Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Sooo, we'll continue to continue to pretend....
DCC Scoreboard
Flatline 39 (+1)
void_nothing 36 (+3)
RattingRots 36 (+5)
netn10 31 (+5)
slimytrout 30 (+0)
wizyard 29
bravelion83 28 (+1)
Rithaniel 27 (+2)
Sagharri 27 (+3)
Krishnath 19
Henlock 18
FoilSquared 15
Blydden 3
kwanyeegor-ii 3
Legend 1
marioguy3 1
void_nothing 36 (+3)
RattingRots 36 (+5)
netn10 31 (+5)
slimytrout 30 (+0)
wizyard 29
bravelion83 28 (+1)
Rithaniel 27 (+2)
Sagharri 27 (+3)
Krishnath 19
Henlock 18
FoilSquared 15
Blydden 3
kwanyeegor-ii 3
Legend 1
marioguy3 1
Flatline wrote: ↑4 years agoVotes: Sagharri, nent10
This is meant for a Commander type release. I really wanted to name it Free Refill.....
Mental Refreshment
Sorcery (R)
At the beginning of your first upkeep of the game, you may cast Mental Refreshment without paying its mana cost.
Shuffle your hand into your library, then draw seven cards.
Cycling ( , Discard this card: Draw a card.)
RattingRots wrote: ↑4 years agoBravelion83, rithaniel
Ghostride
Instant (U)
Target vehicle you control becomes a creature until end of turn.
Draw a card.
bravelion83 wrote: ↑4 years agoVotes: netn10, void_nothing
Honorable mention for RattingRots.
Strike of Courage
Instant (U)
Affinity for red permanents (This spell costs less to cast for each red permanent you control.)
Strike of Courage deals 3 damage to target creature or planeswalker.
Adamant — If at least three red mana was spent to cast this spell, Strike of Courage also deals 3 damage to that permanent's controller.
When they're in battle together, Embereth knights always support each other with passionate words of incitement.
NoteShowHideThe idea was to make an affinity spell that you don't always want to cast for the minimum possible cost because you might want to use the adamant ability.
Rithaniel wrote: ↑4 years agoLove that note of the day.
Votes: Flatline, RattingRots
Otactli's Aspirant
Creature - Eldrazi Drone U
Kicker
If Otactli's Aspirant was kicked, it enters the battlefield with a +1/+1 counter on it.
When Otactli's Aspirant dies, if it had a +1/+1 counter on it, create two 2/2 colorless Eldrazi Mutant creature tokens with vigilance.
All Otactli really wants is to have a friend.
3/3
Sagharri wrote: ↑4 years agoVotes: RattingRots, netn10
Maw of Abyss
Creature - Zombie Demon (R)
Menace
, Exile ten other cards from your graveyard: Return Maw of Abyss from your graveyard to the battlefield tapped. If five or more cards exiled this way share a card type, destroy target nonland permanent.
7/3
slimytrout wrote: ↑4 years agosagharri, void_nothing
Shifting Dreamland
Land (C)
: Add .
, Sacrifice Shifting Dreamland: Look at the top 6 cards of your library. You may put a land card from among them onto the battlefield. If you don't, add one mana of any color. Put the rest on the bottom of your library in any order.
void_nothing wrote: ↑4 years agoVotes: Sagharri, netn10
Oread Flamepourers
Enchantment Creature - Nymph (R)
Double strike
The first time each turn a source you control would deal noncombat damage to one or more permanents or players, it deals double that damage instead.
1/3