Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Gotta get this up so I can watch one more episode of Wu-Tang: An American Saga before bed.
Flatline 23 (+2)
void_nothing 21 (+6)
Henlock 20
bravelion83 20 (+2)
slimytrout 18 (+2)
netn10 17 (+3)
kwanyeegor-ii 10
wizyard 9
folding_music 9 (+0)
Rithaniel 6
marioguy3 3 (+2)
emily 2
Flatline wrote: ↑4 years agoVotes: RattingRots, void_nothing
Stalwart Captain
Creature — Human Soldier (U)
Vigilance
Other creatures you control get +1/+1 as long a they're untapped
, : Untap target attacking creature you control.
"The soldiers under my command hold their heads high, as well they should."
2/2
bravelion83 wrote: ↑4 years agoVotes: void_nothing, netn10 (check the wording of Despite, it's at the very least missing something, probably a "that" before "left the battlefield")
Yes, the following is an attempt to fix Tarmogoyf.
Cryptogoyf
Creature — Lhurgoyf (R)
As Cryptogoyf enters the battlefield, exile up to two cards from graveyards.
Cryptogoyf's power and toughness are each equal to the number of card types among cards exiled with Cryptogoyf.
Whenever Cryptogoyf attacks, you may exile target card from a graveyard.
A crypt is its lair, and the past its food.
*/*
slimytrout wrote: ↑4 years agobravelion, RattingRots
Cut Off
Instant (C)
Counter target spell that shares a creature type with a creature an opponent controls.
"No Hanna, I don't want to hear about how your father founded the Tolarian Academy again."
-Gerrard Capashen
folding_music wrote: ↑4 years agovotes: netn10, marioguy3
Trap Carousel
Enchantment (M)
Whenever a non-land permanent becomes tapped, put a doom counter on Trap Carousel.
When the twenty-first doom counter is placed on Trap Carousel, it deals twenty-one damage to you if it is your turn. Otherwise it deals twenty-one damage to each opponent. Then sacrifice Trap Carousel.
RattingRots wrote: ↑4 years agoFlatline, netn10
Mithril Blade
Artifact - Equipment (U)
Equip
Equipped Creature gets +1/+1.
"I feel like I've always been wielding it."
void_nothing wrote: ↑4 years agoVotes: bravelion83, marioguy3
Ducts of the Stronghold
Enchantment (R)
Creatures can't block.
Whenever a creature attacks, it deals 1 damage to its controller.
Players may pay to ignore Ducts of the Stronghold's effects for creatures they control until end of turn.