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void_nothing
Look On My Sash...
- Posts: 15074
- Joined: 4 years ago
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Answers: 125
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 4 years ago
Today's Challenge:
Equip (Quality)
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.
.::Scoring::.
dyd 28 (+1)
w0mbat 28 (+3)
Guardman 27 (+2)
Subject16 25 (+4)
JovialJovian 24 (+2)
netn10 20 (+1)
void_nothing 19 (+1)
folding_music 6
kwanyeegor-ii 3
RattingRots 2
.::Note of the Day::.
This is stuff like
Steelclaw Lance.
.::Yesterday's Submissions::.
Losing the game
Subject16 wrote: ↑4 years ago
JovialJovian, Guardman
Form of the Fiend 4BBB
Enchantment
When Form of the Fiend enters the battlefield or at the beginning of your upkeep, your life total becomes 13.
Pay 1 life: Draw a card.
At the beginning of your end step, each player sacrifices a creature. If you can't, you lose the game.
Great power comes at greater costs.
IIW: Curses matter
netn10 wrote: ↑4 years ago
Votes: w0mbat, void_nothing
The Endless Voracious 0
Legendary Creature - Eldrazi Horror (Mythic)
Mutate
1
At the end of your turn, if this creature didn't mutated this turn, you lose the game.
4/4
IIW: Black common flash matter
dyd wrote: ↑4 years ago
Votes: JovialJovian, Subject16
Platinum Myr 7
Artifact Creature - Myr
~ gets +2/+2 for each opponent you have.
You can't lose the game and your opponents can't win the game.
When an opponent loses the game, you win the game.
-3/-3
IIW: reveal
Guardman wrote: ↑4 years ago
Votes: netn10 and Subject16
Stark Raving Mad r
Enchantment
Creatures you control get +2/+0 and have trample, haste, and "This creature attacks each turn if able".
At the beginning of your end step, if you control no creatures, you lose the game.
IIW: A legendary creature that only really works as a commander.
JovialJovian wrote: ↑4 years ago
Votes: dyd, w0mbat
Destiny Bond 3WWBB
Enchantment - Aura
Enchant player
If you or enchanted player would lose the game, instead you and enchanted player lose the game.
(If there are no other players, the game is a draw.)
IIW: Winning the game.
kwanyeegor-ii wrote: ↑4 years ago
subject16 guardman
Flee the Battlefield
1UU
Instant (Common)
Return target creature an opponent owns to its owner's hand. If that player has had four or more creatures returned to their hand by spells named Flee the Battlefield this game, they lose the game.
Draw a card.
iiw drawing the game
void_nothing wrote: ↑4 years ago
Votes: Subject16, w0mbat
Sigardan Solidarity 2GW
Enchantment
(R)
Whenever you create one or more non-Human tokens or put one or more +1/+1 or loyalty counters on a permanent you control, create that many 1/1 white Human creature tokens and you gain that much life.
Whenever you attack a player with thirteen or more Humans, that player loses the game.
The Host of Herons was always, in truth, the vast host of humanity. Together, they'd overwhelm any monsters.
IIW: What's next on Theros
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dyd
Randomancer
- Posts: 2592
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by dyd » 4 years ago
Votes: JovialJovian, netn10
Yorvo's Hammer 4
Legendary Artifact - Equipment
Equipped creature gets +4/+4.
Whenever a green creature enters the battlefield under your control, put a +1/+1 counter on equipped creature.
Equip Giant g
Equip green creature ggg
Equip 5
IIW: subtle combo with mutate (don't refer to mutate in the text)
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netn10
- Posts: 3982
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by netn10 » 4 years ago
Votes: void_nothing, kwanyeegor-ii
Gitaxian's Masterpiece 1
Artifact - Equipment (Rare)
Equipped creature has indestructible, hexproof and infect.
Equip 6
Equip creature with a -1/-1 counter on it
"The flesh denies Phyrexia's blessings. Shed your flash, and experience strength as the Father of Mechines intended."
IIW: Prowess outside of red and blue.
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w0mbat
- Posts: 40
- Joined: 4 years ago
- Pronoun: he / him
Post
by w0mbat » 4 years ago
Votes: dyd, JovialJovian
Dashdagger
Artifact - Equipment {U}
Equipped creature gets +2/+2 and has haste.
Equip 1/1 creature
Equip
IIW: Land with an effect when it leaves the battlefield
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Subject16
- Posts: 1505
- Joined: 4 years ago
- Pronoun: he / him
Post
by Subject16 » 4 years ago
dyd, Guardman
Powerstone Cannon 5
Artifact — Equipment (Rare)
Equipped creature has "6, T, Unattach Powerstone Cannon: This creature deals damage equal to its power to target player and each creature they control."
Equip 7
Equip Vehicle 1
"More like Weatherheavy, am I right?"
—Tiana
IIW: Sports
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JovialJovian
Captain, I object!
- Posts: 2284
- Joined: 4 years ago
- Pronoun: he / him
Post
by JovialJovian » 4 years ago
Votes: dyd, Subject16
Crown of Divinity 5
Legendary Artifact - Equipment
Equipped creature gets +3/+3 and has hexproof.
Equip 5
Equip God - Sacrifice two creatures.
IIW: Mythical creatures not from ancient traditions
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void_nothing
Look On My Sash...
- Posts: 15074
- Joined: 4 years ago
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Answers: 125
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 4 years ago
Votes: Subject16, dyd
Leonin Katars 3
Artifact - Equipment (U)
Equipped creature gets +1/+1 and has first strike and vigilance.
Equip 3
Equip Cat 0
Fit for the hands of a kha.
IIW: Enchant Wall