Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
So I'll take that as a no on Indighost. Got it. That means we've lost 1 of the members of the DCC hosting rotation (which I only recently rejoined). I do not want to have to post/compete in the DCC every month. I'm not sure what void's plans are, but I'm assuming he's still willing to do every other month. Even with that, it would be nice to recruit some/an additional person(s) to post the DCC. Even if it wasn't as part of the regular rotation. Anybody interested?
Henlock 33 (+3)
emily 33 (+3)
netn10 29 (+0)
bravelion83 28 (+1)
Rithaniel 27 (+1)
void_nothing 25 (+3)
Legend 19 (+0)
folding_music 12
marioguy3 12 (+0)
shukkets 13 (+1)
kwanyeegor-ii 13 (+2)
archemediesx 10 (+2)
Sagharri 10 (+3)
RattingRots 10 (+4)
melliflourence 5
wizyard 1
Flatline wrote: ↑4 years agoVotes: RattingRots, emily
Some thoughts on age......Swiftblade SentrySPOILERShowHide-I hate trying to format level up cards, and age would have a similar format. I did my best to make it look as appealing as possible.
-I'm taking the "sacrifice after 6" wording from Sagas. Like sagas my example card from today would die as soon as the 6th age counter was placed on it. So it would only get 2 attacks with double strike.
-I want Age to read "At the beginning of you upkeep, put an age counter on this creature. It dies of old age after 6", but because this is submitted for voting, I decided to keep it as simple as possible. I'd prefer to word it the other way for flavor, mechanical, and word efficiency reasons. I picture cards that trigger an effect when they (or maybe any creature) die(s) of old age.
Creature — Human Soldier (C)
Age 6 (At the beginning of your
upkeep, put an age counter on this
creature. Sacrifice after 6.) [2/1]
<Age 2—3> First strike [2/1]
<Age 4—6> Double strike [2/1]
Rithaniel wrote: ↑4 years agoThere's some good stuff this round.
Votes: Flatline, kwanyeegor-ii
(You gotta pay attention to capitalization, by the way, kwanyeegor-ii)
Center of Eternity
Enchantment R
If one or more cards would be put on the top or bottom of your library, you may put those cards on the top or bottom of your library instead.
All it takes is the addition of a single point. Then the distant past and the distant future become one and the same.
bravelion83 wrote: ↑4 years agoVotes: Henlock, void_nothing
Wizard's Demise
Enchantment — Aura (C)
Enchant creature or enchantment you don't control
At the beginning of the upkeep of the enchanted permanent's controller, that player sacrifices it.
"When you kill a mage, all the spells they had cast during their life stop working."
—Voran, Golgari assassin
folding_music wrote: ↑4 years agovotes: Sagharri, archemediesx
Ajne's Curio,
Artifact, R
Whenever any player casts a spell from exile, that player may discard a card. If they do, they draw a card.
Sagharri wrote: ↑4 years agoVotes: emily, Henlock
Truga Bazaar
Enchantment (U)
, Discard a nonland card: Reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order.
, Discard a land card: Reveal cards from the top of your library until you reveal a nonland card. Put that card into your hand and the rest on the bottom of your library in a random order.
shukkets wrote: ↑4 years agoVotes: sagharri, rattingrots
Expanse of Flesh
Sorcery (C)
Bleed (Each 2 life you pay as you cast this spell pays for )
You may play an additional land this turn.
Draw a card.
---
The denizens of Blood Bastion, in stark contrast with the rest of Equilor, do all they can to keep their world's organic aspects thriving.
marioguy3 wrote: ↑4 years agoVotes: kwanyeegor-ii, Flatline
Sliverkeeper
Legendary Creature - Shapeshifter (Rare)
At the beginning of each player's upkeeep, Sliverkeeper deals 1 damage to that player for each sliver they control.
: Sliverkeeper gains protection from slivers until end of turn.
"The invasion of the slivers is here to harm us if we don't try to keep them at bay."
- Giles, Anti Sliver Advocate
3/3
emily wrote: ↑4 years agoVotes: Sagharri, Henlock
Brazen Burglar
Creature — Goblin Rogue (R)
Haste
When Brazen Burglar deals combat damage to a player, you may sacrifice it. If you do, that player exiles a card at random from their hand. You may play that card for as long as it remains exiled. If it's a nonland card, you may spend mana as though it were mana of any color to cast that spell.
2/2
void_nothing wrote: ↑4 years agoVotes: RattingRots, emily
Well of Quietude
Enchantment Artifact (U)
Whenever an opponent casts an artifact or enchantment spell, destroy all artifacts and enchantments.
kwanyeegor-ii wrote: ↑4 years agorattingrots archemediesx
Halimar Defense Force
Creature--Merfolk Soldier (Uncommon)
Defender
whenever you become the target of a spell, put a +1/+1 counter on halimar defense force and it can attack as if it didn't have defender during your next combat phase
2/2
RattingRots wrote: ↑4 years agoFlatline, void_nothing
Argivian StudyhmShowHidemarioguy3 - really loved ability 1. Unfortunately, ability 2 is so overpowered that you're almost always going to play for that effect, and actually having a planeswalker stick afterwards is a secondary concern. Also I think putting a creature on the bottom of your opponent's library is outside of what blue should do even in non-OP circumstances.
Sorcery (U)
Return up to one target artifact and up to one target enchantment from your graveyard to your hand.
archemediesx wrote: ↑4 years agoVotes: Flatline, Rithaniel
Molder Salvo
Sorcery (C)
Target creature you control gets +X/+X where X is
equal to the number of artifacts in your graveyard.
All creatures able to block it this turn do so.