New Challenge Every Day - October 8th: Token Creation for your Opponents

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starjake
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Post by starjake » 4 years ago

Welcome to New Challenge Every Day!

Today's Challenge:
Token Creation for your Opponents

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.

.::Scoring::.
Votes you receive each day go to your points for the duration of the month. The top overall scorer(s) at the end of the month will be the winner(s).
Raptorchan: 10 (5)
void_nothing: 8 (3)
JovialJovian: 7 (0)
Subject16: 7 (2)
Zemoo: 7 (4)
FoilSquared: 5 (2)
Henlock: 5 (0)
Ink-Treader: 5 (1)
netn10: 4 (1)
dyd: 3 (0)
Krishnath: 2 (2)
kwanyeegor-ii: 2 (0)
starjake: 2 (0)
.::Note of the Day::.


.::Yesterday's Submissions::.
Monstrosity
Krishnath wrote:
4 years ago
Votes: Zemoo, void_nothing
Comments
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No votes for me yesterday? To be fair, it wasn't one of my best works. Now, Monstrosity, this is something I can do,

Rysorian Werebadger 1GG
Creature - Human Badger Warrior (Uncommon)
Trample
2GG: Monstrosity 2 (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
As long as Rysorian Werebadger is monstrous, if it deals combat damage to a player, you may exile up to three cards from that players graveyard. If you do, you gain 1 life for each card exiled in this way.
2/2


IIW: Rare creature types (less than 10 creatures with the type, check gatherer if you aren't sure, Changelings don't count).
FoilSquared wrote:
4 years ago
Votes: void_nothing, Krishnath

Innocent Kitten
Creature - Cat (R)
: Monstrosity 10 (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)
As long as Innocent Kitten is monstrous, it gets Haste, Menace, Reach, Vigilance, and Trample
0/1
'Aw look at him, he couldn't hurt a fly!' -Garth, Akroan Captain, last words

IIW: Alternate equip costs
Raptorchan wrote:
4 years ago
Votes: FoilSquared, netn10

Momir's Generosity 2gu
Enchantment (M)
All creatures have "X: Monstrosity X."
Monstrous creatures your opponents control can't attack you or a planeswalker you control.
Now everyone has a chance to become perfect. If it's relevant to the interests of Simic Combine.

IIW: Second card drawn each turn
Ink-Treader wrote:
4 years ago
Vote: Zemoo and void_nothing

Darkwill Pactmage BB
Creature - Human Warlock (R)
Menace
BBBB, Sacrifice a creature: Monstrosity 4 (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
As long as Darkwill Pactmage is monstrous, it is a Demon Warlock with flying, menace, and "At the beginning of your upkeep, you may sacrifice another creature. If you don't, remove all +1/+1 counters from Darkwill Pactmage and it's no longer monstrous."
2/2

IIW: nonblack Shades
netn10 wrote:
4 years ago
Votes: Zemoo, Raptorchan

The Monster Within B
Enchantment - Aura (Common)
Enchanted creature has "XBB: Monstrosity X."
Whenever enchanted creature dies, if it was monstrous, return it to the battlefield under your control.

IIW: A common with two or more non-evergreen mechanics.
Zemoo wrote:
4 years ago
Votes: Ink-treader, Raptorchan

Kraul Aspirant
Creature - Insect Warrior(R)
: Monstrosity 2
: Monstrosity 5
When ~ becomes monstrous, if it has 7 or greater power It fights target creature you don't control, otherwise it gains trample.
Larva Selected to become the Queen's royal guard are fed the more nutritious, "Royal Jelly." The chosen quickly surpass their siblings in speed and strength
2/2

IIW: Unlikely combination of tribal payoffs
Subject16 wrote:
4 years ago
Foilsquared, Raptorchan

Eerie Grotesque 3
Artifact (Rare)
Whenever an opponent casts a spell, creatures that player controls get -1/-0 until end of turn.
Monstrosity 4 5 (If this permanent isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
As long as Eerie Grotesque is monstrous, its a 0/0 Gargoyle creature with flying in addition to its other types.

IIW : Devour
void_nothing wrote:
4 years ago
Votes: Subject16, Raptorchan

Soteriologue 1WB
Creature - Archon (M)
Lifelink, menace, protection from creatures without flying
When Soteriologue dies while it's monstrous, exile it and return all creature and planeswalker cards from your graveyard to the battlefield.
6WB: Monstrosity 4.
2/1

IIW: Land subtypes other than basic land types
Henlock wrote:
4 years ago
zemoo, Raptorchan

Audacious Breeder
Creature - Human Wizard (u)
Monstrosity abilities cost less to activate.
Whenever a creature becomes monstruous, proliferate.
2/2

IIW A dinosaur in Eldraine
starjake wrote:
4 years ago
Votes: Krishnath, Subject16

Monsters Unleashed
Enchantment
Monstrous creatures have trample.
Whenever a creature becomes monstrous, it gains indestructible until end of turn.
: Target creature you control that isn't monstrous gains monstrosity 1.

IIW: A Halloween-inspired card

starjake
Posts: 82
Joined: 4 years ago
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Post by starjake » 4 years ago

Votes: void_nothing, Henlock

Daring Knight
Creature - Human Knight
~'s power is equal to the number of creatures your opponents control.
*/3
//
Imposing Windmill
Sorcery - Adventure
Target opponent creates a 0/4 colorless Wall artifact creature token.

IIW: A Halloween-inspired card.

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Raptorchan
Beautiful Liar
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Post by Raptorchan » 4 years ago

Votes: Zemoo, netn10

Gorgon's Gadren 2bg
Sorcery (R)
Destroy any number of target creatures you don't control. For each creature destroyed this way, its controller creates a colorless Sculpture artifact creature token with "This creature's power and toughness are each equal to the number of Sculptures you control."
All of them but the poet. Poet was nice.

IIW: Haste

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Krishnath
Mechanical Dragon
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Post by Krishnath » 4 years ago

Votes: Ink-Treader, Subject16,
Thoughts
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So many good cards to day, was hard to whittle it down to just two.

Hunted Abomination 2UB
Creature - Zombie (Rare)
Menace,
When Hunted Abomination enters the battlefield, each of your opponents creates a number of 1/1 white Human creature tokens equal to the number of creature cards in their graveyard.
Hunted Abomination enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
0/1


IIW: Rare creature types (less than 10 creatures with the type, check gatherer if you aren't sure, Changelings don't count).
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FoilSquared
Good evening, 47...
Posts: 144
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Post by FoilSquared » 4 years ago

Votes: netn10, Raptorchan (Saw your post on reddit, love the art you chose!)

Undercover Leaker
Creature - Human Rogue
When Undercover Leaker enters the battlefield, each opponent creates a 1/1 blue and black Virus creature token that has 'At the beginning of your precombat main phase, reveal your hand.'
2/2

IIW: Alternate equip costs
EDH:
BTergrid, God of Fright // Tergrid's LanternB

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Zemoo
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Post by Zemoo » 4 years ago

Votes: Ink-Treader, Subject16

Schizophrenic Angel
Creature - Angel (R)
Flying, Vigilance
When ~ dies target opponent creates a 3/3 red devil creature with "When this creature dies, each opponent returns a Schizophrenic Angel creature from their graveyard, to the battlefield"
4/4

IIW: Non-Black Vampire

netn10
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Post by netn10 » 4 years ago

Votes: Zemoo, FoilSquared

Den Infiltrator G
Creature - Human Berserker (Rare)
When Den Infiltrator enters the battlefield, target opponent create a 1/1 green Bear creature token, a 2/2 green Bear creature token, and a 3/3 green Bear creature token.
Whenever Den Infiltrator deals combat damage to a player, draw a card for each creature that player controls.
1/2

IIW: Mono blue removal.

Ink-Treader
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Post by Ink-Treader » 4 years ago

Vote: Raptorchan and void_nothing

Rival's Bargain BBB
Sorcery (R)
Return target creature card from your graveyard to the battlefield. An opponent of your choice creates two token copies of that creature.
"In exchange for this power, know that whatever you call, your rival will receive double."
"Then they best hope that can manage the dead better than I."


IIW: Sharing

Henlock
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Post by Henlock » 4 years ago

krishnat, netn10

Tunneling Wurm 2gg
Creature - Wurm (u)
Trample
When Tunneling Wurm attacks, the defending player creates a Tunnel artifact token with *, sacrifice this artifact: Target creature cannot be blocked this turn."
6/5

next: A dinosaur in Eldraine

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Subject16
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Post by Subject16 » 4 years ago

Netn10, Foilsquared

Dream Angler 3UB
Creature - Nightmare Fish (Rare)
When Dream Angler enters the battlefield, target opponent creates two 1/1 blue Fish Illusion creature tokens.
Illusions your opponents control attack each combat if able.
Whenever an Illusion an opponent controls dies, that player discards a card and you draw a card.
The worst nightmares are the ones that offer a glimmer of hope.
3/5

Iiw: Sea Monster tribal

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JovialJovian
Captain, I object!
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Post by JovialJovian » 4 years ago

Votes: Raptorchan, Subject16

Hunted Mammoth G
Creature - Elephant
Trample
When ~ enters the battlefield, target opponent creates a 5/5 red Dragon creature token with flying.
4/4

IIW: Non-creature morphs.

kwanyeegor-ii
Posts: 1922
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Post by kwanyeegor-ii » 4 years ago

raptorchan subject16

Lore-Inscribed Colossus 3
Artifact Creature--Golem (Rare)
Reach
When Lore-Inscribed Colossus enters the battlefield, each opponent investigates three times
Its hide is covered in the runes of a long lost language, so historians place bounties on such golems
6/6

iiw cards that are no good in draft
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I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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void_nothing
Look On My Sash...
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Post by void_nothing » 4 years ago

Votes: Krishnath, Zemoo

Adversarial Image GWU
Creature - Reflection (R)
Trample, lifelink
At the beginning of your upkeep, choose a creature an opponent controls. Put a number of +1/+1 counters on Adversarial Image equal to that creature's power and that creature's controller creates a token that's a copy of it.
1/1

IIW: Flashback or jump-start
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