New Challenge Every Day - May 2: Curses

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void_nothing
Look On My Sash...
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Post by void_nothing » 4 years ago

Today's Challenge:
Curses

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
void_nothing 4 (+4)
Mimicvat 3 (+3)
kwanyeegor-ii (+2)
Phyrexian Editor 2 (+2)
JovialJovian 1 (+1)
Subject16 1 (+1)
dyd 1 (+1)
netn10 0 (+0)
.::Note of the Day::.

.::Yesterday's Submissions::.
Form of the...
Mimicvat wrote:
4 years ago
vote: void_nothing, phyrexian editor

Form of Lightning 1rrr
Instant (R)
Add rrr.
You lose the game when the stack is empty.
Until end of turn, instant and sorcery cards in your hand have "deal 3 damage to any target" in addition to their other rules text
dyd wrote:
4 years ago
Votes: Mimicvat, kwanyeegor-ii

Form of Phyrexia 4bb
Enchantment
As Form of Phyrexia enters the battlefield, your poison counters become ten.
If you would gain or lose life, you lose that many poison counters instead.
At the beginning of each end step, you get twice as many poison counters as you lost this turn.
You don't lose the game for having ten or more poison counters.
When you have no poison counters, you lose the game.
When you have forty or more poison counters, you win the game.

IIW: hybrid charm
netn10 wrote:
4 years ago
Votes: dyd, Mimicvat

Form of the Elements 2GUR
Enchantment (Mythic)
At the beginning of your upkeep, choose a form:
* Form of Nature - Your life total becomes 10, then you may put four land cards from your hand onto the battlefield.
* Form of Arcane - Your life total becomes 5, then draw four cards.
* Form of Flames - Your life total becomes 1, then you deal damage to any target equal to the number of cards in your hand.

IIW: Interesting Boros
Subject16 wrote:
4 years ago
void_nothing, JovialJovian

Form of the Eternal 3UBR
Enchantment (Mythic)
When Form of the Eternal enters the battlefield or at the beginning of your upkeep, Amass 5, then your life total becomes equal to the power of the Army you amassed. (To amass 5, put five +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
If a source would deal damage to an Army you control while it has any +1/+1 counters on it, prevent that damage and remove that many +1/+1 counters from it. When you do, that source's controller discards a card.

IIW: Armies
kwanyeegor-ii wrote:
4 years ago
voidnothing subject16

Form of the Baloth 2RG
Enchantment (Rare)
When Form of the Baloth enters the battlefield and at the beginning of your upkeep, your life total becomes 4 and Form of the Baloth deals 4 damage to target creature you don't control. Excess damage is dealt to that creature's controller. If a player is dealt damage in this way, draw a card


iiw destroy target ___ (something flavorful in blank)
JovialJovian wrote:
4 years ago
Votes: Mimicvat, void_nothing

Form of the Archangel 4RW
Enchantment
At the beginning of each end step, your life total becomes 8.
Whenever you gain life, ~ deals that much damage to any target.
0: The next 1 damage that would be dealt to target creature you control this turn is dealt to you instead.

IIW: Birds
void_nothing wrote:
4 years ago
Votes: Phyrexian Editor, kwanyeegor-ii

Form of the Ooze XRG
Enchantment (M)
Form of the Ooze enters the battlefield with X slime counters on it.
At the beginning of your upkeep, your life total becomes equal to the number of slime counters on Form of the Ooze and Form of the Ooze deals that much damage to any target.
1R: Put a slime counter on Form of the Ooze. Activate this ability only any time you could cast a sorcery.
2G, Remove X slime counters from Form of the Ooze: Create an X/X green Ooze creature token.

IIW: Divvy
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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dyd
Randomancer
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Post by dyd » 4 years ago

Votes: JovialJovian, void_nothing

Curse of Betrayal 3rr
Enchantment — Aura Curse
Enchant player
At the beginning of your upkeep, gain control of target creature enchanted player controls until end of turn. Untap that creature. It gains haste until end of turn.

IIW: sagas

netn10
Posts: 3984
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 4 years ago

Votes: Subject16, JovialJovian

Curse of Loneliness 3WWW
Enchantment (Rare)
Enchant player
At the beginning of enchanted player's upkeep, that player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

IIW: Selesnya with interesting guild mechanic

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JovialJovian
Captain, I object!
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Post by JovialJovian » 4 years ago

Votes: Subject16, kwanyeegor-ii

Mycosynth Transfusion 3UR
Artifact Enchantment - Aura Curse
Enchant player
All spells and permanents enchanted player controls are artifacts in addition to their other types.

IIW: Atogs

tempoEDH
Posts: 112
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Post by tempoEDH » 4 years ago

Votes: netn10, void_nothing

Curse of Mortality 1bbb

Enchantment- Aura Curse
Enchant Player

At the beginning of enchanted player's upkeep, that player sacrifices a creature he or she controls. Each opponent loses life equal to that creature's toughness.

IIW: "free" sacrifice outlets (no mana to activate, instant speed, multiple times per turn)
Current Decks:
Alesha, Who Smiles at Death EDH
Karlov of the Ghost Council EDH
Sidisi, Brood Tyrant EDH
Edgar Markov EDH
Emmara, Soul of the Accord EDH
Yarok, the Desecrated EDH
Grenzo, Dungeon Warden EDH
Kalamax (No infinites) EDH
Ghalta EDH
Current Projects:
Sidar Kondo of Jamuraa/Silas Renn, Seeker Adept EDH
Neheb, the Eternal EDH

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Subject16
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Post by Subject16 » 4 years ago

netn10, JovialJovian

Curse of the Scrooge 2WW
Enchantment — Aura Curse (Uncommon)
Enchant player
Enchanted player can't pay life or sacrifice permanents to cast spells or activate abilities.
At the beginnning of enchanted player's upkeep, that player creates a Treasure token. (It's an artifact with "T, Sacrifice this artifact: Add one mana of any color.")
At the beginning of your upkeep, if enchanted player controls five or more Treasure tokens, sacrifice Curse of the Scrooge and gain control of those Treasures.
"Money can't buy a happy life, or a peaceful death."
—Charles Dickens,
"A Christmas Carol."

IIW: Giving opponents tokens

kwanyeegor-ii
Posts: 1922
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Post by kwanyeegor-ii » 4 years ago

dyd subject16

Curse of Ignorance 2R
Enchantment--Aura Curse (Uncommon)
Enchant player
Enchant player can't draw cards except for the first one they draw in each of their draw steps

iiw vampire tribal
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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void_nothing
Look On My Sash...
Posts: 15104
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Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Votes: netn10, JovialJovian

Curse of the Hermit 2GG
Enchantment - Aura Curse (U)
Enchant player
Enchanted player can cast spells only during their turn.
First the loneliness sets in. If you talk to the animals, the situation is bad. If you hear them talk back, it's really bad.

IIW: Halving things
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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