Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
For some reason, the date at the top of the thread that I change every day doesn't seem to show up in the thread.
emily 48 (+3)
Henlock 46 (+0)
Rithaniel 43 (+2)
void_nothing 42 (+6)
Legend 38 (+2)
netn10 36 (+1)
bravelion83 36 (+3)
folding_music 25 (+0)
Sagharri 25 (+1)
RattingRots 21
shukkets 21 (+0)
kwanyeegor-ii 21 (+2)
marioguy3 17 (+2)
archemediesx 11
melliflourence 5
wizyard 3
Flatline wrote: ↑4 years agoVotes: void_nothing, emily
HM: Rithaniel, Sagharri, Henlock (Lots of good stuff today!)
How is this not already a card?
Starfield Eidolon
Enchantment Creature — Spirit (U)
Vigilance
Starfield Eidolon's power and toughness are each equal to the number of enchantments you control.
*/*
bravelion83 wrote: ↑4 years agoVotes: Sagharri, void_nothing
Rageful Punch
Sorcery (C)
Target creature you control fights target creature you don't control. If was spent to cast Rageful Punch, instead the first creature deals damage equal to its power to the other.
"Often, the best answer to a punch is just a stronger punch."
—Hoder, Gruul Warrior
folding_music wrote: ↑4 years agovotes: marioguy3, Flatline
Harmless Suggestions,
Enchantment (R)
When Harmless Suggestions enters the battlefield, name a card.
Whenever a player searches their library they can only choose to find a card if it's the one you named.
I swear I had a pink hippo in here somewhere!
Rithaniel wrote: ↑4 years agoVotes: emily, marioguy3
Forestall the Reaper
Enchantment R
If a creature would be destroyed or has been dealt lethal damage, it doesn't die until the end of the current phase. (It persists through steps.)
"Which is better? To die swiftly, in the blink of an eye, or to die slowly, but to have the chance to put your affairs in order?
—Yin Hallow, philosopher
emily wrote: ↑4 years agoVotes: Flatline, Rithaniel
Crushing Blow
Sorcery (U)
As an additional cost to cast Crushing Blow, tap a creature you control with power X or greater.
Crushing Blow deals two times X damage to target creature.
"The bigger they are, the more daylights I can punch out of 'em!"
RattingRots wrote: ↑4 years agobravelion83, Legend
Ulvenwald Expedition
Sorcery (C)
Search your library for a basic land card, reveal it, and put it into your hand.
Flashback
void_nothing wrote: ↑4 years agoVotes: Flatline, kwanyeegor-ii
Disconnect
Instant (U)
If was spent to cast Disconnect, counter up to one target activated ability, tap that ability's source if it's a permanent, and activated abilities of that permanent can't be activated this turn. If was spent to cast Disconnect, counter up to one target triggered ability, tap that ability's source if it's a permanent, and triggered abilities of that permanent don't trigger this turn. (Do both if was spent.)