Guild mechanic with not-guild mechanic
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Subject16 9 (1)
folding_music 6 (1)
kwanyeegor-ii 6 (2)
dyd 6 (4)
Mimicvat 5 (1)
netn10 5 (4)
void_nothing 4 (1)
Pygyzy 2 (1)
Lorn Absord Schutta 1
To clarify, I believe this means putting two mechanics on a card, one belonging to a guild, the other not. Like a card with Spectacle and Devour, or Jump-Start and Delirium
.::Yesterday's Submissions::.
Puppetry
Lorn Asbord Schutta wrote: ↑3 years agoVotes: netn10; kwanyeegor-ii
Puppeteer's Show
Enchantment (U)
Artifact tokens you control have: ": Each player scry 1.".
"You say it is a child's play, not worth a time spent. But if we teach children a wisdom by it, how it is possible that you cannot learn from it?"
-Bilun, streets' philosopher.
IIW: Permanents that can sacrifice itself.
dyd wrote: ↑3 years agoVotes: JovialJovian, netn10
String-Puller
Artifact Creature - Construct Shapeshifter
You may have ~ enter the battlefield as a copy of any creature on the battlefield, except it's 0/1 and it has " : Tap or untap each other creature with the same name as this creature."
"You can do as you wish, as long as it's what it tells you to do."
2/2
IIW: a story that could fit in Eldraine
kwanyeegor-ii wrote: ↑3 years agomimicvat subject16
Blood Puppetry
Sorcery (Uncommon)
Choose one
- Put target creature card with converted mana cost 3 or less from an opponent's graveyard onto the battlefield under your control. It gains haste until end of turn. Sacrifice it at end of turn.
- Untap target creature with converted mana cost 3 or less and gain control of it until end of turn. It gains haste until end of turn.
iiw battles in space and time
folding_music wrote: ↑3 years agovotes: Pygyzy, dyd
Crude Allegory
Sorcery (R)
Gain control of target creature.
Conspire
Only Constructs, Jesters and Puppets can be tapped to pay this spell's conspire cost.
There's a reason it's always the policeman getting nailed with the rolling pin.
IIW: cyberpunk!
netn10 wrote: ↑3 years agoVotes: void_nothing, kwanyeegor-ii
Rakdos Popeteer
Creature - Human Shaman (Rare)
When Rakdos Popeteer enters the battlefield, choose a legendary permanent name.
: Gain control of target permenant of the chosen name. At the end of turn, sacrifice it.
Mockery of authority is the Rakdos rule in Ravnica, and they make it look like a child's play.
2/2
IIW: White draw cards
JovialJovian wrote: ↑3 years agodyd, folding_music
Wow! Really good creativity across the board here. Makes me feel like Haunt was severely underexplored back in Ravnica 1.
Pulling Strings
Enchantment
: Tap or untap target creature with no mana abilities.
: Goad target creature.
: Target creature blocks this turn if able.
, Sacrifice ~: You control target player during that player's next turn.
IIW: minor video game characters
void_nothing wrote: ↑3 years agoVotes: dyd, netn10
Carrionette Creepster
Creature - Skeleton (R)
: Unless target opponent pays and 2 life, exile Carrionette Creepster and that player loses 7 life. Activate this ability only if Carrionette Creepster is in your graveyard.
Cycling - , Pay 2 life
When you cycle Carrionette Creepster, draw an additional card.
Made to dance macabre by ligaments of arcana.
2/2
IIW: Large creatures with drawbacks