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NinjaCaterpie
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Post by NinjaCaterpie » 4 years ago

Arwither Yeti 2GG
Creature - Yeti Scout (R)
Trample
At the beginning of your upkeep, reveal the top card of your library. If it's a land, you may put it into your hand.
As long as you control seven or more snow lands, Arwither Yeti gets +4/+4.
3/3

IIW: Floaty airships

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void_nothing
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Post by void_nothing » 4 years ago

Summit Prowler 2RR
Creature - Yeti (C)
"Either hunt the yetis of the high peaks or don't, whatever." - Sarkhan, Who Has Bigger Problems on Tarkir
4/3

IIW: Classic MTGS smilies
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Subject16
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Post by Subject16 » 4 years ago

Iceridge Gatekeeper 2RR
Creature — Yeti Samurai (Uncommon)
Bushido 2 (When this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
2R: Target creature attacks this turn if able.
"Beyond this gate lies everything you want. Standing in its way is everything you wish wasn't."
4/3

IIW: Samurai

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void_nothing
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Post by void_nothing » 4 years ago

Summit Prowler 2RR
Creature - Yeti (C)
"You must both hunt the yetis of the high peaks and not hunt them, at the same time." - Narset, the Even More Enlightened
4/3

IIW: Endurance counters
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Sojourner Dusk
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Post by Sojourner Dusk » 4 years ago

Yeti Endure RWB
Sorcery (R)
Destroy all nonland permanents that share a name.
Breathing easy, 1996 World Champion found no fear from this spell.

IIW: Seriously?! Non-Theros Devotion.
May your games be chaotic and your decks be rogue.



UBR Nekusar (EDH)
RGW Mayael, Naturally (EDH)

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Cythare
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Post by Cythare » 4 years ago

Yeti 3{R/G}{R/G}
Sorcery (R)
Create two 3/3 red and green Yeti creature tokens.
//
Rumble 5RG
Sorcery (R)
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Choose a creature you control. It fights up to one creature you don't control. Repeat this process for each other creature you control.

IIW: Vehicles on Theros
Last edited by Cythare 4 years ago, edited 2 times in total.
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void_nothing
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Post by void_nothing » 4 years ago

Cythare wrote:
4 years ago
Yeti 3{R/G}{R/G}
Sorcery (R)
Create two 3/3 red and green Yeti creature tokens.
//
Rumble 5RG
Sorcery (R)
Choose a creature you control. It fights up to one creature you don't control. Repeat this process for each other creature you control.
Genius, except the "___ to ___" splits were the aftermaths :armscross:
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Cythare
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Post by Cythare » 4 years ago

void_nothing wrote:
4 years ago
Cythare wrote:
4 years ago
Yeti 3{R/G}{R/G}
Sorcery (R)
Create two 3/3 red and green Yeti creature tokens.
//
Rumble 5RG
Sorcery (R)
Choose a creature you control. It fights up to one creature you don't control. Repeat this process for each other creature you control.
Genius, except the "___ to ___" splits were the aftermaths :armscross:
Oh whoops I actually just forgot to include the aftermath text.
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Ulka
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Post by Ulka » 4 years ago

Daretti's Yeti - 2RR
Snow Artifact Creature - Yeti Construct [R]
Trample
~ gets +2/+2 and Haste if you Control a Daretti Planeswalker.
~ gets +2/+2 and Hexproof if you control 3 or more other Snow permanents.
"Are we sure that it isn't just Daretti in a Fur Suit?"
3/3

IIW: Unusual Elementals
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
Pauper: Blackened Eggs | Zombies | Domain Zoo | Sultai Teachings | Jund Gardens

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mellifluoresce
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Post by mellifluoresce » 4 years ago

The Abominable 3RG
Legendary Snow Creature - Yeti (R)
Trample
As long as an opponent controls a snow land, The Abominable has haste.
As you begin your turn, choose a color at random. The Abominable gains hexproof from the chosen color until your next turn.
6/6

IIW: Eldrazi with classes they've never had (the classes that have been used are Drone, Processor, Spawn and Scion)
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talk to me about the Black Market format! Now ready for your Hogaaks
SPOILER
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mirrorentity wrote: Judging.
Ogre of the Gray Ogre: No IIW. Disqualified.
Ogre of the Pit: No IIW. Disqualified.
Toll Troll: Not an Ogre. Disqualified.
My Hair Caught Fire!: Not an Ogre. Disqualified.
Ogre Under: No IIW. Disqualified.
Ogrenacle at Pendrell Vale: Overcosted.
Ogreforge Mystic: Judge. Disqualified.

Winner: Gerrard's Mom becomes a Tier I spammer!

Next spamellenge: Make the Ogre philosopher Gnerdel.

Next spamellenge:
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wonderful
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Post by wonderful » 4 years ago

That's a lotta yetis. I'll try to remember to judge tonight when I get home

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wonderful
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Post by wonderful » 4 years ago

spacemonaut wrote:
4 years ago
Not Yeti WWUU
Creature — Yeti Wizard
Flash
When Not Yeti enters the battlefield, you may put target spell or attacking creature on top of its owner's library.
3/3

IIW: Vehicles that aren't cars, boats, or floaty airships.
I greatly enjoy this pun. I think this is a bit too powerful? I like where we're going with it though.
Togs wrote:
4 years ago
Yeti in my Spaghetti 3G
Enchantment (U)
When ~ enters the battlefield, create a Food.
Food you control have "2, T, Sacrifice this artifact: Create a 3/3 green Yeti creature token."

IIW: Make a small creature big
Holy crap this looks like it would get out of control QUICK. I don't want spaghetti on my yeti already.
NinjaCaterpie wrote:
4 years ago
Arwither Yeti 2GG
Creature - Yeti Scout (R)
Trample
At the beginning of your upkeep, reveal the top card of your library. If it's a land, you may put it into your hand.
As long as you control seven or more snow lands, Arwither Yeti gets +4/+4.
3/3

IIW: Floaty airships
This looks reasonable. I think I could even see putting the land into play instead of your hand. Unclear if 7/7 is too big or 6/6 would suffice.
void_nothing wrote:
4 years ago
Summit Prowler 2RR
Creature - Yeti (C)
"Either hunt the yetis of the high peaks or don't, whatever." - Sarkhan, Who Has Bigger Problems on Tarkir
4/3

IIW: Classic MTGS smilies
:sneaky:
Subject16 wrote:
4 years ago
Iceridge Gatekeeper 2RR
Creature — Yeti Samurai (Uncommon)
Bushido 2 (When this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
2R: Target creature attacks this turn if able.
"Beyond this gate lies everything you want. Standing in its way is everything you wish wasn't."
4/3

IIW: Samurai
This ability with Bushido is a cool little combo. I'd love to see the artwork for a Yeti Samurai too.
void_nothing wrote:
4 years ago
Summit Prowler 2RR
Creature - Yeti (C)
"You must both hunt the yetis of the high peaks and not hunt them, at the same time." - Narset, the Even More Enlightened
4/3

IIW: Endurance counters
:rimshot:
Sojourner Dusk wrote:
4 years ago
Yeti Endure RWB
Sorcery (R)
Destroy all nonland permanents that share a name.
Breathing easy, 1996 World Champion found no fear from this spell.

IIW: Seriously?! Non-Theros Devotion.
The formatting is off, but the idea for this is kinda neat.
Cythare wrote:
4 years ago
Yeti 3{R/G}{R/G}
Sorcery (R)
Create two 3/3 red and green Yeti creature tokens.
//
Rumble 5RG
Sorcery (R)
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Choose a creature you control. It fights up to one creature you don't control. Repeat this process for each other creature you control.

IIW: Vehicles on Theros
I love this. :love:
It's hard to tell if the Aftermath part is balanced or too good. 7 mana is a lot, but it's also "free" and a very powerful effect. Regardless, solid design and excellent naming.
Ulka wrote:
4 years ago
Daretti's Yeti - 2RR
Snow Artifact Creature - Yeti Construct [R]
Trample
~ gets +2/+2 and Haste if you Control a Daretti Planeswalker.
~ gets +2/+2 and Hexproof if you control 3 or more other Snow permanents.
"Are we sure that it isn't just Daretti in a Fur Suit?"
3/3

IIW: Unusual Elementals
Hexproof in red? Strange.
mellifluoresce wrote:
4 years ago
The Abominable 3RG
Legendary Snow Creature - Yeti (R)
Trample
As long as an opponent controls a snow land, The Abominable has haste.
As you begin your turn, choose a color at random. The Abominable gains hexproof from the chosen color until your next turn.
6/6

IIW: Eldrazi with classes they've never had (the classes that have been used are Drone, Processor, Spawn and Scion)
I am not a fan of the random element here. I appreciate it being "as you begin your turn" rather than an upkeep trigger, but it's still just going to be a big feelbad when you can't ever hit the right color(s), and you're left in a "ahhh, if I could have just rolled a different color!" situation.
I think something like "1: Exile target card from a graveyard. The Abominable gains hexproof from that card's colors until end of turn." would be a good way to more reliably get a color you want, but still offer counterplay.


HM: Subject16 for a cool combination of abilities (and creature types).
Winner: Cythare, for the best pun and a good design.

Next Challenge: Vehicles on Theros

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void_nothing
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Post by void_nothing » 4 years ago

Prepare yourselves for nothing but triremes and chariots in this thread for like the next 2-ish days
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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avatarz
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Post by avatarz » 4 years ago

New challenge: contradict void_nothing

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Cythare
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Post by Cythare » 4 years ago

void_nothing wrote:
4 years ago
Prepare yourselves for nothing but triremes and chariots in this thread for like the next 2-ish days
Excuse me, the people of Theros should at least be advanced enough to be using quadriremes.
Level 2 Judge circa 2016
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Subject16
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Post by Subject16 » 4 years ago

I'll be darned if I won't rise to void's challenge.

Also don't forget biremes.

Aeolicopter 3
Artifact — Vehicle (U)
UR: Aeolicopter gets +2/+0 and gains flying until end of turn.
Crew 2
"Early stages yes, but with more time and enough steam we could fly as high as the Gods themselves!"
—Talaxes the Inventor

2/3

IIW: Zombies on Kaladesh

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chetoos
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Post by chetoos » 4 years ago

Wings of Wax 2
Artifact - Vehicle (U)
Flying
R: Wings of Wax get +1/+0 until end of turn
Whenever Wings of Wax attacks, sacrifice it at the end of combat if its power is less than 2 or greater than 5.
crew 1
"Not too high, nor too low. We must fly perfectly level." - Daedaxes, trapped inventor
1/3
Direct call to the myth of daedalus and icarus.
IIW: uncommon walkers from war of the spark upshifted to rare

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void_nothing
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Post by void_nothing » 4 years ago

Well I can't say I expected the trend to be flying firebreathers but, uh
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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chetoos
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Post by chetoos » 4 years ago

I mean, I wouldn't mind a centaur chariot, but you already quashed that, and I figured a direct call to a myth would be a good design.

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spacemonaut
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Post by spacemonaut » 4 years ago

Nothing wrong with the classics as long as we're not super samey. I'm probably going to post a chariot or boat myself, but I'm going to see if I can do something else as well. : )

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Ulka
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Post by Ulka » 4 years ago

Mogis' Mino-Car 2BR
Legendary Tribal Artifact - Minotaur Vehicle (R)
Menace
All Minotaur creatures you control have "Whenever this creature deals damage to an opponent, that player discards a card at random"
Crew 4
"King Macar did well on Golden Horns for the hood ornament." - Mogis
5/4

IIW: Odd Elementals
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
Pauper: Blackened Eggs | Zombies | Domain Zoo | Sultai Teachings | Jund Gardens

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mellifluoresce
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Post by mellifluoresce » 4 years ago

Kynaios and Tiro's Honeymoon Yacht 6
Legendary Artifact - Vehicle (M)
If Kynaios and Tiro's Honeymoon Yacht would deal damage to a player, instead each player draws that many cards and gains that much life.
Crew 9
5/5

IIW: A keyword ability called Extravagant
Last edited by mellifluoresce 4 years ago, edited 1 time in total.
Club Flamingo Alumnus

Disappointing Signet + co-founder

talk to me about the Black Market format! Now ready for your Hogaaks
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mirrorentity wrote: Judging.
Ogre of the Gray Ogre: No IIW. Disqualified.
Ogre of the Pit: No IIW. Disqualified.
Toll Troll: Not an Ogre. Disqualified.
My Hair Caught Fire!: Not an Ogre. Disqualified.
Ogre Under: No IIW. Disqualified.
Ogrenacle at Pendrell Vale: Overcosted.
Ogreforge Mystic: Judge. Disqualified.

Winner: Gerrard's Mom becomes a Tier I spammer!

Next spamellenge: Make the Ogre philosopher Gnerdel.

Next spamellenge:
SPOILER
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spacemonaut
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Post by spacemonaut » 4 years ago

Blazing Chariot 1BR
Artifact — Vehicle (U)
Trample
Blazing Chariot can't block.
When Blazing Chariot dies, it deals 2 damage to each creature blocking it.
Crew 2
5/2

IIW: Nonland cards that can add three or more mana.

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avatarz
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Post by avatarz » 4 years ago

Kearon's Vessel 1WB
Artifact — Vehicle (R)
Whenever ~ deals combat damage to a player, you may return target creature from a graveyard to the battlefield under your control. If you do, destroy all creatures that crewed ~ this turn.
Sacrifice ~: Creatures you control gain indestructible until end of turn.
Crew 2
3/3

IIW: Click here, then be inspired by what you see to make a new card.

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NinjaCaterpie
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Post by NinjaCaterpie » 4 years ago

The boat that crosses the River Nyx or whatever BB
Artifact - Vehicle (R)
Whenever ~ deals combat damage to a creature, put a creature card from your graveyard on top of your library.
Sacrifice a creature: ~ becomes an artifact creature until end of turn
Crew 1
2/3

IIW: Your "favourite" scene from War of the Spark: Forsaken OR airships

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