Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Oops. I fell asleep.
Henlock 34 (+1)
bravelion83 33 (+1)
Flatline 32 (+2)
slimytrout 30 (+0)
netn10 29 (+3)
void_nothing 26 (+0)
folding_music 17 (+1)
wizyard 16 (+3)
kwanyeegor-ii 16 (+6)
Rithaniel 6
marioguy3 4
emily 2
bravelion83 wrote: ↑4 years agoVotes: wizyard, RattingRots
Buried MysteryHonorable mentionsShowHidenetn10 - I like it, but it's way too complex for common in my opinion.
Henlock - A typo: "sttike".
Sorcery (U)
Manifest the bottom card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
"Look at this page of the pirate's diary: 'Our prize fell out of the ship and sunk to the bottom of the sea.' I wonder what it was. And where it is now."
—Jace Beleren
RattingRots wrote: ↑4 years agoFlatline, kwanyeegor-ii
HM: wizyard - really wanted to vote for this, but the effect should be at least rare just because of how many decisions it creates each turn in a deck designed to take advantage of it.
EDIT: Had a prior submission, but I think I've done it before.
Voltaic Riftual
Instant (U)
Add .
Cycling
folding_music wrote: ↑4 years agovotes: kwanyeegor-ii, wizyard
Logorrhoea
Enchantment (M)
All cards in all player's hands gain "Cycling: Tap an untapped enchantment you control".
slimytrout wrote: ↑4 years agobravelion, netn10
Erratic Evolution
Enchantment (U)
At the beginning of combat on your turn, choose one at random:
*Creatures you control gain trample until end of turn.
*Creatures you control gain haste until end of turn.
*Creatures you control gain first strike until end of turn.
*Put a +1/+1 counter on each creature you control.
void_nothing wrote: ↑4 years agoVotes: kwanyeegor-ii, folding_music
Agonizing Fatigue
Enchantment (U)
Creatures your opponents control get -0/-1. This effect can't reduce a creature's toughness to less than 1.
"Do not shy away from long battles. We delight in slaughter, but our enemies shun it." - Toothlicker Harj, orcish captain