Common draft staples
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
dyd 45 (+1)
Subject16 44 (+3)
Guardman 41 (+1)
void_nothing 38 (+5)
JovialJovian 35 (+3)
w0mbat 33
netn10 28 (+1)
kwanyeegor-ii 7
folding_music 6
RattingRots 2
.::Note of the Day::.Subject16 44 (+3)
Guardman 41 (+1)
void_nothing 38 (+5)
JovialJovian 35 (+3)
w0mbat 33
netn10 28 (+1)
kwanyeegor-ii 7
folding_music 6
RattingRots 2
.::Yesterday's Submissions::.
Creatures with high toughness
Guardman wrote: ↑3 years agoVotes: JovialJovian and netn10
Bernie, the Golden Dragon
Legendary Creature - Human Warrior
Vigilance
If another creature you control would be dealt damage, that damage is dealt to Bernie, the Golden Dragon instead.
4/11
"As long as I draw breath, my friends will not die!"
IIW: Wild West
JovialJovian wrote: ↑3 years agoVotes: void_nothing, Subject16
Combustion Elemental
Creature - Elemental
Cumulative upkeep - ~ deals 1 damage to each creature
When ~ dies, it deals damage to any target equal to the number of age counters on it.
0/7
IIW: Aftermath
netn10 wrote: ↑3 years agoVotes: JovialJovian, void_nothing
Travas, the Humbler
Legendary Creature - Giant (Rare)
Companion — Your starting deck contains only creature cards with more power than toughness (If this card is your chosen companion, you may cast it once from outside the game.)
Each creature you control assigns combat damage equal to its toughness rather than its power.
0/7
IIW: Return to Tarkir
Subject16 wrote: ↑3 years agovoid_nothing, JovialJovian
Masera, the Brainflipper
Legendary Creature — Weird (Rare)
At the beginning of each player's end step, that player draws cards equal to the greatest toughness among creatures they control, then discards cards equal to the greatest power among creatures they control.
: Switch target creature's power and toughness until end of turn.
Tuvol decided to be rid of it for good. Then he changed his mind.
2/5
IIW: Layers
kwanyeegor-ii wrote: ↑3 years agosubject16 voidnothing
Armored Archangel
Creature--Angel (Uncommon)
Flying
: Another target creature you control gains protection from the color of your choice until end of turn
4/10
iiw return to Ixalan
void_nothing wrote: ↑3 years agoVotes: dyd, Subject16
Crenelation Thorns
Creature - Plant Wall (U)
Cast this spell only if you control two or more creatures with defender.
Defender
: Crenelation Thorns gains your choice of reach, stalwart, or tenacity until end of turn. (A creature with stalwart can be assigned to block an additional time each combat. If a source would deal any amount of damage to a creature with tenacity, prevent half that damage, rounded up.)
: Destroy target creature blocked by Crenelation Thorns at end of combat.
0/8
IIW: Switching things