New Challenge Every Day - June 3rd: Haunt

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Subject16
Posts: 1504
Joined: 4 years ago
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Post by Subject16 » 3 years ago

Today's Challenge:
Haunt

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
Subject16 6 (6)
JovialJovian 6 (6)

folding_music 3 (3)
void_nothing 2 (2)
netn10 1 (1)
Pygyzy 1 (1)
dyd 1 (1)
.::Note of the Day::.
Timezone issues and yesterday was not my day. Apologies for skipping the 2nd of June.

.::Yesterday's Submissions::.
Noncreature Artifacts
Pygyzy wrote:
3 years ago
Null Entropy 1W
Enchantment (C]
If a noncreature artifact would deal damage to you, prevent 1 of that damage

Subject16, folding_music
IIW: Comedy Horror Musical
JovialJovian wrote:
3 years ago
I'd like to thank the Academy, all my worthy opponents, and, of course God...

Votes: Subject16, folding_music

Bottled Spell X
Artifact
~ enters the battlefield tapped.
When ~ enters the battlefield, you may exile an instant or sorcery spell with converted mana cost X from your hand.
T, Sacrifice Bottled Spell: You may cast the exiled card without paying its mana cost. Activate this ability only any time you could cast a sorcery.

IIW: Puppetry
kwanyeegor-ii wrote:
3 years ago
subject16 jovialjovian

Lava Container 4
Artifact (Rare)
T: Add RR. Put a pressure counter on Lava Container. Then, if it has three or more pressure counters on it, sacrifice it and it deals 3 damage to each creature, planeswalker, and player.

iiw nonartifact creatures (lol)
void_nothing wrote:
3 years ago
Votes: netn10, Pygyzy

Mishra's Armor 6
Artifact (R)
Whenever a source an opponent controls deals damage to you, Mishra's Armor deals 2 damage to that source's controller.
Cycling 2
Mishra lashed out against damage to his body, but welcomed in damage to his soul.

IIW: Vithian holdouts on Grixis
dyd wrote:
3 years ago
Votes: folding_music, JovialJovian

Petrificator 3u
Artifact
When ~ enters the battlefield, up to one target creature becomes an artifact and loses all other card types for as long as you control ~. (It still has its abilities, but it's no longer a creature.)
4, t, Sacrifice ~: Draw a card.
"Buy our new and improved petrificator and forget all your basilisk accidents forever. You'll never risk to have your mother-in-law's statue in the garden. Unless you want to, of course." — Maz-T'rot, Inventor and Promoter

IIW: movie titles
Mimicvat wrote:
3 years ago
Vote: Subject16, Jovialjovian

Artificial Habitat 3
Artifact (U)
~ enters the battlefield as a copy of any land you control.

IIW: Cards with variations on effects similar to Mimic Vat
folding_music wrote:
3 years ago
votes: void_nothing, Subject16

Rules of Engagement
Legendary Artifact (R)
Skip your next attack phase: Put two respect counters on Rules of Engagement. Only any opponent may play this ability and only once each turn.
At the end of each of your turns, if there are no respect counters on Rules of Engagement, put a -1/-1 counter on each creature you don't control.
rwu: Remove a respect counter from Rules of Engagement.
The Azorius and Boros leaders could always put their heads together and discover a technicality that supported more massacre.

IIW: more thinly veiled attacks on police brutality lol
Subject16 wrote:
3 years ago
dyd, JovialJovian

General's Banner 3
Artifact — Equipment (Rare)
Creatures you control that share a color with equipped creature get +1/+1.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least equipped creature if able.
Equip 3
Flagbearers are short-lived on Valla.

IIW: Artifact Angels
netn10 wrote:
3 years ago
Votes: JovialJovian, void_nothing

Teferie's Wands 2WU
Legendary Artifact (Mythic)
Teferie's Wands cost 0 to cast if you control a Teferi planewalker.
WU, T: Until the end of your next turn, you may activate Teferi planeswalkers' abilities any time you can cast an instant.
2WU, T: Exile target permanent, then you may return it to the battlefield.

IIW: M21 Maro's Predictions.
Lorn Asbord Schutta wrote:
3 years ago
Votes: JovialJovian; Subject 16

Torned Notebook
Artifact (U)
, : Scry 2.
, : Look at two cards from the bottom of your library. You may put any number of them on top of your library in any order. Then put the rest on the bottom of your library in any order.
The middle pages are missing, but with enough time and wits their mystery might be solved.

IIW: Mutate

Mimicvat
Posts: 172
Joined: 4 years ago
Pronoun: he / him
Location: Auckland, New Zealand

Post by Mimicvat » 3 years ago

Vote: Lord asbord, jovialjovian

Aether Mirage WB2
Enchantment (R)
Nontoken creatures you control gain Haunt and "when the creature ~ haunts is put into a graveyard, return this creature to the battlefield. Then exile it."
On Ravnica, death is not quite as... straightforward as it is on other worlds.

IIW: wild variations on Wild Ricochet
Currently building: ww Bruna, the Fading Light (card advantage tribal / reanimator)
Main decks;
r Neheb, Big Red Champion g Yeva's Mono Green Control, b Ayara's Aristocrats rb Greven, Predator Captain the One Punch Man, ugw Derevri, Empirical Tactician Aggro,rwbu Tymna & Kraum's Saboteurs, wbg Kondo & Tymna's Hatebears wugTuvasa's Silver Bullets, urBrudiclad does Brudiclad thingsgubSidisi, Brood Tyrant (lantern control)

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dyd
Randomancer
Posts: 2592
Joined: 4 years ago
Pronoun: Unlisted

Post by dyd » 3 years ago

Votes: MimicVat, JovialJovian

Belltower Hermit 1w
Creature - Spirit
Defender
Flying, lifelink
Haunt
Haunted creature has flying and lifelink as long as you control it. It has defender otherwise.
2/2

IIW: evoke

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Lorn Asbord Schutta
Posts: 1009
Joined: 4 years ago
Pronoun: he / him

Post by Lorn Asbord Schutta » 3 years ago

Votes: void_nothing; Subject16

Fiscal Judgement
Sorcery
Destroy all creatures.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature. If there is no creature on the battlefield, it stays in your graveyard.)
When the creature Fiscal Judgement haunts dies, destroy all creatures.

IIW: Flying Merfolk

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void_nothing
Look On My Sash...
Posts: 15050
Joined: 4 years ago
Answers: 125
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Votes: JovialJovian, kwanyeegor-ii

Ritual of Sacred Avarice W
Sorcery (R)
Put a +1/+1 counter on each creature.
Haunt
When the creature Ritual of Sacred Avarice haunts dies, exile up to one target creature with power 4 or greater.

IIW: Nonred Manticores or Phoenixes
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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JovialJovian
Captain, I object!
Posts: 2284
Joined: 4 years ago
Pronoun: he / him

Post by JovialJovian » 3 years ago

Votes: Mimicvat, kwanyeegor-ii

Possessive Geist 2UB
Creature - Spirit
Flying
Haunt
When the creature ~ haunts dies, return that creature to the battlefield under your control.
2/2

IIW: Chandra Planeswalkers

kwanyeegor-ii
Posts: 1922
Joined: 4 years ago
Pronoun: Unlisted

Post by kwanyeegor-ii » 3 years ago

folding_music subject16

Tormented Knight 1B
Creature--Human Knight (Uncommon)
Tormented Knight has first strike, lifelink, and menace as long as it's haunted
2/2

iiw auras-matter theme
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

Pygyzy
Posts: 995
Joined: 4 years ago
Pronoun: they / them

Post by Pygyzy » 3 years ago

Agent of Absolution Wub
Artifact Creature — Thrull Construct (u)
Artifact creature convoke
Whenever Agent of Absolution deals combat damage to a player, you may sacrifice it. When you do, return all exiled cards you own with haunt to your hand.
When Agent of Absolution dies, you may exile a card with haunt from your hand haunting target creature.
3/2

Jovialjovian, Mimicvat
IIW: Humongous monsters

netn10
Posts: 3975
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 3 years ago

Votes: folding_music, JovialJovian

Revenge Seeker R
Creature - Spirit (Uncommon)
Haunt
Revenge Seeker and haunted creature attacks each turn if able.
2/2

IIW: Guild mechanic with not-guild mechanic

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Subject16
Posts: 1504
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 3 years ago

Mimicvat, kwanyeegor-ii

Spiteful Revenant 3BB
Creature — Spirit (Rare)
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Spiteful Revenant enters the battlefield, each opponent sacrifices a creature.
When the creature Spiteful Revenant haunts dies, you may pay B. If you do, put Spiteful Revenant from exile into your hand.
3/3

IIW: non-Dimir Ninjas

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folding_music
glitter pen on my mana crypt
Posts: 2254
Joined: 4 years ago
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Post by folding_music » 3 years ago

votes: dyd, kwanyeegor-ii

Spiritwitch 1ww
Creature - Spirit Cleric (R)
Whenever a creature with Haunt dies, you scry 2.
w, Put target exiled card which haunts a creature into its owner's graveyard: Manifest the top card of your library.
0/3

IIW: cyberpunk

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