Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
I feel like I maybe can leave this blank sometimes.
DCC Scoreboard
Henlock 50 (+2)
netn10 42 (+0)
void_nothing 42 (+5)
slimytrout 40 (+5)
Gateways7 39
folding_music 37 (+0)
jamblock 36
RattingRots 26
kwanyeegor-ii 22 (+5)
marioguy3 21
wizyard 3
BasicLandz 2
TimF1137 1
netn10 42 (+0)
void_nothing 42 (+5)
slimytrout 40 (+5)
Gateways7 39
folding_music 37 (+0)
jamblock 36
RattingRots 26
kwanyeegor-ii 22 (+5)
marioguy3 21
wizyard 3
BasicLandz 2
TimF1137 1
folding_music wrote: ↑4 years agovotes: slimytrout, void_nothing
Trustworthy Face
Creature - Human Advisor (R)
Lands your opponents control enter the battlefield with three claim counters on them.
Whenever a land becomes tapped for mana, its controller removes a claim counter from it. If that was the last claim counter, you gain control of it.
"You ply your estate too naively. Let's pool resources and reach compleat efficiency!"
1/1
Phyrexian watermark
netn10 wrote: ↑4 years agoVotes: kwanyeegor-ii, Henlock
Its and it's gets me every time :')
Complicated Mind Game
Instant (Rare)
Counter target spell an opponent controls unless its controller let you reveal the top card of your library. If it's a noncreature, nonland card, you may cast it this turn.
slimytrout wrote: ↑4 years agokwanyeegor-ii, void_nothing
Sheltering Illusion
Creature - Illusion (U)
Flash
Creatures you control have hexproof.
Whenever Sheltering Illusion becomes the target of a spell or ability, sacrifice it.
1/1
kwanyeegor-ii wrote: ↑4 years agoslimytrout void
Ojutai's Trickery
Instant (Common)
Target Dragon gains hexproof and can't be blocked until end of turn
Draw a card
jamblock wrote: ↑4 years agohenlock, slimy
Hell's Breach
Enchantment (M)
At the beginning of your end step, choose one at random three times:
- Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
- Create a 1/1 black Imp creature token with flying.
- Sacrifice a creature. If you do, create a 5/5 black Demon creature token with flying.
- Sacrifice a creature. If you do, draw a card.
void_nothing wrote: ↑4 years agoVotes: slimytrout, kwanyeegor-ii
Warpainted Dragoncaller
Creature - Viashino Shaman (R)
Menace
: Create a 4/4 red Dragon creature token with flying. At the beginning of the next end step, return Warpainted Dragoncaller to its owner's hand (only if it's on the battlefield).
3/3