The DCC - January 13, 2020

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void_nothing
Look On My Sash...
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Post by void_nothing » 4 years ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



This weekend is flying by.


DCC Scoreboard



netn10 30 (+0)
slimytrout 27 (+0)
Henlock 24 (+5)
RattingRots 24 (+5)
void_nothing 22 (+2)
Gateways7 19 (+1)
bravelion83 18 (+1)
jamblock 17
Legend 16 (+1)
Rithaniel 9
marioguy3 9 (+3)



bravelion83 wrote:
4 years ago
Votes:
RattingRots
marioguy3 (Now, squirrels are something we can talk about as humor in Magic, I'm not against them, especially after Unstable.)

Asphodel Goods 3B
Sorcery (R)
Each opponent loses X life, where X is your devotion to black.
Adamant — If at least three black mana was spent to cast this spell, you gain life equal to the life lost this way.
Meat is surprisingly hard to find in the Asphodel market.
RattingRots wrote:
4 years ago
Henlock, marioguy3
HM
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Gateways7

This wouldn't work in black border magic, but you could make a non-tournament legal environment where people get to do this. I like it and I think it's designed to make for some pretty interesting gameplay, however I don't think it's that great that it's worth the rules baggage you would have to add, and it much just get annoying to create an environment where these effects are extremely common.
Selix Bladewing 4UR
Legendary Creature - Dragon Wizard (M)
Flying, Haste
Whenever ~ attacks, you may gain control of target creature until end of turn. If you do, tap it and it is attacking the player of planeswalker of your choice.
3/3
slimytrout wrote:
4 years ago
bravelion, RattingRots

Siphon Vitality 2B
Instant (U)
Remove all counters of any one kind from target permanent. Put that many counters of that kind on up to one target permanent you control that shares a type with it.
netn10 wrote:
4 years ago
Votes: Gateways7, Henlock

Convoluted Rules 2WU
Enchantment (Mythic)
Choose one from each part and add them to a single rule.
Part 1:
  • At the beginning of your upkeep,
  • At the beginning of each player's upkeep,
  • Whenever a player cast a spell,
Part 2:
  • Each player draws a card.
  • Spells cost 1 more to cast this turn.
  • Create a 1/1 White and Blue Spirit creature token with flying.
Henlock wrote:
4 years ago
marioguy, voidnothing

Omens Familiars uuu
Enchantment Creature - Bird Elemental (u)
Flying
When Omens Familiars attacks and isn:t blocked, you may have defending player gain control of it. If you do, take an extra turn after this one.
0/1
Legend wrote:
4 years ago
hen , rat

Reverse Polarity (Common)
1W
Instant
Diverge (This spell is divergent if you cast it for 3B.)
Target creature gets +1/+4 until end of turn. If this spell is divergent, that creature gets -1/-4 until end of turn instead.
Gateways7 wrote:
4 years ago
RattingRots, voidnothing

Kiro, Lighter of the Way 2RGW
Legendary Creature - Human Warrior (rare)
Vigilance, menace
Multicolored creatures you control have vigilance and menace.
At the end of the first combat phase of your turn, there is an additional combat phase.
4/3
void_nothing wrote:
4 years ago
Votes: Henlock, Legend

Gravizeppelid 3G
Creature - Beast Mutant (C)
7U: Gravizeppelid gains flying until end of turn. Untap it.
Once thought too heavy to be suited for air combat, the power of autoplasts gave the Simic new use for these beasts.
3/4
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RattingRots
Pathological Scryer
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Post by RattingRots » 4 years ago

netn10, slimytrout

Orzhova's Haunt 3BB
Enchantment - Aura (R)
Enchant Creature
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
At the beginning of enchanted creature's controller's upkeep, that player sacrifices a creature.
Last edited by RattingRots 4 years ago, edited 2 times in total.
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netn10
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Post by netn10 » 4 years ago

Votes: Legend (this mechanic is a gold mine of ideas. Nice job!), void_nothing (I really like this kind of commons for some reason)

Twinblade Nacatl G
Creature - Cat Warrior (Uncommon)
Trample
Twinblade Nacatl has double strike as long as you control both Mountain and Plains.
1/1

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bravelion83
MKM MCC going on now
Posts: 4041
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Post by bravelion83 » 4 years ago

Votes: slimytrout, void_nothing
netn10
Show
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A nice attempt to bring host/augment to black border. I just can't picture what the frame would look like. I have a lot of doubts it all would fit on a single card.
Migrating Drake 3U
Creature — Drake (U)
Flying
2R: Scry 1, then reveal the top card of your library. If it's a land card, put it into your hand and Migrating Drake gets +2/+0 until end of turn.
New land means new food.
2/3
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jamblock
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Post by jamblock » 4 years ago

Ratting, Gateways

Sabora, Loyal Hound GW
Legendary Creature - Hound (R)
Human creatures you control have "Whenever this creature attacks or blocks, you may put a +1/+1 counter on target attacking or blocking Hound."
Remove a +1/+1 counter from ~: Target Human creature gains indestructible until end of turn. 
2/3

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Gateways7
Posts: 151
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Post by Gateways7 » 4 years ago

bravelion83, Henlock

Evanora, the Brewer BB
Legendary Creature - Human Shaman (mythic)
Lifelink, deathtouch
WUBRG, Sacrifice five permanents: If there are five colors and five different converted mana costs among permanents sacrificed this way, target player loses the game.
1/3

slimytrout
Posts: 1861
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Post by slimytrout » 4 years ago

Gateways, void_nothing

hm: Henlock -- like the idea, but the execution is a little too high-variance for my taste

Fill the Ranks 2{g/w}
Sorcery (R)
Kicker 2{g/w}
Create a */* white and green Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control." If this spell was kicked, populate.

Legend
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Location: Eternity

Post by Legend » 4 years ago

net (it's comes across as unrefined, but at least it's novel)
void

Nihilis Nuyun (Mythic)
2BB
Legendary Planeswalker - Nihilis
[0]
As Nihilis Nuyun enters the battlefield, remove all counters from all permanents. Nihilis enters the battlefield with a loyalty counter on it for each counter removed this way.
[-1]: Destroy all tokens your opponents control.
[-3]: Destroy all enchantments your opponents control.
[-5]: You get an emblem with "Each opponent's maximum hand size is zero."
“Comboing in Commander is like dunking on a seven foot hoop.” – Dana Roach

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void_nothing
Look On My Sash...
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Post by void_nothing » 4 years ago

Votes: RattingRots, slimytrout

Silent Ripper 2BB
Creature - Nightmare Ninja (R)
Unblocked attacking Ninjas you control get +3/+0.
Ninjas exist mostly in rumor, and are just as substantial, until the rumors turn out to be true.
0/6
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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Henlock
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Post by Henlock » 4 years ago

bravelion, gatewayys7

Cruel Riddle b
Sorceey (u]
Target opponent chooses a number, then you put the top card of your library into your graveyard. That opponent sacrifices a creature unless the converted mana cost of the card put into a graveyard this way is equal to the chosen number.

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