Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Alright everyone, let's have some fun.
netn10 probation: 13
w0mbat: 5 (+5)
chochky: 2 (+2)
kwanyeegor-ii: 2 (+2)
scarbo: 2 (+2)
void_nothing: 2 (+2)
Zemoo: 2 (+2)
marioguy3: 1 (+1)
slimytrout: 1 (+1)
chochky wrote: ↑4 years agoVotes: marioguy3, void_nothing
Four Leaf Clover
Enchantment [Rare]
When Four Leaf Clover enters the battlefield, you gain 4 life.
, Sacrifice Four Leaf Clover: Reveal the top four cards of your library. Put all creature cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.
folding_music wrote: ↑4 years agovotes: Zemoo, chochky
Femeref Ploughland
Land (R)
: Tap any number of untapped token creatures you control. Add , then add another for each two creatures tapped this way.
, : Populate.
w0mbat wrote: ↑4 years agoVotes: Zemoo, kwanyeegor-ii
Pervasive Necrosis
Enchantment {M}
When Pervasive Necrosis enters the battlefield, put a plague counter on target permanent.
, : For each permanent with a plague counter on it, you may put up to one plague counter on target permanent that doesn't have a plague counter on it. Activate this ability only any time you could cast a sorcery.
At the beginning of your upkeep, if no player controls a permanent without a plague counter on it, you win the game.
slimytrout wrote: ↑4 years agonetn10, scarbo (although not sure why first strike is necessary)
Clearwater Pools
Land (U)
When Clearwater Pools enters the battlefield, each player reveals their hand.
: Add .
Rithaniel wrote: ↑4 years agoVotes: netn10, w0mbat
Congrats on winning the March DCC, Flatline. I'm looking forward to hosting this month.
Mairre, Pendulum of Retribution
Legendary Enchantment R
Whenever an opponent casts a spell, if no mana was spent to cast it, exile the top card of your library. You may play that card without paying it's mana cost for as long as it remains exiled.
"You broke the rules of this world. So the world will come down on you with vengeance."
—Halta, priestess of the Pendulums.
kwanyeegor-ii wrote: ↑4 years agonetn10 chochky
Human Suffering
Sorcery (Uncommon)
Destroy up to two target Humans. You lose 2 life.
void_nothing wrote: ↑4 years agoVotes: scarbo, w0mbat
Access the Runeworld
Sorcery (M)
Reveal cards from the top of your library until you reveal an artifact card with converted mana cost equal to or less than the number of creatures you control. Put that card onto the battlefield and the other revealed cards on the bottom of your library in a random order. Repeat this process for a creature card with converted mana cost equal to or less than the number of enchantments you control and an enchantment card with converted mana cost equal to or less than the number of artifacts you control.
"Is this cluttered, too-bright place really better than the true Givaad?" - Gyrrel, Rhuton heretic