Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
This weekend is flying by.
DCC Scoreboard
netn10 30 (+0)
slimytrout 27 (+0)
Henlock 24 (+5)
RattingRots 24 (+5)
void_nothing 22 (+2)
Gateways7 19 (+1)
bravelion83 18 (+1)
jamblock 17
Legend 16 (+1)
Rithaniel 9
marioguy3 9 (+3)
slimytrout 27 (+0)
Henlock 24 (+5)
RattingRots 24 (+5)
void_nothing 22 (+2)
Gateways7 19 (+1)
bravelion83 18 (+1)
jamblock 17
Legend 16 (+1)
Rithaniel 9
marioguy3 9 (+3)
bravelion83 wrote: ↑4 years agoVotes:
RattingRots
marioguy3 (Now, squirrels are something we can talk about as humor in Magic, I'm not against them, especially after Unstable.)
Asphodel Goods
Sorcery (R)
Each opponent loses X life, where X is your devotion to black.
Adamant — If at least three black mana was spent to cast this spell, you gain life equal to the life lost this way.
Meat is surprisingly hard to find in the Asphodel market.
RattingRots wrote: ↑4 years agoHenlock, marioguy3
Selix BladewingHMShowHideGateways7
This wouldn't work in black border magic, but you could make a non-tournament legal environment where people get to do this. I like it and I think it's designed to make for some pretty interesting gameplay, however I don't think it's that great that it's worth the rules baggage you would have to add, and it much just get annoying to create an environment where these effects are extremely common.
Legendary Creature - Dragon Wizard (M)
Flying, Haste
Whenever ~ attacks, you may gain control of target creature until end of turn. If you do, tap it and it is attacking the player of planeswalker of your choice.
3/3
slimytrout wrote: ↑4 years agobravelion, RattingRots
Siphon Vitality
Instant (U)
Remove all counters of any one kind from target permanent. Put that many counters of that kind on up to one target permanent you control that shares a type with it.
netn10 wrote: ↑4 years agoVotes: Gateways7, Henlock
Convoluted Rules
Enchantment (Mythic)
Choose one from each part and add them to a single rule.
Part 1:Part 2:
- At the beginning of your upkeep,
- At the beginning of each player's upkeep,
- Whenever a player cast a spell,
- Each player draws a card.
- Spells cost
more to cast this turn.- Create a 1/1 White and Blue Spirit creature token with flying.
void_nothing wrote: ↑4 years agoVotes: Henlock, Legend
Gravizeppelid
Creature - Beast Mutant (C)
: Gravizeppelid gains flying until end of turn. Untap it.
Once thought too heavy to be suited for air combat, the power of autoplasts gave the Simic new use for these beasts.
3/4