Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
So I did manage to get to bed at a reasonable hour last night (at least for me). Tonight's not looking so good though.
Edited to include Legend's entry (even though it's a bit late now), which I somehow missed when posting the thread. My sincerest apologies to Legend. I wouldn't blame anyone for changing one of their votes to Legend if they so choose.
Henlock 21 (+3)
emily 17 (+1)
netn10 16 (+1)
bravelion83 16 (+3)
Legend 14 (+3)
Rithaniel 14 (+7)
void_nothing 12 (+1)
folding_music 9 (+2)
marioguy3 8 (+1)
archemediesx 8 (+2)
kwanyeegor-ii 7 (+0)
melliflourence 5
shukkets 5 (+1)
wizyard 1
Flatline wrote: ↑4 years agoVotes: Rithaniel, bravelion83
Self-Made Man
Artifact Creature — Human Construct (U)
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Outlast ( , : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
0/0
Rithaniel wrote: ↑4 years agoVotes: archemediesx, Henlock
Submerge in Madness
Sorcery M
Each player with more than ten cards in their library exiles cards from the top of their library equal to the difference.
"I don't use this spell very often, but it's always entertaining to see an entire plane at the brink of insanity."
—Ulaketh, the Bringer of Terror
marioguy3 wrote: ↑4 years agoVotes: archemediesx, Rithaniel
Scheming Villain
Legendary Creature - Cell (Mythic Rare)
Whenever Scheming Monster becomes the target of a spell or ability, if it attacked this turn, sacrifice it and destroy all other creatures. They can't be regenerated.
Until end of turn, Scheming Monster gains hexproof as long as it hasn't attacked or doesn't attack this turn.
2/2
"N is for no survivors, when you..."
--Sheldon Plankton
folding_music wrote: ↑4 years agovotes: marioguy3, Legend
Pareidolia,
Enchantment, R
At the beginning of your upkeep, simultaneously reveal a card from your hand and the top card of your library. If you do and those cards have the same power, the same toughness, or the same casting cost, draw a card.
shukkets wrote: ↑4 years agoVotes: emily, bravelion83
Sar Khan, Lord of Tarkir
Legendary Creature - Dragon Shaman (M)
Flying, protection from Dragons and planeswalkers
Sar Khan, Lord of Tarkir can't be countered.
Whenever Sar Khan, Lord of Tarkir enters the battlefield or attacks, you may put a Dragon or Sarkhan permanent card from your hand onto the battlefield. If you don't, create a 4/4 red Dragon creature token with flying.
7/7
---
Acting as a foci for the Ur-Dragon's worldspell changed Sarkhan wholly and utterly. He has no complaints.
bravelion83 wrote: ↑4 years agoVotes: Flatline, netn10 ("...where X is the exiled card's toughness.")
Cytoplast Collector
Creature — Mutant Beast (R)
Trample
Graft 3 (This creature enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Put X +1/+1 counters on Cytoplast Collector.
0/0
void_nothing wrote: ↑4 years agoVotes: Rithaniel, folding_music
Righteous Reversal
Instant - Serra's (R)
You gain 7 life for each attacking creature your opponents control.
Even Urza could focus on a greater enemy.
kwanyeegor-ii wrote: ↑4 years agoflatline shukkets
Demon of the Rampart
Creature--Demon (Mythic)
flash
Flying
All creatures with defender you control have first strike, lifelink, and deathtouch
4/3