The DCC - January 15, 2020

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void_nothing
Look On My Sash...
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Post by void_nothing » 4 years ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Kind of a slowdown in entries today.


DCC Scoreboard



netn10 35 (+3)
void_nothing 33 (+5)
slimytrout 31 (+1)
RattingRots 27 (+1)
Henlock 26 (+1)
bravelion83 25 (+5)
Gateways7 24 (+2)
jamblock 19 (+2)
Legend 17 (+0)
Rithaniel 9
marioguy3 9



bravelion83 wrote:
4 years ago
Votes: jamblock, netn10

Flight of Courage 2WW
Legendary Creature — Angel (U)
Flying
A deck can have any number of cards named Flight of Courage.
Grandeur — Discard another card named Flight of Courage: Put a +1/+1 counter on each creature you control.
"Follow us! We'll lead you to victory!"
2/2
jamblock wrote:
4 years ago
void, slimy

Oyali, Terramimic 1GU
Legendary Creature - Dryad (R)
At the beginning of your upkeep, target land you control becomes a copy of another target nonlegendary land. 
1/4
slimytrout wrote:
4 years ago
void_nothing, bravelion

Azor's Helpmage {w/u}{w/u}
Creature - Human Wizard (U)
1W, T: Tap target creature.
U, T: Target creature doesn't untap during its controller's next untap step.
Endeavor 2WU (You may activate both of this creature's activated abilities by tapping it and paying its endeavor cost.)
2/2
Legend wrote:
4 years ago
net
gate

Mechanized Infantry (Rare)
2R
Instant
For each Equipment you control that isn't attached to a creature, create a 1/1 red Soldier creature token with haste and attach that Equipment to it.
Henlock wrote:
4 years ago
bravelion, rattingrots
netn10 wrote:
4 years ago
Votes: bravelion83, void_nothing

Nyxbloom's Evocation 5GGGGG
Sorcery (Mythic)
Choose two:
* Untap all permanents you control.
* Until end of turn, if you tap a permanent for mana, it produces three times as much of that mana instead.
* Draw a card for each permanent you control.
RattingRots wrote:
4 years ago
jamblock, Bravelion83 (This has several unique aspects to it that you pull off extremely elegantly)

Aven Specialist 1W
Creature - Bird Soldier (U)
Flash
When ~ enters the battlefield, target creature gets +1/+1 until end of turn.
1/1
void_nothing wrote:
4 years ago
Votes: netn10, Gateways7

Sleeping Kraken 1U
Creature - Kraken (R)
Sleeping Kraken enters the battlefield tapped and doesn't untap during your untap step.
9/9
Gateways7 wrote:
4 years ago
voidnothing, Henlock

Glorious Transcendence 1WU
Enchantment (uncommon)
At the beginning of your end step, you may return a creature you control to it's owner's hand. If you do, draw a card.
4WU, Sacrifice Glorious Transcendence: You draw two cards and you gain 2 life.
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Henlock
Posts: 1530
Joined: 4 years ago
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Post by Henlock » 4 years ago

Legend, voidnothibg

.Iroas Litiurgy xrw
Sorcery (r)
Iroas Liturgy costs 1 less to cast for each enchantment you control.
Creatures you control get +X/+0 and gain lifelink this turn.

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bravelion83
Back to fighting monsters
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Post by bravelion83 » 4 years ago

Votes: RattingRots, slimytrout

Ancestors' Memorial 2{G/W}{G/W}
Enchantment (R)
Whenever a card is put into your graveyard from anywhere, you may pay {G/W}. If you do, exile that card.
Creatures you control get +X/+X, where X is the number of cards in exile you own.
A man with no family is like a plant without roots.
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RattingRots
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Post by RattingRots » 4 years ago

Crap, my card from yesterday was supposed to have flying.

Votes: jamblock, slimytrout

Mirage Elemental 2U
Creature - Elemental (R)
Whenever ~ would die, put it on top of its library instead.
2/2
Last edited by RattingRots 4 years ago, edited 1 time in total.
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marioguy3
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Post by marioguy3 » 4 years ago

Votes: Legend, bravelion83

Realist Philosopher
Creature - Human Priest (Rare)
Defender
Creature lands can't attack or block.
: Target creature loses all abilities and becomes an island until end of turn. Activate this ability only once per turn.
4/4
The summer is hot. The sum of sun and hot equals summer.

slimytrout
Posts: 1864
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Post by slimytrout » 4 years ago

Gateways, Legend

Giant Sloth 1GG
Creature - Sloth (U)
Giant Sloth can't attack or block if it entered the battlefield during or since your last turn.
5/5

netn10
Posts: 3981
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Post by netn10 » 4 years ago

Votes: slimytrout, Gateways7

Red and white should be more interesting...

Continues Presence 1RW
Enchantment (Rare)
Replace all instances of "Whenever this creature enters the battlefield" of creatures you control with "Whenever this creature attacks". (This refers to the creature's name)

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Gateways7
Posts: 151
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Post by Gateways7 » 4 years ago

netn10, voidnothing

Vampiric Domination 5B
Sorcery (mythic)
If target player's life total is 10 or less, you control that player during their next turn. Exile Vampiric Domination.
"When the blood's already flowing, it's easy to get a taste."

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Post by Legend » 4 years ago

jam , void

Note: Both options are matter in their own way because the set has a graveyard mechanic.

Wheel of Time (Rare)
7U
Instant
Diverge 4R (This spell is divergent if you cast it for 4R.)
Each player shuffles their hand and graveyard into their library, then draws seven cards. If this spell is divergent, each player discards their hand, then draws seven cards instead.
Exile Wheel of Time.
Last edited by Legend 4 years ago, edited 1 time in total.
“Comboing in Commander is like dunking on a seven foot hoop.” – Dana Roach

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void_nothing
Look On My Sash...
Posts: 15073
Joined: 4 years ago
Answers: 125
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Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Votes: bravelion83, jamblock

Dreadhorde Lieutenant 1R
Creature - Zombie Warrior (R)
If you would amass, instead amass twice that much.
Zombie tokens you control have haste.
2/2
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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