Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Shin splints.
Sagharri 44 (+1)
bravelion83 42 (+3)
emily 40 (+3)
RattingRots 35 (+0)
netn10 34 (+3)
shukkets 30 (+2)
Rithaniel 29 (+1)
void_nothing 28 (+2)
Henlock 13
Krishnath 13 (+1)
Ink-Treader 12
Legend 6
marioguy3 6
kwanyeegor-ii 2
slimytrout wrote: ↑4 years agovoid_nothing, emily
Demanding Pitmaster
Creature – Human Rogue (R)
At the beginning of your upkeep, target creature with the greatest converted mana cost among creatures you control fights target creature with the greatest converted mana cost among creatures you don't control.
"I think he has a fighting chance."
2/3
RattingRots wrote: ↑4 years agoslimytrout, emily
HM: netn10 (I realize this has some symmetry and costs multiple cards most of the time, but I do think it's still overpowered for a player that has a plan for how to use it)
Soul Sucker
Creature - Vampire (U)
Flying
Whenever ~ deals combat damage to a player, you draw cards and lose life equal to the damage dealt.
1/1
bravelion83 wrote: ↑4 years agoVotes: Krishnath, slimytrout
Scary ChangeHonorable mentionShowHideshukkets (A typo: "tatget")
Enchantment — Aura (R)
Enchant creature
Enchanted creature has base power and toughness 5/5 and has flying, menace, and "Whenever this creature deals combat damage to a player, draw a card."
"Afraid of changes? I'll lift you of the burden of your fears. I will bring out your inner monster..."
—Ashiok
marioguy3 wrote: ↑4 years agoVotes: bravelion83, shukkets
Once Forgotten Goblin
Creature - Goblin (Uncommon)
Of Memory (You may exile this card from your hand. Whenever you cast a goblin spell, if Once Forgotten Goblin is in exile, put a retrieval counter on Once Forgotten Goblin. Then if there are three or more retrieval counters on Once Forgotten Goblin, remove all counters from Once Forgotten Goblin, then put Once Forgotten Goblin onto the battlefield.)
Haste
2/2
Krishnath wrote: ↑4 years agoVotes: slimytrout, bravelion83
NotesShowHideTough one today. Lots of good cards
I was going to post a green card today, but when inspiration strikes like a bolt from the heavens, you've got to heed it.
Explorer's Morion
Artifact - Equipment (Rare)
Whenever the equipped creature attacks, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Equip 2
Notes 2ShowHideFor anyone wondering, a Morion is a type of helmet used by the Spanish military during the renaissance. Most famously by the conquistadors.
Rithaniel wrote: ↑4 years agoVotes: bravelion83, netn10
Shredding Forms
Instant R
Until end of turn, damage is dealt to creatures in the form of -1/-1 counters, and whenever a creature is dealt damage this turn, it's controller puts that many 1/1 colorless Bird creature tokens with flying onto the battlefield.
"Let them twist and lament and wish for an end to the conflict, so that they might rest. Yet let no rest come to them."
—Curse of the Cruel Ones
emily wrote: ↑4 years agoVotes: slimytrout, netn10
Pull into the Abyss
Instant (C)
As an additional cost to cast Pull into the Abyss, exile a creature card from your graveyard.
Target creature gets -X/-X until end of turn, where X is the exiled card's power.
"To the last I grapple with thee; from hell's heart I stab at thee; for hate's sake I spit my last breath at thee." — Herman Melville, Moby-Dick
netn10 wrote: ↑4 years agoVotes: emily, void_nothing
Ever-Changing Licid
Creature - Licid (Uncommon)
Changeling
Ever-Changing Licid is all colors.
: Transform Ever-Changing Licid and attach it to target creature.
1/1
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Ever-Changing Identity
Tribal Enchantment - Aura Licid (Uncommon)
Enchant creature
Changeling
Enchanted creature has all creature types and is all colors.
: Unattach Ever-Changing Identity and transform it.
void_nothing wrote: ↑4 years agoVotes: Sagharri, shukkets
Shellminder Patroness
Creature - Dragon (R)
Flash
Flying, menace
Whenever a creature you control blocks, it gets your choice of +2/+0 or +0/+2 until end of turn. If that creature is a Dragon or Egg, it gets your choice of +7/+0 or +0/+7 until end of turn instead.
4/3