New Challenge Every DAy - September 16th: Double-Faced Licids

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starjake
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Post by starjake » 4 years ago

Welcome to New Challenge Every Day!

Today's Challenge:
Double-Faced Licids

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.

.::Scoring::.
Votes you receive each day go to your points for the duration of the month. The top overall scorer(s) at the end of the month will be the winner(s).
Subject16: 37 (2)
Ink-Treader: 25 (4)
netn10: 24 (0)
void_nothing: 18 (2)
Krishnath: 15 (3)
Henlock: 14 (0)
starjake: 14 (1)
Zemoo 13 (0)
kwanyeegor-ii: 1 (0)
Legend: 1 (0)
.::Note of the Day::.
Sorry for missing a couple days; I was on vacation and forgot =(

.::Yesterday's Submissions::.
"Commander Tax" Matters
Krishnath wrote:
4 years ago
Votes: Ink-Treader, Subject16

Commander tax matters? Oh, you mean like Prossh, Skyraider of Kher and the like? No problem...

I've wanted to make a card of this character for a week or so now.

Genny, Druid Initiate RG
Legendary Creature - Human Druid (Rare)
Protection from Badgers.
When Genny, Druid Initiate enters the battlefield, create X 1/1 green Badger creature tokens, where X is equal to the amount of mana spent to cast her.
Badger creatures you control have haste and rampage 1.
"I just love their furry little faces and their cute little noses and..."
1/1

IIW: Rare creature types (less than 10 creatures with the type, check gatherer if you aren't sure, Changelings don't count).
Subject16 wrote:
4 years ago
Krishnath, Ink-Treader

Ritual Command 1RR
Sorcery (Rare)
Choose two plus an additional one for each time you've cast your commander from the command zone this game. You may choose the same mode more than once.
• Add RR.
• Shuffle a card from your hand into your library, then draw a card.
• Ritual Command deals 2 damage to target creature or planeswalker.


IIW: Bestow
Zemoo wrote:
4 years ago
Votes: Krishnath, Starjake

Omnath, Embodiment of Zendikar
Legendary Creature - Elemental (R)
~ Enters the battlefield with a +1/+1 counter on it for each green mana spent to cast it
other Creatures you control gain trample as long as ~'s power is greater than 4
other Creatures you control gain vigilance as long as ~'s power is greater than 8
other Creatures you control gain indestructable as long as ~'s power is greater than 10
0/0

IIW: based off real-life Historic figure or event.
netn10 wrote:
4 years ago
Votes: Krishnath, Ink-Treader

Due Honor 2W
Enchantment (Rare)
Whenever you cast a commander spell, choose one for each time you cast your commander this game:
* Scry 2.
* Draw a card.
* Untap each creature you control.

IIW: Mono blue card with deathtouch.
Ink-Treader wrote:
4 years ago
Vote: Subject16 and void_nothing


Nellia, the Hexblade UBR
Legendary Creature - Azra Warlock (M)
Menace, haste
When you cast Nellia, exile target instant or sorcery card with converted mana cost X from your graveyard and put a hex counter on it, where X is the amount of mana spent to cast Nellia, the Hexblade.
Whenever Nellia deals combat damage to a player, copy each instant or sorcery you own in exile with a hex counter on them. You may cast those copies without paying their mana cost.
3/3

IIW: Sagas
kateodonnell wrote:
4 years ago
Vote: void_nothing, Ink-Treader


Yeai, Lambholt Scout
Legendary Creature - Human Scout
As Yeai, Lambholt Scout enters the battlefield, Investigate X times where X is the amount of mana spent to cast Yeai, Lambholt Scout
Sacrifice two clues: Put a +1/+1 counter on target creature
2/2


IIW: Aftermath

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Krishnath
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Post by Krishnath » 4 years ago

Votes: Subject16, Ink-Treader
Notes
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netn10, that card should be blue. It does things white shouldn't do a lot of, namely draw cards.
DFC licids eh? I've pretty much thought that was the solution to the licid memory issues since the concept of DFC's was introduced to MTG. Glad to see I am not the only one.


Imperious Licid 1UU
Creature - Licid (Rare)
1UU, T: Transform Imperious Licid and attach it to target creature you don't control.
1/1
//
Imperious Aura (blue)
Enchantment - Aura
Enchant creature
You control the enchanted creature.
3U: Unattach Imperious Licid and transform it.


IIW: Rare creature types (less than 10 creatures with the type, check gatherer if you aren't sure, Changelings don't count).
Numquam evolutioni obstes. Solum conculceris.

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Subject16
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Post by Subject16 » 4 years ago

Krishnath, Ink-Treader

Carrion Licid 1BB
Creature - Zombie Licid (Rare)
Carrion Licid enters the battlefield tapped.
1B, T: Put target creature card in your graveyard onto the battlefield under your control, then transform Carrion Licid and attach it to that creature.
Some licids opt for hosts that won't provide any resistance.
1/1

//

Necropuppetry
• Enchantment - Aura
Enchant creature you control
Enchanted creature gets -1/-0.
Whenever enchanted creature dies, transform Necropuppetry and tap it.

IIW: Walls

Ink-Treader
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Post by Ink-Treader » 4 years ago

Vote: Krishnath and Subject16
HM
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I actually do like the idea behind Zemoo's card. I just wish the thresholds scaled more evenly.

As far as netn10's card, I wish the last mode was something more often worth doing more than once.
Majestic Licid 1GW
Creature - Licid (U)
You may activate abilities of other Licids you control as though they had haste.
T: Unattach target Licid Aura and transform it. Untap that permanent.
GW, T: Transform Majestic Licid and attach it to target creature.
2/2
/////
Amplifying Majesty
{G/W}Tribal Enchantment - Licid Aura
Enchant creature
Enchanted creature has protection from non-enchanted creatures.
Enchanted creatures you control get +1/+1, plus an additional +1/+1 if they're enchanted by a Licid.
GW: Unattach Amplifying Majesty and transform it.

IIW: Opposites united

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Zemoo
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Post by Zemoo » 4 years ago

votes: Ink-Treader, Subject16

Chilling Licid
Snow Creature - Licid (R)
: Transform ~ and attach it to target creature or artifact
2/3
//
Winter's Embrace
Enchantment-Aura
Enchant Creature or Artifact
Enchanted permanent is a snow permanent in addition to it's other types, it does not untap during it's controller's untap step.
: Unattach ~ and transform it.

IIW: Tribal supertype Non-Creature

netn10
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Post by netn10 » 4 years ago

Votes: Zemoo, Subject16

Ever-Changing Licid 1
Creature - Licid (Uncommon)
Changeling
Ever-Changing Licid is all colors.
2: Transform Ever-Changing Licid and attach it to target creature.
1/1
///////////////
Ever-Changing Identity
Tribal Enchantment - Aura Licid (Uncommon)
Enchant creature
Changeling
Enchanted creature has all creature types and is all colors.
2: Unattach Ever-Changing Identity and transform it.

IIW: Mono blue instant with deathtouch and/or lifelink

starjake
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Post by starjake » 4 years ago

Votes: Zemoo, kateodonnell

Supreme Licid
Legendary Creature - Licid
While casting this spell, you may tap any number of enchanted creatures you control to have each of those creatures pay for one mana of that creature's color.
Creatures lose hexproof and shroud, and can't have or gain hexproof or shroud.
: For each nonenchantment Licid you control, you may transform it or have it become an enchantment and attach it to an appropriate target.
3/3
//
Supreme Aura
Legendary Tribal Enchantment - Licid
Other Licid enchantments you control have indestructible and "You control enchanted permanent."
: For each noncreature Licid you control, you may transform it or have it become a creature.


...yeah, there'll be some rulings nightmares around that one. Oh well.

IIW: A new keyword, "illuminate"

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