-
void_nothing
Look On My Sash...
- Posts: 15104
- Joined: 4 years ago
-
Answers: 125
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 4 years ago
Today's Challenge:
(Evil) Eyes
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.
.::Scoring::.
RattingRots 47 (+0)
dyd 41 (+2)
void_nothing 39 (+6)
JovialJovian 37 (+3)
netn10 31 (+2)
Krishnath 27
jamblock 24
folding_music 19 (+0)
Guardman 16 (+3)
kwanyeegor-ii 11
scarbo 7
Occo 6
frogchild 4
FoilSquared 2
.::Note of the Day::.
.::Yesterday's Submissions::.
Wheel effects
folding_music wrote: ↑4 years ago
votes: void_nothing, dyd
Lizardbrain rr
Tribal Enchantment - Lizard (M)
When Lizardbrain enters the battlefield, each player may discard their hand. Each player who did draws cards equal to their maximum handsize.
Your maximum handsize is reduced by four.
Hellbent -- Lizards have "
: This creature gets +1/+0 and gains haste until end of turn."
IIW: future sight 2
netn10 wrote: ↑4 years ago
Votes: void_nothing, Guardman
Rakdos' After Party 3BR
Sorcery (Rare)
Choose zero, four or seven. Each player discard their hand, then draws the number of cards you chose.
"How much you will remember from the show depends on several things not under your control... so just sit back and enjoy."
IIW: Two factions working together.
JovialJovian wrote: ↑4 years ago
Votes: netn10, void_nothing
Backspin 2BR
Sorcery
Each player puts the cards from their hand on top of their library in a random order. Then, each player chooses seven cards from their graveyard at random and returns those cards to their hand. Each player reorders their graveyard at random.
"Reorder your graveyard at random" is a bit of text I've never heard of before, but it seems that's how the rules handle shuffling graveyards.
IIW: Beebles!
Guardman wrote: ↑4 years ago
Votes: dyd and JovialJovian
Solar Flare rgw
Sorcery
Each player discards their hand, then draws three cards. Then each player chooses one -
- Create X treasure tokens, where X is the number of cards you discarded from Solar Flare.
- Create X 1/1 green Saproling creature tokens, where X is the number of cards you discarded from Solar Flare.
- Gain X life, where X is twice the number of cards you discarded from Solar Flare.
IIW: Pokemon double-face creature.
dyd wrote: ↑4 years ago
Votes: JovialJovian, void_nothing
Reforge the Mind 1uurr
Sorcery
Scry X, where X is the number of cards in your hand.
Each player discards their hand, then draws seven cards.
"Let's try something else entirely!"
IIW: hacks
RattingRots wrote: ↑4 years ago
Guardman, void_nothing
You probably want to stipulate that the attached vehicle can't become a creature while attached, to avoid the really bizarre situation where someone activates it.
Cliffs of Possibility
Land (R)
~ enters the battlefield tapped.
T: Add
U or
R.
When ~ is put into a graveyard from the battlefield, discard your hand, then draw that many cards.
IIW: Multicolored saga
kwanyeegor-ii wrote: ↑4 years ago
jovialjovian void
Wheel of Naturalism
{R/G}
Sorcery (Rare)
Each player reveals their hand, discards all noncreature, nonland cards there, then draws a card for each card discarded in this way.
iiw balance effects
void_nothing wrote: ↑4 years ago
Votes: netn10, Guardman
Symphony of Heartbeats 2RRRW
Sorcery
(M)
Each player discards their hand, then draws cards equal to half their life total, rounded up. You have no maximum hand size until the end of your next turn.
IIW: Mythic lands
-
netn10
- Posts: 3982
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by netn10 » 4 years ago
Votes: Guardman, folding_music
Evil Eye of Reflection 1B
Creature - Eye (Rare)
You may have Evil Eye of Reflection enter the battlefield as a copy of any creature on the battlefield, except it's an Eye in addition to its other types and it has "Non-Eye creatures you control can't attack."
0/0
IIW: Ikoria
-
folding_music
glitter pen on my mana crypt
- Posts: 2271
- Joined: 4 years ago
- Pronoun: they / them
Post
by folding_music » 4 years ago
votes: Guardsman, dyd
Wandering Bruja bb
Creature - Wizard
Whenever a creature deals damage to Wandering Bruja, put that many glare counters on that creature.
Whenever a spell or effect deals damage to you, the controller of that spell or effect gains that many glare counters.
, Sacrifice Wandering Bruja: Remove all glare counters from all permanents. Each creature gets -X/-X until end of turn, where X is the number of glare counters removed from it this way. Each player puts the top X cards of their library into their graveyard, where X is the number of glare counters removed from them this way.
0/3
IIW: characters from comics or novels
-
dyd
Randomancer
- Posts: 2592
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by dyd » 4 years ago
Votes: JovialJovian, netn10
Eye of Emrakul 8
Creature - Eldrazi Eye
Emerge 4b (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
Non-Eldrazi creatures can't attack or block and have "t, Sacrifice this creature: Create a 1/1 colorless Eldrazi Tentacle creature token with 'Sacrifice this creature: Add C'."
5/4
IIW: tentacles!
-
Guardman
A Dog's Dream of Man
- Posts: 1729
- Joined: 4 years ago
- Pronoun: he / him
- Location: In a Turn-Based World
Post
by Guardman » 4 years ago
Votes: dyd and kwanyeegor-ii
Bearer of the Evil Eye 1b
Creature - Human Warlock
Deathtouch
Whenever Bearer of the Evil Eye deals combat damage to a player, that player gets a curse counter.
At the beginning of your upkeep, each opponent loses life equal to the number of curse counters they have.
1/3
IIW: A creature with both Unearth and Escape.
-
JovialJovian
Captain, I object!
- Posts: 2284
- Joined: 4 years ago
- Pronoun: he / him
Post
by JovialJovian » 4 years ago
Votes: void_nothing, netn10
Swarm of Eyes 3BBB
Creature - Eye
Flying
~ enters the battlefield with three +1/+1 counters on it.
Non-Eye creatures you control can't attack or block.
Whenever a non-Eye creature dies, put two +1/+1 counters on ~.
When ~ dies, create a 1/1 black Eye creature token with flying for each +1/+1 counter on ~.
0/0
IIW: Beebles!
-
RattingRots
Pathological Scryer
- Posts: 703
- Joined: 4 years ago
- Pronoun: he / him
Post
by RattingRots » 4 years ago
Guardman, dyd
Evil Eye 2
Artifact (R)
When ~ enters the battlefield, draw a card.
Whenever a creature you don't control fights, its owner loses 3 life.
IIW: Fuse
For Sale: Boots of +2 intellect. Never worn.
-
kwanyeegor-ii
- Posts: 1922
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by kwanyeegor-ii » 4 years ago
netn10 guardman
Evil Eye of Erebos 2BB
Enchantment Creature--Eye (Rare)
Nonenchantment creatures you control can't attack
Whenever Evil Eye of Erebos deals combat damage to a player, destroy all enchantments that player controls
3/3
iiw theros underworld
畫龍點睛
I'm a simple Magic player since several years ago from China. Now I live in New Jersey.
-
void_nothing
Look On My Sash...
- Posts: 15104
- Joined: 4 years ago
-
Answers: 125
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 4 years ago
Votes: netn10, JovialJovian
Evil Eye of Celestine 4B
Creature - Eye (U)
Lifelink, deathtouch, islandwalk, haste
Non-Eye creatures you control lose all abilities.
3/6
IIW: Obscure Planechase planes