"Nonhuman"
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
dyd 33 (+2)
Lorn Asbord Schutta 30 (+2)
void_nothing 28 (+0)
netn10 28 (+1)
Subject16 23 (+1)
folding_music 22 (+2)
JovialJovian 22 (+2)
MonoRedMage 4
.::Note of the Day::.Lorn Asbord Schutta 30 (+2)
void_nothing 28 (+0)
netn10 28 (+1)
Subject16 23 (+1)
folding_music 22 (+2)
JovialJovian 22 (+2)
MonoRedMage 4
See Grumgully, the Generous and Mikaeus, the Unhallowed and such. Oh, and mutate.
.::Yesterday's Submissions::.
Artistic (Auras, Adventures and Sagas)
MonoRedMage wrote: ↑3 years agoVotes: dyd, Schutta
Rush to Finish
Enchantment {R}
You may cast artistic spells as though they had flash. (Auras, Adventures and Sagas are artistic.)
Artistic spells you cast can't be countered.
IIW: Manticores
dyd wrote: ↑3 years agoVotes: Lorn Asbord Schutta, Subject16
Writing Circle
Enchantment - Aura
Enchant land
Enchanted land has ": Add one mana of any color. Spend this mana only to cast an artistic spell."
Whenever you cast an artistic spell, you may untap enchanted land. (Auras, Adventures and Sagas are artistic,)
IIW: a mine(r) or something related
folding_music wrote: ↑3 years agovotes: netn10, JovialJovian
Successful Quest
Enchantment (R)
Whenever you play an artistic card, look at the top two cards of your library, put any number of them into your graveyard and the rest back on top of your library in any order. (Auras, Adventures and Sagas are artistic.)
Whenever you sacrifice a Saga, if you control an Aura that's attached to a creature who has an Adventure, attach all Aura cards in your graveyard to that creature if they can enchant it. Put a +1/+1 counter on that creature for each Aura attached to it in this way.
IIW: WAR style planeswalkers
netn10 wrote: ↑3 years agoVotes: folding_music, dyd
Passionate Adventurer
Creature - Human Scout (Rare)
Whenever you cast an artistic spell, you may discard a card. If you do, draw a card (Auras, Adventures and Sagas are artistic)
At the end of each turn, if you cast three different types of artistic spells, you may discard your hand. If you do, draw seven cards.
1/1
IIW: Four colored card common
void_nothing wrote: ↑3 years agoVotes: folding_music, JovialJovian
Folktale Collector
Creature - Human Mystic (U)
When Folktale Collector enters the battlefield, return target artistic card from your graveyard to your hand. (Auras, Adventures, and Sagas are artistic.)
Whenever you cast an artistic spell, target creature gets +1/+2 and gains vigilance until end of turn.
1/2
IIW: Nonblack reanimation