Existing Mechanics in colors they didnt have cards with before
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
JovialJovian 18 (2)
Subject16 15 (1)
dyd 14 (3)
kwanyeegor-ii 13 (3)
netn10 12 (1)
void_nothing 11 (1)
folding_music 10 (3)
Daylit 6 (4)
Mimicvat 5 (0)
Lorn Absord Schutta 5 (0)
Pygyzy 3 (0)
.::Note of the Day::.Subject16 15 (1)
dyd 14 (3)
kwanyeegor-ii 13 (3)
netn10 12 (1)
void_nothing 11 (1)
folding_music 10 (3)
Daylit 6 (4)
Mimicvat 5 (0)
Lorn Absord Schutta 5 (0)
Pygyzy 3 (0)
.::Yesterday's Submissions::.
Delirium
kwanyeegor-ii wrote: ↑3 years agosubject16 folding_music
Stab Through Deep
Instant (Uncommon)
Stab Through Deep deals 2 damage to target creature or planeswalker and 1 damage to its controller.
Delirium--Stab Through Deep deals 4 damage to that permanent and 2 damage to its controller instead if there are four or more card types among cards in your graveyard.
"Two impaled with a fireplace poker. Could a sane person have done this act?" --Vallon, Thraben inspector
iiw "starting life total" in text
void_nothing wrote: ↑3 years agoVotes: dyd, netn10
Demented Resurrector
Creature - Demon (R)
Flying
Delirium - Whenever Demented Resurrector deals combat damage to a player, if there are four or more card types among cards in your graveyard, put target creature card from a graveyard onto the battlefield under your control with a +1/+1 counter on it.
4/4
IIW: Common or uncommon Avatars
dyd wrote: ↑3 years agoVotes: kwanyeegor-ii, void_nothing
Consuming Insanity
Enchantment
At the beginning of each upkeep, exile a card at random from your graveyard.
Delirium - During each of your turns, if there are four or more card types among cards in your graveyard, you may cast a card exiled with Consuming Insanity.
"There is no moon. The heron is a shrew with a spoon."
IIW: pop music
folding_music wrote: ↑3 years agovotes: kwanyeegor-ii, Daylit
Breakdown
Sorcery (U)
Put the top card of your library into your graveyard. Repeat this process until you have delirium. (If you have four or more card types among cards in your graveyard, you have delirium.)
IIW: remake a card from alpha
Subject16 wrote: ↑3 years agoJovialJovian, Daylit
Seek Treatment
Instant (Uncommon)
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Delirium — If there are four or more card types among cards in your graveyard, exile that creature instead.
"Our patients stay until they fully recover. Sometimes, they don't."
—Ulmig, Sanitarium Director
IIW: Blink
JovialJovian wrote: ↑3 years agoDaylit, dyd
Laser Elemental
Creature - Elemental
Flash
First strike, haste
Delirium — As long as there are four or more card types among cards in your graveyard, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
5/1
IIW: nonblack Demons
Daylit wrote: ↑3 years agodyd and folding_music
Ashiok, Oblivion Muse
Legendary Planeswalker - Ashiok (M)
Delirium - You may activate Ashiok's loyalty abilities an additional time during each of your turns as long as there are four or more different card types among cards in your graveyard
(+1): Each player puts the top card of their library into their graveyard
(0): Exile target card from a graveyard
(-4): Until end of turn, you may play cards exiled with Ashiok. (Mana costs and timing rules still apply)
Starting Loyalty: 1
IIW: Morph variant mechanics
Lorn Asbord Schutta wrote: ↑3 years agoVoting: folding_music; Daylit
Bleach the Memories
Sorcery (R)
Exile target card from opponent's graveyard and target card from your graveyard.
Draw a card.
Delirium - If there are four or more card types among cards in your graveyard, choose a card type, then exile each card of chosen type from each graveyard.
IIW: Hounds