Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
This weekend is flying by.
DCC Scoreboard
netn10 30 (+2)
slimytrout 27 (+6)
void_nothing 20 (+2)
Henlock 19
RattingRots 19 (+1)
Gateways7 18 (+0)
bravelion83 17 (+3)
jamblock 17 (+1)
Legend 15 (+3)
Rithaniel 9
marioguy3 6 (+2)
slimytrout 27 (+6)
void_nothing 20 (+2)
Henlock 19
RattingRots 19 (+1)
Gateways7 18 (+0)
bravelion83 17 (+3)
jamblock 17 (+1)
Legend 15 (+3)
Rithaniel 9
marioguy3 6 (+2)
bravelion83 wrote: ↑4 years agoVotes:
void_nothing
slimytrout (especially for the perfect use of a replacement effect, but also because I like the card)
Thought-Draining Specter
Creature — Specter (R)
When Thought-Draining Specter deals combat damage to an opponent, that player discards a cards, then each player draws a card, then you draw a card.
"It takes your thoughts to bring them to me as a gift to its master. It's a good familiar."
RattingRots wrote: ↑4 years agoslimytrout, void_nothing
Quirion Might
Instant (U)
You may return a green creature you control to its owner's hand rather than pay ~'s mana cost.
Target creature gets +2/+2 until end of turn.
slimytrout wrote: ↑4 years agoLegend, bravelion
Thoughtless Thaumaturge
Creature - Human Wizard (R)
Whenever an opponent draws a card, Thoughtless Thaumaturge deals 2 damage to a random creature that player controls.
2/2
netn10 wrote: ↑4 years agoVotes: Legend, bravelion83
Escape Fate
Instant (Rare)
Target permanent you control gains hexproof until end of turn. If you are escaping Escape Fate, instead all permanents you control gains hexproof until end of turn.
Escape — , Exile four other cards from your graveyard.
Gateways7 wrote: ↑4 years agoslimytrout, netn10
Mindwiper
Creature - Human Wizard (uncommon)
When Mindwiper enters the battlefield, brainwash 3. (Target player creates three colorless Void sorcery token cards with cycling and shuffles them into their library.)
Whenever an opponent cycles a Void, draw a card and you lose 1 life.
2/3
void_nothing wrote: ↑4 years agoVotes: Legend, RattingRots
Hero of the Trumpet
Creature - Human Soldier (U)
Vigilance
When Hero of the Trumpet enters the battlefield, put a warcry counter on another target creature you control. For as long as that creature has a warcry counter on it, it's a Soldier in addition to its other types and has "Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn."
Whenever you cast a spell that targets Hero of the Trumpet, creatures you control get +1/+0 until end of turn.
3/3