Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Um...er....meh
DCC Scoreboard
Flatline 38 (+2)
void_nothing 33 (+3)
slimytrout 30 (+2)
RattingRots 30 (+2)
wizyard 29
bravelion83 27 (+2)
netn10 26 (+0)
Rithaniel 25 (+6)
Sagharri 24 (+1)
Krishnath 19
Henlock 18
FoilSquared 15
Blydden 3
kwanyeegor-ii 3
Legend 1 (+0)
marioguy3 1
void_nothing 33 (+3)
slimytrout 30 (+2)
RattingRots 30 (+2)
wizyard 29
bravelion83 27 (+2)
netn10 26 (+0)
Rithaniel 25 (+6)
Sagharri 24 (+1)
Krishnath 19
Henlock 18
FoilSquared 15
Blydden 3
kwanyeegor-ii 3
Legend 1 (+0)
marioguy3 1
Flatline wrote: ↑4 years agoVotes: Rithaniel, avoid_nothing
Vengeful Knight
Creature — Human Knight (U)
Whenever a creature you control dies, if Vengeful Knight has fewer than three +1/+1 counters on it, put a +1/+1 counter on Vengeful Knight.
, Remove three +1/+1 counters from Vengeful Knight: Target creature gets -3/-3 until end of turn.
2/2
bravelion83 wrote: ↑4 years agoVotes:
RattingRots
slimytrout (I'm not sure how much design space ambush has, but its application here is perfect)
Eidolon of Endless VictoryHonorable mentionsShowHidenetn10 - Nothing wrong, I just liked the other cards more.
Flatline - I like the pun but I think the names being so similar would actually cause more confusion than fun.
Enchantment Creature — Spirit (R)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Eidolon of Endless Victory's bestow cost is reduced by for each other enchantment you control.
Eidolon of Endless Victory and enchanted creature each get +1/+1 for each enchantment you control.
0/0
NotesShowHideI designed this card independently as a variation on bestow, only then I found Eidolon of Countless Battles and I've decided that the similarity was actually a feature and not a bug, so I also decided to do some piggybacking on that for flavor. No room for flavor text.
Rithaniel wrote: ↑4 years agoVotes: Flatline, void_nothing
Pale-Light Wanderer
Creature - Spirit C
: Pale-Light Wanderer gains indestructible until end of turn.
, Discard Pale-Light Wanderer: Target creature gains indestructible until end of turn.
Even in the darkest places, there is still light.
1/1
slimytrout wrote: ↑4 years agorithaniel, RattingRots
Curious Mutation
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets flying and trample and has "Whenever this creature deals combat damage to a player, draw a card."
"Hm, I wasn't expecting that."
-Gulistan, Simic Biomancer
netn10 wrote: ↑4 years agoVotes: Flatline, Sagharri
I really like the potential of colored artifacts.
Bioengineered Lotus
Artifact (Rare)
, Sacrifice Bioengineered Lotus: Add three mana of any one color.
"We're not modifying nature. We simply making it realize it's full potential."
- Yarkov, Simic Bioengineer
void_nothing wrote: ↑4 years agoVotes: slimytrout, Rithaniel
Druid of Flocks
Creature - Elf Druid (U)
: Add one mana of any color.
, : Return target creature card with power 3 or less from your graveyard to your hand.
1/2
RattingRots wrote: ↑4 years agobravelion83, void_nothing
Morale Boosthms and other notesShowHideSagharri - I'm torn on this one. My first instinct is "why would I sacrifice food in the first place if you have this out". In some ways this makes food useless without synergy, and only dampens synergistic food decks instead of being a "hard" hate card. Thinking about it I think that actually might be OK because it creates more strategy when there is food synergy out rather than just being a simple hate card.
slimytrout - I like this but I'm ambivalent about the color. Blue is definitely acceptable, but I think without any context about the environment this would be in, white and green are both better. If you're just thinking of it as a pseudo-flash card that can work in combat, that works as a green card to me. I would also consider white, just because it feels like a time where white would get to imitate flash in it's own unique way, while at the same time playing defensive creatures, combat tricks and untapping stuff all works with it.
notes on bravelion's card: I had a bit of ambivalence about making an analogous card to Elvish Visionary but with flash. I think this card is very good, but just makes it into the acceptable power range for me. I think if it would up in a deck where you could get as much synergy with the token as decks can get with cards like visionary, and still get the normal cycling synergy on the enchantment side, it would be really powerful, but this seems like a low risk.
Instant (R)
Put a +1/+1 counter on target creature.
Rebound
As long as ~ is exiled, creatures you control with +1/+1 counters on them have first strike.