Today's Challenge:
Non-blue, Non-artifact Sphinx
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Votes you receive each day go to your points for the duration of the month. The top overall scorer(s) at the end of the month will be the winner(s).
void_nothing: 44 (1)
Subject16: 41 (1)
Zemoo: 40 (3)
JovialJovian: 36 (3)
Ink-Treader: 34 (1)
Raptorchan: 30 (0)
netn10: 22 (1)
dyd: 14 (4)
Henlock: 8 (0)
starjake: 7 (0)
Krishnath: 5 (0)
FoilSquared: 4 (0)
kwanyeegor-ii: 3 (0)
Happy Halloween everybody!
.::Yesterday's Submissions::.
Old Wild West
Ink-Treader wrote: ↑4 years agoVote: Zemoo and void_nothing
Railway Heist
Sorcery (R)
Create a Treasure for each land and each Vehicle target opponent controls.
Reliability and wealth make for a tempting target.
IIW: nonblack Shades
netn10 wrote: ↑4 years agoVotes: JovialJovian, dyd
Elk-Tribe Elder
Creature - Human Shaman (Rare)
At the beginning of your upkeep, each Human and each Shaman you control becomes a 3/3 green Elk with no abilities.
The Elk-Tribe swore to protect nature from industrial evolution, so Mother Earth gave the tribe her blessing - the form of the protector.
3/3
IIW: Commander Staple Common.
Subject16 wrote: ↑4 years agodyd, JovialJovian
Waystop Constable
Creature - Human Soldier (Uncommon)
Vigilance
Whenever Waystop Constable or another creature you control dies, investigate (create a colorless Clue artifact token with " , Sacrifice this artifact: Draw a card.)
"Scorch marks on the body. This is the work of the Devileye outlaws."
2/2
IIW: Multicolor Leviathans
JovialJovian wrote: ↑4 years agoVotes: Zemoo, dyd
We Don't Take Kindly
Instant
Each creature you control deals damage equal to its power to target attacking creature. That creature deals damage equal to its power divided as its controller chooses among all creatures you control.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
IIW: Weird creature type mashups
void_nothing wrote: ↑4 years agoVotes: Ink-Treader, netn10
Duelground Scavengers
Creature - Coyote (U)
Deathtouch
: Exile target creature card from a graveyard. Create a 2/2 green Coyote creature token.
Blister Canyon is known for well-worn mines, well-stocked taverns, and - relatedly - well-fed coyotes.
2/2
IIW: Vikings
Zemoo wrote: ↑4 years agoVotes: Subject16,dyd
Manifest Destiny
Enchantment (U)
Whenever one or more creatures you control attacks a player or planeswalker, if a defending player controls more creatures than you, put a +1/+1 counter on each attacking creature
IIW: Trap (doesn't have to be the supertype)
dyd wrote: ↑4 years agoVotes: Zemoo, JovialJovian
Desperate Golddigger
Creature - Goblin
Discard a land card: Flip a coin until you lose a flip. Create a Gold token for each coin flip you won. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
2/1
IIW: two mechanics from different ravnican guilds