A common monocolor two drop
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Guardman 8 (3)
Henlock 6 (4)
JovialJovian 5 (3)
dyd 4 (1)
void_nothing 3 (3)
Ink-Treader 3 (3)
Subject16 3 (1)
netn10 2 (2)
.::Note of the Day::.Henlock 6 (4)
JovialJovian 5 (3)
dyd 4 (1)
void_nothing 3 (3)
Ink-Treader 3 (3)
Subject16 3 (1)
netn10 2 (2)
.::Yesterday's Submissions::.
Fun with Chaos
dyd wrote: ↑4 years agoVotes: Ink-Treader, void_nothing
Polymorphist's Recreation
Sorcery
Choose artifact, creature, enchantment, land or planeswalker. Each player puts all permanents they own of the chosen type on the bottom of their library in a random order, then reveals cards from the top of their library until they have revealed that many cards of the chosen type. Each player puts all cards of the chosen type revealed this way onto the battlefield, then shuffles their library.
Permanents leaving or entering the battlefield this way do not cause abilities to trigger.
IIW: Phyrexians invading a known plane
Ink-Treader wrote: ↑4 years agoVote: Henlock and void_nothing
Wild Epiphany
Creature - Elemental (R)
Flying, haste
When Wild Epiphany enters the battlefield, each player exiles their hand, then draws three cards. You may play a card exiled this way without paying its mana cost.
Players may play cards exiled with Wild Epiphany.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
5/4
IIW: Evoke
netn10 wrote: ↑4 years agoVotes: JoviaJovian, Henlock
Unstable Elemental
Creature - Elemental (Rare)
At the beginning of your upkeep, choose one of the following at random. Until your next turn, Unstable Elemental becomes the chosen option:
* 4/1 with first strike.
* 2/5 with defender.
2/2
IIW: Ravnica with twist.
Guardman wrote: ↑4 years agoVotes: Henlock and Ink-Treader
Family Gathering
Sorcery (Rare)
Choose a creature at random, then sacrifice the rest. Each player creates a token that is a copy of the chosen creature for each creature they sacrificed this way, except the token isn't legendary if the chosen creature is legendary. Until end of turn, creatures gain haste.
Goblins only have one word for weddings, funerals, and civil wars.
IIW: A Legendary Creature that only works in Commander
Gateways7 wrote: ↑4 years agodyd, voidnothing
Goblin's Glee
Enchantment (rare)
At the beginning of your upkeep, each player secretly chooses a number, then reveals them at the same time. Each player loses an amount of life equal to their chosen number, then the player who lost the most life or tied for the most life lost creates a 1/1 red Goblin creature token with haste.
IIW: Flash or flashback
JovialJovian wrote: ↑4 years agoVotes: Henlock, Ink-Treader
Sporadic Genesis
Sorcery
Shuffle your library, then reveal the top X cards of it. Put all land cards and up to one creature card with converted mana cost X or less revealed this way onto the battlefield, put the rest on the bottom of your library in a random order.
IIW: Souls of other planes
void_nothing wrote: ↑4 years agoVotes: Guardman, JovialJovian
Splendorous Interchange
Instant (R)
Choose target artifact and target non-Aura enchantment. Until end of turn, all artifacts become copies of the chosen enchantment and all non-Aura enchantments become copies of the chosen artifact.
IIW: Centaurs
Henlock wrote: ↑4 years agogiardman, subject16
Unchained Deviling .
Enchantment Creature- Imp (r)
Unchained Deviling attacks each combat if able.
Whenever Unchained Debiling attacks and isn't blocked, defending player reveals a card from his or her hand at random. Unchained Deiling gets +X/+0 until end of turn, where X is the converted mana cost of that card.
When Unchained Deviling deals damage to a player, that player gains control of it.
3/3
Subject16 wrote: ↑4 years agoGuardman, JovialJovian
Mindboggle
Sorcery (Rare)
Choose a number at random between 2 and 10. Target reveals that many cards from the top of their library. You may a creature card revealed this way onto the battlefield under your control, then that player puts a creature card revealed this way onto the battlefield and the rest into their graveyard.
IIW: Spicy Mill