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Apellosine
Posts: 99
Joined: 3 years ago
Pronoun: Unlisted

Post by Apellosine » 2 years ago

Avoiding the Phyrexian Schemes did not bode well for Tezzeret. Though the rebellion may be quashed, the Phyrexians themselves fight each other for control of the plane. Or at least they would have, had there not been sightings of that stupid metal man, Karn, the so-called. Now they're united in finding him and placing him back on the Argent Throne he abandoned, the throne Tezzeret wanted for himself. Whatever Karn's agenda may be, it can't possibly align with his, and certainly not with Phyrexia's. So far he has kept the Planar Bridge hidden from Gitaxias's watchful eyes, but if all his plans fail, he still has that bargaining chip. An escape into another world; for him, and for Phyrexia.
Phyrexian Schemes mechanics
Show
Hide
Proliferate
Rebel Tribal
Succumb (Whenever a player succumbs, they get a poison counter, put the top card of their library into their graveyard, and put a -1/-1 counter on a creature they control.)
Industry (This spell costs 1 less to cast for each artifact it targets.)
Argent Throne mechanics
Show
Hide
Devour artifact
Argent Throne
Show
Hide
Cat
Token Creature - Cat (S)
2/2

Tangle Stalker 2GG
Artifact Creature — Beast (C)
Devour Artifact 2 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with twice that many +1/+1 counters on it.)
"To consume is to survive."
—Glissa

3/3

Sectives' Contempt U
Instant (C)
As an additional cost to cast this spell, sacrifice an artifact.
Counter target artifact or creature spell.
"These Gitaxians are really into fault-finding." - Mihk Bacald, Neurok holdout
Common 3/10

Blood Hound 1W
Creature - Dog (C)
When Blood Hound enters the battlefield, investigate.
2/1
The new breed of blood hounds on Phyrexia have a nose for cold metal and not the weak flesh of the rebellion.

Wander the Wastes
Instant (C)
Create two colorless Drone artifact creature tokens.
No matter where you go in the wastes of Phyrexia, the drones will be there mindlessly following their own protocols.

User avatar
Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 2 years ago

Avoiding the Phyrexian Schemes did not bode well for Tezzeret. Though the rebellion may be quashed, the Phyrexians themselves fight each other for control of the plane. Or at least they would have, had there not been sightings of that stupid metal man, Karn, the so-called. Now they're united in finding him and placing him back on the Argent Throne he abandoned, the throne Tezzeret wanted for himself. Whatever Karn's agenda may be, it can't possibly align with his, and certainly not with Phyrexia's. So far he has kept the Planar Bridge hidden from Gitaxias's watchful eyes, but if all his plans fail, he still has that bargaining chip. An escape into another world; for him, and for Phyrexia.
Phyrexian Schemes mechanics
Show
Hide
Proliferate
Rebel Tribal
Succumb (Whenever a player succumbs, they get a poison counter, put the top card of their library into their graveyard, and put a -1/-1 counter on a creature they control.)
Industry (This spell costs 1 less to cast for each artifact it targets.)
Argent Throne mechanics
Show
Hide
Devour artifact
Investigate
Argent Throne
Show
Hide
Cat
Token Creature - Cat (S)
2/2

Tangle Stalker 2GG
Artifact Creature — Beast (C)
Devour Artifact 2 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with twice that many +1/+1 counters on it.)
"To consume is to survive."
—Glissa

3/3

Sectives' Contempt U
Instant (C)
As an additional cost to cast this spell, sacrifice an artifact.
Counter target artifact or creature spell.
"These Gitaxians are really into fault-finding." - Mihk Bacald, Neurok holdout

Blood Hound 1W
Creature - Dog (C)
When Blood Hound enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
The new breed of blood hounds on Phyrexia have a nose for cold metal and not the weak flesh of the rebellion.
2/1
Common 4/10

Crucible Spellbomb 1
Artifact (C)
R, T, Sacrifice Crucible Spellbomb: Exile the top card of your library. You may play that card this turn.
When Crucible Spellbomb is put into a graveyard from the battlefield, you may pay R. If you do, draw a card.

Argent Deflection 1U
Instant (C)
Metalcraft — When you cast this spell, if you control three or more artifacts, copy that spell. You may choose new targets for the copy.
Return target artifact or creature to its owner's hand.
"Begone."

Bladestrider W
Artifact — Equipment (C)
Living Weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Equip 2

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void_nothing
Look On My Sash...
Posts: 14922
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 2 years ago

Avoiding the Phyrexian Schemes did not bode well for Tezzeret. Though the rebellion may be quashed, the Phyrexians themselves fight each other for control of the plane. Or at least they would have, had there not been sightings of that stupid metal man, Karn, the so-called. Now they're united in finding him and placing him back on the Argent Throne he abandoned, the throne Tezzeret wanted for himself. Whatever Karn's agenda may be, it can't possibly align with his, and certainly not with Phyrexia's. So far he has kept the Planar Bridge hidden from Gitaxias's watchful eyes, but if all his plans fail, he still has that bargaining chip. An escape into another world; for him, and for Phyrexia.
Phyrexian Schemes mechanics
Show
Hide
Proliferate
Rebel Tribal
Succumb (Whenever a player succumbs, they get a poison counter, put the top card of their library into their graveyard, and put a -1/-1 counter on a creature they control.)
Industry (This spell costs 1 less to cast for each artifact it targets.)
Argent Throne mechanics
Show
Hide
Devour artifact
Investigate
Argent Throne
Show
Hide
Cat
Token Creature - Cat (S)
2/2

Tangle Stalker 2GG
Artifact Creature — Beast (C)
Devour Artifact 2 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with twice that many +1/+1 counters on it.)
"To consume is to survive."
—Glissa

3/3

Sectives' Contempt U
Instant (C)
As an additional cost to cast this spell, sacrifice an artifact.
Counter target artifact or creature spell.
"These Gitaxians are really into fault-finding." - Mihk Bacald, Neurok holdout

Blood Hound 1W
Creature - Dog (C)
When Blood Hound enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
The new breed of blood hounds on Phyrexia have a nose for cold metal and not the weak flesh of the rebellion.
2/1

Crucible Spellbomb 1
Artifact (C)
R, T, Sacrifice Crucible Spellbomb: Exile the top card of your library. You may play that card this turn.
When Crucible Spellbomb is put into a graveyard from the battlefield, you may pay R. If you do, draw a card.
Common 5 of 10:

Hungermite 1B
Creature - Phyrexian Gremlin (C)
Whenever Hungermite deals damage to an artifact creature, you gain twice that much life.
"Enough vulgarity, Benzir. My gremlins do not merely digest metal. In their small way they add it to the Great Work." - Thrissik, the Writhing Thane
2/1

Anvil-Tribe Recruiter 2R
Creature - Human Rebel Artificer (C)
First strike
When Anvil-Tribe Recruiter enters the battlefield, it girds another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
"The plan is kill as many rotters as you can, then go out in ashes so they can't have your corpse."
1/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 2 years ago

Avoiding the Phyrexian Schemes did not bode well for Tezzeret. Though the rebellion may be quashed, the Phyrexians themselves fight each other for control of the plane. Or at least they would have, had there not been sightings of that stupid metal man, Karn, the so-called. Now they're united in finding him and placing him back on the Argent Throne he abandoned, the throne Tezzeret wanted for himself. Whatever Karn's agenda may be, it can't possibly align with his, and certainly not with Phyrexia's. So far he has kept the Planar Bridge hidden from Gitaxias's watchful eyes, but if all his plans fail, he still has that bargaining chip. An escape into another world; for him, and for Phyrexia.
Phyrexian Schemes mechanics
Show
Hide
Proliferate
Rebel Tribal
Succumb (Whenever a player succumbs, they get a poison counter, put the top card of their library into their graveyard, and put a -1/-1 counter on a creature they control.)
Industry (This spell costs 1 less to cast for each artifact it targets.)
Argent Throne mechanics
Show
Hide
Devour artifact
Investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Gird (To gird a creature, put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
Argent Throne
Show
Hide
Cat
Token Creature - Cat (S)
2/2

Tangle Stalker 2GG
Artifact Creature — Beast (C)
Devour Artifact 2 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with twice that many +1/+1 counters on it.)
"To consume is to survive."
—Glissa

3/3

Sectives' Contempt U
Instant (C)
As an additional cost to cast this spell, sacrifice an artifact.
Counter target artifact or creature spell.
"These Gitaxians are really into fault-finding." - Mihk Bacald, Neurok holdout

Blood Hound 1W
Creature - Dog (C)
When Blood Hound enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
The new breed of blood hounds on Phyrexia have a nose for cold metal and not the weak flesh of the rebellion.
2/1

Crucible Spellbomb 1
Artifact (C)
R, T, Sacrifice Crucible Spellbomb: Exile the top card of your library. You may play that card this turn.
When Crucible Spellbomb is put into a graveyard from the battlefield, you may pay R. If you do, draw a card.

Anvil-Tribe Recruiter 2R
Creature - Human Rebel Artificer (C)
First strike
When Anvil-Tribe Recruiter enters the battlefield, it girds another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
"The plan is kill as many rotters as you can, then go out in ashes so they can't have your corpse."
1/1
Common 6 of 10:

Supplicant of Geth 3B
Creature — Phyrexian Cleric(C)
Whenever an artifact card is put into a graveyard from the battlefield, target opponent loses 1 life and you gain 1 life.
Geth's power resonates throughout Ish Sah, and his disciples drink deeply from his dark power.
2/2

Serum Revelations 1U
Sorcery (C)
Draw a card.
Investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Answers inevitably lead to more questions.

Shikari's Spear
Artifact — Equipment (C)
Equipped creature gets +1/+1. If it's a Rebel or has another equipment attached to it, it has first strike.
Equip 2
Shikari was once an honorary title for the leonin. That honor extends to any willing to fight for Mirrodin.

User avatar
void_nothing
Look On My Sash...
Posts: 14922
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 2 years ago

Avoiding the Phyrexian Schemes did not bode well for Tezzeret. Though the rebellion may be quashed, the Phyrexians themselves fight each other for control of the plane. Or at least they would have, had there not been sightings of that stupid metal man, Karn, the so-called. Now they're united in finding him and placing him back on the Argent Throne he abandoned, the throne Tezzeret wanted for himself. Whatever Karn's agenda may be, it can't possibly align with his, and certainly not with Phyrexia's. So far he has kept the Planar Bridge hidden from Gitaxias's watchful eyes, but if all his plans fail, he still has that bargaining chip. An escape into another world; for him, and for Phyrexia.
Phyrexian Schemes mechanics
Show
Hide
Proliferate
Rebel Tribal
Succumb (Whenever a player succumbs, they get a poison counter, put the top card of their library into their graveyard, and put a -1/-1 counter on a creature they control.)
Industry (This spell costs 1 less to cast for each artifact it targets.)
Argent Throne mechanics
Show
Hide
Devour artifact
Investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Gird (To gird a creature, put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
Argent Throne
Show
Hide
Cat
Token Creature - Cat (S)
2/2

Tangle Stalker 2GG
Artifact Creature — Beast (C)
Devour Artifact 2 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with twice that many +1/+1 counters on it.)
"To consume is to survive."
—Glissa

3/3

Sectives' Contempt U
Instant (C)
As an additional cost to cast this spell, sacrifice an artifact.
Counter target artifact or creature spell.
"These Gitaxians are really into fault-finding." - Mihk Bacald, Neurok holdout

Blood Hound 1W
Creature - Dog (C)
When Blood Hound enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
The new breed of blood hounds on Phyrexia have a nose for cold metal and not the weak flesh of the rebellion.
2/1

Crucible Spellbomb 1
Artifact (C)
R, T, Sacrifice Crucible Spellbomb: Exile the top card of your library. You may play that card this turn.
When Crucible Spellbomb is put into a graveyard from the battlefield, you may pay R. If you do, draw a card.

Anvil-Tribe Recruiter 2R
Creature - Human Rebel Artificer (C)
First strike
When Anvil-Tribe Recruiter enters the battlefield, it girds another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
"The plan is kill as many rotters as you can, then go out in ashes so they can't have your corpse."
1/1

Supplicant of Geth 3B
Creature — Phyrexian Cleric(C)
Whenever an artifact card is put into a graveyard from the battlefield, target opponent loses 1 life and you gain 1 life.
Geth's power resonates throughout Ish Sah, and his disciples drink deeply from his dark power.
2/2
Common 7 of 10:

Majestic Seastrider 2UUU
Creature - Beast (C)
The remaining un-compleat fauna of the Quicksilver Sea grew to awe-inspiring size and strength.
3/8

Invaders' Push 6B
Sorcery (C)
Destroy target land. Creatures you control get +1/+0 and gain menace until end of turn.
"Show your worth, my metal legions! Show what we do to those who resist!" - Glanguz, Underthane of Explosives
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 2 years ago

Avoiding the Phyrexian Schemes did not bode well for Tezzeret. Though the rebellion may be quashed, the Phyrexians themselves fight each other for control of the plane. Or at least they would have, had there not been sightings of that stupid metal man, Karn, the so-called. Now they're united in finding him and placing him back on the Argent Throne he abandoned, the throne Tezzeret wanted for himself. Whatever Karn's agenda may be, it can't possibly align with his, and certainly not with Phyrexia's. So far he has kept the Planar Bridge hidden from Gitaxias's watchful eyes, but if all his plans fail, he still has that bargaining chip. An escape into another world; for him, and for Phyrexia.
Phyrexian Schemes mechanics
Show
Hide
Proliferate
Rebel Tribal
Succumb (Whenever a player succumbs, they get a poison counter, put the top card of their library into their graveyard, and put a -1/-1 counter on a creature they control.)
Industry (This spell costs 1 less to cast for each artifact it targets.)
Argent Throne mechanics
Show
Hide
Devour artifact
Investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Gird (To gird a creature, put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
Argent Throne
Show
Hide
Cat
Token Creature - Cat (S)
2/2

Tangle Stalker 2GG
Artifact Creature — Beast (C)
Devour Artifact 2 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with twice that many +1/+1 counters on it.)
"To consume is to survive."
—Glissa

3/3

Sectives' Contempt U
Instant (C)
As an additional cost to cast this spell, sacrifice an artifact.
Counter target artifact or creature spell.
"These Gitaxians are really into fault-finding." - Mihk Bacald, Neurok holdout

Blood Hound 1W
Creature - Dog (C)
When Blood Hound enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
The new breed of blood hounds on Phyrexia have a nose for cold metal and not the weak flesh of the rebellion.
2/1

Crucible Spellbomb 1
Artifact (C)
R, T, Sacrifice Crucible Spellbomb: Exile the top card of your library. You may play that card this turn.
When Crucible Spellbomb is put into a graveyard from the battlefield, you may pay R. If you do, draw a card.

Anvil-Tribe Recruiter 2R
Creature - Human Rebel Artificer (C)
First strike
When Anvil-Tribe Recruiter enters the battlefield, it girds another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
"The plan is kill as many rotters as you can, then go out in ashes so they can't have your corpse."
1/1

Supplicant of Geth 3B
Creature — Phyrexian Cleric(C)
Whenever an artifact card is put into a graveyard from the battlefield, target opponent loses 1 life and you gain 1 life.
Geth's power resonates throughout Ish Sah, and his disciples drink deeply from his dark power.
2/2

Majestic Seastrider 2UUU
Creature - Beast (C)
The remaining un-compleat fauna of the Quicksilver Sea grew to awe-inspiring size and strength.
3/8
Common 8 of 10:

Eyes of the Orthodoxy 3WW
Sorcery (C)
Create two 1/1 colorless Thopter artifact creature token with flying. Scry X, where X is the number of artifacts you control.
From her porcelain cathedral, Elesh Norn sees all New Phyrexia.

Neurok Infiltrator 1U
Creature — Human Rebel Scout (C)
Neurok Infiltrator can't be blocked by Phyrexians.
The Gitaxians, for all their research, are predictable. They have the attention span of blinkmoths.
2/1

Glissa's Disdain 1B
Sorcery (C)
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If an artifact or planeswalker card is discarded this way, draw a card.
For all his help in furthering Phyrexia, Glissa never trusted Tezzeret.

Apellosine
Posts: 99
Joined: 3 years ago
Pronoun: Unlisted

Post by Apellosine » 2 years ago

Avoiding the Phyrexian Schemes did not bode well for Tezzeret. Though the rebellion may be quashed, the Phyrexians themselves fight each other for control of the plane. Or at least they would have, had there not been sightings of that stupid metal man, Karn, the so-called. Now they're united in finding him and placing him back on the Argent Throne he abandoned, the throne Tezzeret wanted for himself. Whatever Karn's agenda may be, it can't possibly align with his, and certainly not with Phyrexia's. So far he has kept the Planar Bridge hidden from Gitaxias's watchful eyes, but if all his plans fail, he still has that bargaining chip. An escape into another world; for him, and for Phyrexia.
Phyrexian Schemes mechanics
Show
Hide
Proliferate
Rebel Tribal
Succumb (Whenever a player succumbs, they get a poison counter, put the top card of their library into their graveyard, and put a -1/-1 counter on a creature they control.)
Industry (This spell costs 1 less to cast for each artifact it targets.)
Argent Throne mechanics
Show
Hide
Devour artifact
Investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Gird (To gird a creature, put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
Argent Throne
Show
Hide
Cat
Token Creature - Cat (S)
2/2

Tangle Stalker 2GG
Artifact Creature — Beast (C)
Devour Artifact 2 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with twice that many +1/+1 counters on it.)
"To consume is to survive."
—Glissa

3/3

Sectives' Contempt U
Instant (C)
As an additional cost to cast this spell, sacrifice an artifact.
Counter target artifact or creature spell.
"These Gitaxians are really into fault-finding." - Mihk Bacald, Neurok holdout

Blood Hound 1W
Creature - Dog (C)
When Blood Hound enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
The new breed of blood hounds on Phyrexia have a nose for cold metal and not the weak flesh of the rebellion.
2/1

Crucible Spellbomb 1
Artifact (C)
R, T, Sacrifice Crucible Spellbomb: Exile the top card of your library. You may play that card this turn.
When Crucible Spellbomb is put into a graveyard from the battlefield, you may pay R. If you do, draw a card.

Anvil-Tribe Recruiter 2R
Creature - Human Rebel Artificer (C)
First strike
When Anvil-Tribe Recruiter enters the battlefield, it girds another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
"The plan is kill as many rotters as you can, then go out in ashes so they can't have your corpse."
1/1

Supplicant of Geth 3B
Creature — Phyrexian Cleric(C)
Whenever an artifact card is put into a graveyard from the battlefield, target opponent loses 1 life and you gain 1 life.
Geth's power resonates throughout Ish Sah, and his disciples drink deeply from his dark power.
2/2

Majestic Seastrider 2UUU
Creature - Beast (C)
The remaining un-compleat fauna of the Quicksilver Sea grew to awe-inspiring size and strength.
3/8

Eyes of the Orthodoxy 3WW
Sorcery (C)
Create two 1/1 colorless Thopter artifact creature token with flying. Scry X, where X is the number of artifacts you control.
From her porcelain cathedral, Elesh Norn sees all New Phyrexia.
Common 9/10:

Quicksilver Locus
Land - Locus (C)
Quicksilver Locus enters the battlefield tapped.
Each Locus you control has "T: Add U."

Corpse Rats 2B
Creature - Rat (C)
Whenever Corpse Rats enters or leaves the battlefield, you may exile target card from any graveyard.
2/2

Scuttlebot W
Artifact Creature - Drone (C)
Scuttlebot gets +1/+1 as long as you control another artifact.

User avatar
void_nothing
Look On My Sash...
Posts: 14922
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 2 years ago

Avoiding the Phyrexian Schemes did not bode well for Tezzeret. Though the rebellion may be quashed, the Phyrexians themselves fight each other for control of the plane. Or at least they would have, had there not been sightings of that stupid metal man, Karn, the so-called. Now they're united in finding him and placing him back on the Argent Throne he abandoned, the throne Tezzeret wanted for himself. Whatever Karn's agenda may be, it can't possibly align with his, and certainly not with Phyrexia's. So far he has kept the Planar Bridge hidden from Gitaxias's watchful eyes, but if all his plans fail, he still has that bargaining chip. An escape into another world; for him, and for Phyrexia.
Phyrexian Schemes mechanics
Show
Hide
Proliferate
Rebel Tribal
Succumb (Whenever a player succumbs, they get a poison counter, put the top card of their library into their graveyard, and put a -1/-1 counter on a creature they control.)
Industry (This spell costs 1 less to cast for each artifact it targets.)
Argent Throne mechanics
Show
Hide
Devour artifact
Investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Gird (To gird a creature, put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
Locus lands
Argent Throne
Show
Hide
Cat
Token Creature - Cat (S)
2/2

Tangle Stalker 2GG
Artifact Creature — Beast (C)
Devour Artifact 2 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with twice that many +1/+1 counters on it.)
"To consume is to survive."
—Glissa

3/3

Sectives' Contempt U
Instant (C)
As an additional cost to cast this spell, sacrifice an artifact.
Counter target artifact or creature spell.
"These Gitaxians are really into fault-finding." - Mihk Bacald, Neurok holdout

Blood Hound 1W
Creature - Dog (C)
When Blood Hound enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
The new breed of blood hounds on Phyrexia have a nose for cold metal and not the weak flesh of the rebellion.
2/1

Crucible Spellbomb 1
Artifact (C)
R, T, Sacrifice Crucible Spellbomb: Exile the top card of your library. You may play that card this turn.
When Crucible Spellbomb is put into a graveyard from the battlefield, you may pay R. If you do, draw a card.

Anvil-Tribe Recruiter 2R
Creature - Human Rebel Artificer (C)
First strike
When Anvil-Tribe Recruiter enters the battlefield, it girds another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
"The plan is kill as many rotters as you can, then go out in ashes so they can't have your corpse."
1/1

Supplicant of Geth 3B
Creature — Phyrexian Cleric(C)
Whenever an artifact card is put into a graveyard from the battlefield, target opponent loses 1 life and you gain 1 life.
Geth's power resonates throughout Ish Sah, and his disciples drink deeply from his dark power.
2/2

Majestic Seastrider 2UUU
Creature - Beast (C)
The remaining un-compleat fauna of the Quicksilver Sea grew to awe-inspiring size and strength.
3/8

Eyes of the Orthodoxy 3WW
Sorcery (C)
Create two 1/1 colorless Thopter artifact creature token with flying. Scry X, where X is the number of artifacts you control.
From her porcelain cathedral, Elesh Norn sees all New Phyrexia.

Quicksilver Locus
Land - Locus (C)
Quicksilver Locus enters the battlefield tapped.
Each Locus you control has "T: Add U."
Common 10 of 10:

Corrosion Shoat 2RR
Artifact Creature - Phyrexian Boar (C)
Devour artifact 1
When Corrosion Shoat dies, it deals damage to target creature or planeswalker an opponent controls equal to its power.
Koth witnessed his whole plane desecrated, but to see his people's beloved war boars turned to living bombs cut deeply.
2/2

Thane's Whisper 2BB
Sorcery (C)
Choose one -
• Exile target tapped nonartifact creature.
• Draw two cards. Thane's Whisper deals 2 damage to you.
"I once heard Sheoldred's voice, all too faintly. Now she speaks to me, in the depths of my mind. Anything to end that." - Lohik of Pewterleach
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
void_nothing
Look On My Sash...
Posts: 14922
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 2 years ago

Argent Throne is the 344th set.
all the sets so far
Show
Hide
Sets are given in the order in which they appeared, unless they're the second or third set in a block.

Arnath
Dreamvale
Primeriad
Ahrox / Riot World
Raoim
Azshanir
Rachweir
Innistrad Returned (an alternate return to Innistrad)
Haibar
Scydeon
Rammburg / Emergence
Tornaly / Tornaly at War
Return to Dominaria
Windspawn / Rooted Revenge
Airanimod
Lornadruina / Cataclysm
Solfluss
Paranis
Krunt
The Wayward Spark
Dintrel
Scilur
Arabian Paradise
Reisia
Kovzee
Innistrad: Civil War (an alternate return to Innistrad)
Guldium
Niobe
Tahrax, World of Prisms
Ekhovha
Clegohn: Collapse / Uprising / Parallax
Anapathinis
Korundum
Homecoming (a return to Homelands)
Sagrida
Journeys into the Underdark (the Magic / Forgotten Realms crossover)
Return of the Magi
Karanthion
Elor: Discoveries
Darahro
Zonh: Under Siege / Cloudburst
Kebast / Mirage of Alaron
Tuyera / Stars Beyond
Doramia
Factions of Ailon
Outerworld
Hedha
Ignixust
Quon / Looming Light / Crumble
Dhuniimok / Resurrection
Kalagh / Chorus of Roars / Supreme Predators
Gombai
Fenasera
Layvroth
Del-Sula
Spline
Brozinc
Fargreen
Braehann
Staktis
Zenith
Brux
Sparganion / Empyrical Quest
Thelb
Rimewrind and Cabalar
Malphene
Lustra / Slaves of Eldra
Henarial
Ul-Khadash / Nergalli War / Deluge
Glem Arkadia / Annihilation
Samhayn / Heirs of Maclyr
Equilor
M50 Core Set
Avinekk
The Non Mainstream (Special Set)
Eragh
Hawthri
Eonas / Coalition / Faceless
Unsound / Unleashed (the fourth and fifth "Un-" expansions)
Shotoki
Ochagon
Elohara
Siel
Zern'Thir / Radiant Eye
Fiora (the setting for the Conspiracy expansion)
Confluence
Fespinia
Vantrika
Shores of Eternities
Remnants of Regalia
Naroc
Excotar
Warajoroo
Settlers of Trigodora
Inaquehat
Invasion of Kamigawa / Kamigawa Steadfast (a return to Kamigawa)
Bysteole
Grauchenstein / Diamant Immanence
Mahaqua
The Luck of Jylede
The Relic
Velvechia / Infinite Toybox
Homelands alternate
Procella
Taulach
Hive of Caderith
Pendleton
Belantara
Iacta
Dexmaal
Zastrovoya
Timetwist
Helix
Zumm / Kindleblaze
Nerenia
Prism of Kuapai / Masters of the Spectrum
Vydris
Maltheon
Killers of Vahiel / Renovation
Konjin / Attack of Kaiju / Hihiirokane
Rochos / Grand Theory
Sadco / Frozen Soul
Nghorr: Amphitheater of Death
Stavado / Golden God
Magar
Enalp
Dawn on Vandos / Jungle Noon / Midnight Sky
Armies of Umanxi/ Meltdown
Pomylia
Temporal Rift
Shekhei / Endless Mutations
Lillibo / The Distortion
Tehkma
Toradeth / Father of Schism
Mirrored Worlds
Xerdum / The Green Fountain
Nandnoor
Hammers of Quadai / Heresy
Ribble / Rainy Day
Nirris
Upheaval (another return to Ravnica) / Powerhouse
Enchala / Eclipse
Slaves of Nepherkhon / Rebels of Nepherkhon
The Legend Continues / Lost Chapters
Chignia
Yinma and Angla
War of the Giants
Skortor / Nobility of the Axe
Voyages of Vellin / Stop in Karadena
Athryma
Jivvid
Bennrhydion
Onnhara
Trinketworld of Ipodri
Nakuloosh / Rage of the Wiitigo
Somacreis
Ellmont
Gadagar
Plysut
Bazhoan / Martial Funeral
Kolzag / Endure Together
Tink
Quaarecta / Clockmakers
Wobbryn
Furo / Hellswarm
Ors-Paak
Eterna / Lone Hero
Kagaqeirrot
Inkh
Skolvang
Battlegrounds of Oza
Bhoraya / Urban Inferno
Sornon
Alkabah / Showdown in Abdad
Band of Thieves
Reunion of Stavado / Arms Crisis
Nabel / Desolate Waters
Gaata / Rags to Riches
Magic Roots
Wabara / New Era
Carch / Bloody September
Time Shift
Rhamtik
Nalta
Therra / Planar Takeover
Orphans of Eterna / Eternal Rule
Cruashk
Atsudan / Sacrament
Kozut / Secrets of the Vault
Delextari
Future Masters
Zeteb
Hazunda
Rampongtoch
Conspiracy: Revolution (A continuation of Conspiracy series)
Bazaars of Ashif
Sakana
Zilentum
Danghan / Shadow of Motorium
Planerush
Tales of Taysir
Guilds in the North
Saarieta
Dazhendra
Sussur
Planechase: Lost Trail
Givaad / Contest of Subterfuge
Secrets of Equilor
Silence on Theros
Hawa
Echoes of Alliroch / Return of Urandou
Yakulea
Achadire / Brazenpox
Phlea
Raythar
Nurbrak
Ngasama / Ngasama: Into the Dark
Nameless Realm
Kicadia
Poralis
Letters from Exrima
Hogobundt
Crisis on Innistrad
Hiyon
Illumination of Ixalan
Porrassar: the Crumbling Kingdom
Thousand Moons Over Nulcosh
Phyrexian Schemes
Ulgrotha / Homeland Defenses
Ravnica: Old Gods
Pharanga
Six Shoguns
Conspiracy Revealed
Shinama / Grim Premonition
Torrezon
Spires of Karu
Heist of Agyrem
Anbuz-Kunalak / Triumvirs
Ancients of Ikoria
Talim / Hivebloom / Contested Mines
Aurora Unraveled
Prophets of Halixut
Mercadia / Fungal Hordes
Ovetganna
Tul-Tazlan
New Alara
Ubteris
Mora
Battlebond: The Grand Finale
Isles of Arakanta / Caretaker of Mana
Amonkhet: Aftermath
Twiggaroo / Twiggaroo: Blood and Roses
Sigotzu: Lodestar of the Wise
Clavia: Land of Keys
The Greatest Race
Habram
Etrusa
Tainted Aether
Arrakia, Lawless
Alriaa
Thandar

Note: Any sets which take place on the same plane but that are not sequels to one another are considered entirely separate, and take place in alternate timelines. Any contradictions in timing, causality, or details of story, mechanics, or anything else, are just the results of Proctor Collette running the simulations differently, Sarkhan and/or Karn altering the timeline, Hathawikte suddenly remembering the details of the prophecy better, or the explanation of your choice.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Apellosine
Posts: 99
Joined: 3 years ago
Pronoun: Unlisted

Post by Apellosine » 2 years ago

Avoiding the Phyrexian Schemes did not bode well for Tezzeret. Though the rebellion may be quashed, the Phyrexians themselves fight each other for control of the plane. Or at least they would have, had there not been sightings of that stupid metal man, Karn, the so-called. Now they're united in finding him and placing him back on the Argent Throne he abandoned, the throne Tezzeret wanted for himself. Whatever Karn's agenda may be, it can't possibly align with his, and certainly not with Phyrexia's. So far he has kept the Planar Bridge hidden from Gitaxias's watchful eyes, but if all his plans fail, he still has that bargaining chip. An escape into another world; for him, and for Phyrexia.
Phyrexian Schemes mechanics
Show
Hide
Proliferate
Rebel Tribal
Succumb (Whenever a player succumbs, they get a poison counter, put the top card of their library into their graveyard, and put a -1/-1 counter on a creature they control.)
Industry (This spell costs 1 less to cast for each artifact it targets.)
Argent Throne mechanics
Show
Hide
Devour artifact
Investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Gird (To gird a creature, put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
Locus lands
Argent Throne
Show
Hide
Cat
Token Creature - Cat (S)
2/2

Tangle Stalker 2GG
Artifact Creature — Beast (C)
Devour Artifact 2 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with twice that many +1/+1 counters on it.)
"To consume is to survive."
—Glissa

3/3

Sectives' Contempt U
Instant (C)
As an additional cost to cast this spell, sacrifice an artifact.
Counter target artifact or creature spell.
"These Gitaxians are really into fault-finding." - Mihk Bacald, Neurok holdout

Blood Hound 1W
Creature - Dog (C)
When Blood Hound enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
The new breed of blood hounds on Phyrexia have a nose for cold metal and not the weak flesh of the rebellion.
2/1

Crucible Spellbomb 1
Artifact (C)
R, T, Sacrifice Crucible Spellbomb: Exile the top card of your library. You may play that card this turn.
When Crucible Spellbomb is put into a graveyard from the battlefield, you may pay R. If you do, draw a card.

Anvil-Tribe Recruiter 2R
Creature - Human Rebel Artificer (C)
First strike
When Anvil-Tribe Recruiter enters the battlefield, it girds another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
"The plan is kill as many rotters as you can, then go out in ashes so they can't have your corpse."
1/1

Supplicant of Geth 3B
Creature — Phyrexian Cleric(C)
Whenever an artifact card is put into a graveyard from the battlefield, target opponent loses 1 life and you gain 1 life.
Geth's power resonates throughout Ish Sah, and his disciples drink deeply from his dark power.
2/2

Majestic Seastrider 2UUU
Creature - Beast (C)
The remaining un-compleat fauna of the Quicksilver Sea grew to awe-inspiring size and strength.
3/8

Eyes of the Orthodoxy 3WW
Sorcery (C)
Create two 1/1 colorless Thopter artifact creature token with flying. Scry X, where X is the number of artifacts you control.
From her porcelain cathedral, Elesh Norn sees all New Phyrexia.

Quicksilver Locus
Land - Locus (C)
Quicksilver Locus enters the battlefield tapped.
Each Locus you control has "T: Add U."

Thane's Whisper 2BB
Sorcery (C)
Choose one -
• Exile target tapped nonartifact creature.
• Draw two cards. Thane's Whisper deals 2 damage to you.
"I once heard Sheoldred's voice, all too faintly. Now she speaks to me, in the depths of my mind. Anything to end that." - Lohik of Pewterleach
Uncommon 1 of 3:

Focus the Loci 2G
Sorcery (U)
Search your library for two Locus land cards and put them onto the battlefield, then shuffle.
"Finding spaces uncorrupted by the Phyrexian menace is becoming more and more difficult by the day." - Inscribed at a sunken post in the Mephidross

Mirran Captain 1RW
Creature - Human Rebel Soldier (U)
Whenever Mirran Captain attacks, gird another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
3/3

Decoy Drone 2ww
Artifact Creature - Bird Drone (U)
Flying
When Deco Drone attacks, tap or untap another target creature.
3/2

User avatar
void_nothing
Look On My Sash...
Posts: 14922
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 2 years ago

Avoiding the Phyrexian Schemes did not bode well for Tezzeret. Though the rebellion may be quashed, the Phyrexians themselves fight each other for control of the plane. Or at least they would have, had there not been sightings of that stupid metal man, Karn, the so-called. Now they're united in finding him and placing him back on the Argent Throne he abandoned, the throne Tezzeret wanted for himself. Whatever Karn's agenda may be, it can't possibly align with his, and certainly not with Phyrexia's. So far he has kept the Planar Bridge hidden from Gitaxias's watchful eyes, but if all his plans fail, he still has that bargaining chip. An escape into another world; for him, and for Phyrexia.
Phyrexian Schemes mechanics
Show
Hide
Proliferate
Rebel Tribal
Succumb (Whenever a player succumbs, they get a poison counter, put the top card of their library into their graveyard, and put a -1/-1 counter on a creature they control.)
Industry (This spell costs 1 less to cast for each artifact it targets.)
Argent Throne mechanics
Show
Hide
Devour artifact
Investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Gird (To gird a creature, put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
Locus lands
Argent Throne
Show
Hide
Cat
Token Creature - Cat (S)
2/2

Tangle Stalker 2GG
Artifact Creature — Beast (C)
Devour Artifact 2 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with twice that many +1/+1 counters on it.)
"To consume is to survive."
—Glissa

3/3

Sectives' Contempt U
Instant (C)
As an additional cost to cast this spell, sacrifice an artifact.
Counter target artifact or creature spell.
"These Gitaxians are really into fault-finding." - Mihk Bacald, Neurok holdout

Blood Hound 1W
Creature - Dog (C)
When Blood Hound enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
The new breed of blood hounds on Phyrexia have a nose for cold metal and not the weak flesh of the rebellion.
2/1

Crucible Spellbomb 1
Artifact (C)
R, T, Sacrifice Crucible Spellbomb: Exile the top card of your library. You may play that card this turn.
When Crucible Spellbomb is put into a graveyard from the battlefield, you may pay R. If you do, draw a card.

Anvil-Tribe Recruiter 2R
Creature - Human Rebel Artificer (C)
First strike
When Anvil-Tribe Recruiter enters the battlefield, it girds another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
"The plan is kill as many rotters as you can, then go out in ashes so they can't have your corpse."
1/1

Supplicant of Geth 3B
Creature — Phyrexian Cleric(C)
Whenever an artifact card is put into a graveyard from the battlefield, target opponent loses 1 life and you gain 1 life.
Geth's power resonates throughout Ish Sah, and his disciples drink deeply from his dark power.
2/2

Majestic Seastrider 2UUU
Creature - Beast (C)
The remaining un-compleat fauna of the Quicksilver Sea grew to awe-inspiring size and strength.
3/8

Eyes of the Orthodoxy 3WW
Sorcery (C)
Create two 1/1 colorless Thopter artifact creature token with flying. Scry X, where X is the number of artifacts you control.
From her porcelain cathedral, Elesh Norn sees all New Phyrexia.

Quicksilver Locus
Land - Locus (C)
Quicksilver Locus enters the battlefield tapped.
Each Locus you control has "T: Add U."

Thane's Whisper 2BB
Sorcery (C)
Choose one -
• Exile target tapped nonartifact creature.
• Draw two cards. Thane's Whisper deals 2 damage to you.
"I once heard Sheoldred's voice, all too faintly. Now she speaks to me, in the depths of my mind. Anything to end that." - Lohik of Pewterleach

Mirran Captain 1RW
Creature - Human Rebel Soldier (U)
Whenever Mirran Captain attacks, gird another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
3/3
Uncommon 2 of 3:

Deadshot Greatbow 3
Artifact - Equipment (U)
Equipped creature gets +1/+0 and has "T: Destroy target artifact creature or creature with flying."
Equip 3
"A savage weapon - its arrows maim and kill in ugly fashion - but a needed one." - Sadhien, Sylvok archer

Moriok Wargear 2
Tribal Artifact - Rebel Equipment (U)
Equipped creature gets +3/-1.
2: Equipped creature gains first strike or menace until end of turn. Activate only during your turn.
When equipped creature dies, if it's a Rebel, you may put it on top of its owner's library.
Equip {2/B}{2/B}{2/B}
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 2 years ago

Avoiding the Phyrexian Schemes did not bode well for Tezzeret. Though the rebellion may be quashed, the Phyrexians themselves fight each other for control of the plane. Or at least they would have, had there not been sightings of that stupid metal man, Karn, the so-called. Now they're united in finding him and placing him back on the Argent Throne he abandoned, the throne Tezzeret wanted for himself. Whatever Karn's agenda may be, it can't possibly align with his, and certainly not with Phyrexia's. So far he has kept the Planar Bridge hidden from Gitaxias's watchful eyes, but if all his plans fail, he still has that bargaining chip. An escape into another world; for him, and for Phyrexia.
Phyrexian Schemes mechanics
Show
Hide
Proliferate
Rebel Tribal
Succumb (Whenever a player succumbs, they get a poison counter, put the top card of their library into their graveyard, and put a -1/-1 counter on a creature they control.)
Industry (This spell costs 1 less to cast for each artifact it targets.)
Argent Throne mechanics
Show
Hide
Devour artifact
Investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Gird (To gird a creature, put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
Locus lands
Argent Throne
Show
Hide
Cat
Token Creature - Cat (S)
2/2

Tangle Stalker 2GG
Artifact Creature — Beast (C)
Devour Artifact 2 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with twice that many +1/+1 counters on it.)
"To consume is to survive."
—Glissa

3/3

Sectives' Contempt U
Instant (C)
As an additional cost to cast this spell, sacrifice an artifact.
Counter target artifact or creature spell.
"These Gitaxians are really into fault-finding." - Mihk Bacald, Neurok holdout

Blood Hound 1W
Creature - Dog (C)
When Blood Hound enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
The new breed of blood hounds on Phyrexia have a nose for cold metal and not the weak flesh of the rebellion.
2/1

Crucible Spellbomb 1
Artifact (C)
R, T, Sacrifice Crucible Spellbomb: Exile the top card of your library. You may play that card this turn.
When Crucible Spellbomb is put into a graveyard from the battlefield, you may pay R. If you do, draw a card.

Anvil-Tribe Recruiter 2R
Creature - Human Rebel Artificer (C)
First strike
When Anvil-Tribe Recruiter enters the battlefield, it girds another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
"The plan is kill as many rotters as you can, then go out in ashes so they can't have your corpse."
1/1

Supplicant of Geth 3B
Creature — Phyrexian Cleric(C)
Whenever an artifact card is put into a graveyard from the battlefield, target opponent loses 1 life and you gain 1 life.
Geth's power resonates throughout Ish Sah, and his disciples drink deeply from his dark power.
2/2

Majestic Seastrider 2UUU
Creature - Beast (C)
The remaining un-compleat fauna of the Quicksilver Sea grew to awe-inspiring size and strength.
3/8

Eyes of the Orthodoxy 3WW
Sorcery (C)
Create two 1/1 colorless Thopter artifact creature token with flying. Scry X, where X is the number of artifacts you control.
From her porcelain cathedral, Elesh Norn sees all New Phyrexia.

Quicksilver Locus
Land - Locus (C)
Quicksilver Locus enters the battlefield tapped.
Each Locus you control has "T: Add U."

Thane's Whisper 2BB
Sorcery (C)
Choose one -
• Exile target tapped nonartifact creature.
• Draw two cards. Thane's Whisper deals 2 damage to you.
"I once heard Sheoldred's voice, all too faintly. Now she speaks to me, in the depths of my mind. Anything to end that." - Lohik of Pewterleach

Mirran Captain 1RW
Creature - Human Rebel Soldier (U)
Whenever Mirran Captain attacks, gird another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
3/3

Deadshot Greatbow 3
Artifact - Equipment (U)
Equipped creature gets +1/+0 and has "T: Destroy target artifact creature or creature with flying."
Equip 3
"A savage weapon - its arrows maim and kill in ugly fashion - but a needed one." - Sadhien, Sylvok archer
Uncommon 3 of 3:

Inner-Sphere Scavenger 1BB
Artifact Creature — Crocodile (U)
Menace
Devour Artifact 1 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with that many +1/+1 counters on it.)
Whenever Inner-Sphere Scavenger enters the battlefield, you may put target artifact card in your graveyard with mana value X or less on top of your library, where X is Inner-Sphere Scavenger's power.
1/1

Farseer of Temple Might 1GU
Creature — Human Wizard (U)
When Farseer of Temple Might enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, you may put a land card from your hand onto the battlefield.
"Kaladesh, Alara, Itriel. The serum reveals further worlds to bring into the fold."
1/3

Myr Amalgam 3
Artifact Creature — Myr (U)
When Myr Amalgam dies, create X 1/1 colorless Myr creature tokens, where X is its power.
"Did we make it? Nevermind, send it to the frontlines."
—Jor Kadeen, the prevailer

3/3

User avatar
void_nothing
Look On My Sash...
Posts: 14922
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 2 years ago

Avoiding the Phyrexian Schemes did not bode well for Tezzeret. Though the rebellion may be quashed, the Phyrexians themselves fight each other for control of the plane. Or at least they would have, had there not been sightings of that stupid metal man, Karn, the so-called. Now they're united in finding him and placing him back on the Argent Throne he abandoned, the throne Tezzeret wanted for himself. Whatever Karn's agenda may be, it can't possibly align with his, and certainly not with Phyrexia's. So far he has kept the Planar Bridge hidden from Gitaxias's watchful eyes, but if all his plans fail, he still has that bargaining chip. An escape into another world; for him, and for Phyrexia.
Phyrexian Schemes mechanics
Show
Hide
Proliferate
Rebel Tribal
Succumb (Whenever a player succumbs, they get a poison counter, put the top card of their library into their graveyard, and put a -1/-1 counter on a creature they control.)
Industry (This spell costs 1 less to cast for each artifact it targets.)
Argent Throne mechanics
Show
Hide
Devour artifact
Investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Gird (To gird a creature, put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
Locus lands
Argent Throne
Show
Hide
Cat
Token Creature - Cat (S)
2/2

Tangle Stalker 2GG
Artifact Creature — Beast (C)
Devour Artifact 2 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with twice that many +1/+1 counters on it.)
"To consume is to survive."
—Glissa

3/3

Sectives' Contempt U
Instant (C)
As an additional cost to cast this spell, sacrifice an artifact.
Counter target artifact or creature spell.
"These Gitaxians are really into fault-finding." - Mihk Bacald, Neurok holdout

Blood Hound 1W
Creature - Dog (C)
When Blood Hound enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
The new breed of blood hounds on Phyrexia have a nose for cold metal and not the weak flesh of the rebellion.
2/1

Crucible Spellbomb 1
Artifact (C)
R, T, Sacrifice Crucible Spellbomb: Exile the top card of your library. You may play that card this turn.
When Crucible Spellbomb is put into a graveyard from the battlefield, you may pay R. If you do, draw a card.

Anvil-Tribe Recruiter 2R
Creature - Human Rebel Artificer (C)
First strike
When Anvil-Tribe Recruiter enters the battlefield, it girds another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
"The plan is kill as many rotters as you can, then go out in ashes so they can't have your corpse."
1/1

Supplicant of Geth 3B
Creature — Phyrexian Cleric(C)
Whenever an artifact card is put into a graveyard from the battlefield, target opponent loses 1 life and you gain 1 life.
Geth's power resonates throughout Ish Sah, and his disciples drink deeply from his dark power.
2/2

Majestic Seastrider 2UUU
Creature - Beast (C)
The remaining un-compleat fauna of the Quicksilver Sea grew to awe-inspiring size and strength.
3/8

Eyes of the Orthodoxy 3WW
Sorcery (C)
Create two 1/1 colorless Thopter artifact creature token with flying. Scry X, where X is the number of artifacts you control.
From her porcelain cathedral, Elesh Norn sees all New Phyrexia.

Quicksilver Locus
Land - Locus (C)
Quicksilver Locus enters the battlefield tapped.
Each Locus you control has "T: Add U."

Thane's Whisper 2BB
Sorcery (C)
Choose one -
• Exile target tapped nonartifact creature.
• Draw two cards. Thane's Whisper deals 2 damage to you.
"I once heard Sheoldred's voice, all too faintly. Now she speaks to me, in the depths of my mind. Anything to end that." - Lohik of Pewterleach

Mirran Captain 1RW
Creature - Human Rebel Soldier (U)
Whenever Mirran Captain attacks, gird another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
3/3

Deadshot Greatbow 3
Artifact - Equipment (U)
Equipped creature gets +1/+0 and has "T: Destroy target artifact creature or creature with flying."
Equip 3
"A savage weapon - its arrows maim and kill in ugly fashion - but a needed one." - Sadhien, Sylvok archer

Farseer of Temple Might 1GU
Creature — Human Wizard (U)
When Farseer of Temple Might enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, you may put a land card from your hand onto the battlefield.
"Kaladesh, Alara, Itriel. The serum reveals further worlds to bring into the fold."
1/3
Rare 1 of 1:

Psomeus, Ambitious Researcher UU
Legendary Creature - Phyrexian Vedalken (R)
Ward 2
If you would proliferate or investigate, instead do both, then look at the top card of each opponent's library.
"Within and beyond the Great Work is its founding idea: Ultimate knowledge."
2/2

Karn's Titan Engine 4
Legendary Artifact - Equipment (M)
Equipped creature has trample and ward 4 and must be blocked by exactly one creature if able.
Whenever equipped creature attacks, triple its power and toughness until end of turn.
Equip 7
Urza's most devastating design, remade.
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Raptorchan
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Posts: 760
Joined: 4 years ago
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Post by Raptorchan » 2 years ago

Avoiding the Phyrexian Schemes did not bode well for Tezzeret. Though the rebellion may be quashed, the Phyrexians themselves fight each other for control of the plane. Or at least they would have, had there not been sightings of that stupid metal man, Karn, the so-called. Now they're united in finding him and placing him back on the Argent Throne he abandoned, the throne Tezzeret wanted for himself. Whatever Karn's agenda may be, it can't possibly align with his, and certainly not with Phyrexia's. So far he has kept the Planar Bridge hidden from Gitaxias's watchful eyes, but if all his plans fail, he still has that bargaining chip. An escape into another world; for him, and for Phyrexia.
Phyrexian Schemes mechanics
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Proliferate
Rebel Tribal
Succumb (Whenever a player succumbs, they get a poison counter, put the top card of their library into their graveyard, and put a -1/-1 counter on a creature they control.)
Industry (This spell costs 1 less to cast for each artifact it targets.)
Argent Throne mechanics
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Devour artifact
Investigate (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Gird (To gird a creature, put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
Locus lands
Argent Throne
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Cat
Token Creature - Cat (S)
2/2

Tangle Stalker 2GG
Artifact Creature — Beast (C)
Devour Artifact 2 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with twice that many +1/+1 counters on it.)
"To consume is to survive."
—Glissa

3/3

Sectives' Contempt U
Instant (C)
As an additional cost to cast this spell, sacrifice an artifact.
Counter target artifact or creature spell.
"These Gitaxians are really into fault-finding." - Mihk Bacald, Neurok holdout

Blood Hound 1W
Creature - Dog (C)
When Blood Hound enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
The new breed of blood hounds on Phyrexia have a nose for cold metal and not the weak flesh of the rebellion.
2/1

Crucible Spellbomb 1
Artifact (C)
R, T, Sacrifice Crucible Spellbomb: Exile the top card of your library. You may play that card this turn.
When Crucible Spellbomb is put into a graveyard from the battlefield, you may pay R. If you do, draw a card.

Anvil-Tribe Recruiter 2R
Creature - Human Rebel Artificer (C)
First strike
When Anvil-Tribe Recruiter enters the battlefield, it girds another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
"The plan is kill as many rotters as you can, then go out in ashes so they can't have your corpse."
1/1

Supplicant of Geth 3B
Creature — Phyrexian Cleric(C)
Whenever an artifact card is put into a graveyard from the battlefield, target opponent loses 1 life and you gain 1 life.
Geth's power resonates throughout Ish Sah, and his disciples drink deeply from his dark power.
2/2

Majestic Seastrider 2UUU
Creature - Beast (C)
The remaining un-compleat fauna of the Quicksilver Sea grew to awe-inspiring size and strength.
3/8

Eyes of the Orthodoxy 3WW
Sorcery (C)
Create two 1/1 colorless Thopter artifact creature token with flying. Scry X, where X is the number of artifacts you control.
From her porcelain cathedral, Elesh Norn sees all New Phyrexia.

Quicksilver Locus
Land - Locus (C)
Quicksilver Locus enters the battlefield tapped.
Each Locus you control has "T: Add U."

Thane's Whisper 2BB
Sorcery (C)
Choose one -
• Exile target tapped nonartifact creature.
• Draw two cards. Thane's Whisper deals 2 damage to you.
"I once heard Sheoldred's voice, all too faintly. Now she speaks to me, in the depths of my mind. Anything to end that." - Lohik of Pewterleach

Mirran Captain 1RW
Creature - Human Rebel Soldier (U)
Whenever Mirran Captain attacks, gird another target creature you control. (Put a +1/+1 counter on that creature and it becomes a Rebel in addition to its other types. You may attach an Equipment you control with equal or lesser mana value than that creature to it.)
3/3

Deadshot Greatbow 3
Artifact - Equipment (U)
Equipped creature gets +1/+0 and has "T: Destroy target artifact creature or creature with flying."
Equip 3
"A savage weapon - its arrows maim and kill in ugly fashion - but a needed one." - Sadhien, Sylvok archer

Farseer of Temple Might 1GU
Creature — Human Wizard (U)
When Farseer of Temple Might enters the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, you may put a land card from your hand onto the battlefield.
"Kaladesh, Alara, Itriel. The serum reveals further worlds to bring into the fold."
1/3

Karn's Titan Engine 4
Legendary Artifact - Equipment (M)
Equipped creature has trample and ward 4 and must be blocked by exactly one creature if able.
Whenever equipped creature attacks, triple its power and toughness until end of turn.
Equip 7
Urza's most devastating design, remade.
Next

The Eternal Truth also known as Avesta divided the world of Teruva by two parts, and every sapient being here can belong to only one of them. However, adepts of evil and good, also known as drujvants and ashavans, despite first ones operating by cold logic and second ones mostly relying on hopes and prayers, can take vows that grant them powers beyond any imagination but also bring restrictions, so breaking the oath can easily result in death or something even worse if you aren't careful enough. The war is endless, but even the worst of kings of evil side of the world fear the so-called "Miracle" that lies beyond any logic and laws of physics or magic - something that can bring the other side to victory if they realize how to achieve it.

Will and Rowan suddenly decided to go on a Vacation on Innistrad, surely not the best plane to live on, but certainly in a best time to be here - Emrakul menace just passed and all Innistrad factions dropped their guard a bit which leaded to more friendly relationships and more interaction between them - at least temporarily. Let's explore the old known but a bit refreshed world with Humans, Spirits, Zombies, Vampires and Werevolves - along with those two young scholars!

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void_nothing
Look On My Sash...
Posts: 14922
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 2 years ago

Will and Rowan suddenly decided to go on a Vacation on Innistrad, surely not the best plane to live on, but certainly in a best time to be here - Emrakul menace just passed and all Innistrad factions dropped their guard a bit which leaded to more friendly relationships and more interaction between them - at least temporarily. Let's explore the old known but a bit refreshed world with Humans, Spirits, Zombies, Vampires and Werevolves - along with those two young scholars!
Vacation on Innistrad mechanics
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Vacation on Innistrad
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Token 1 of 1:

Elemental
Token Creature - Elemental (S)
Ward 2
3/2

Demon
Token Creature - Demon (S)
Flying
5/5
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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 2 years ago

Will and Rowan suddenly decided to go on a Vacation on Innistrad, surely not the best plane to live on, but certainly in a best time to be here - Emrakul menace just passed and all Innistrad factions dropped their guard a bit which leaded to more friendly relationships and more interaction between them - at least temporarily. Let's explore the old known but a bit refreshed world with Humans, Spirits, Zombies, Vampires and Werevolves - along with those two young scholars!
Vacation on Innistrad mechanics
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Vacation on Innistrad
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Demon
Token Creature - Demon (S)
Flying
5/5
Common 1 of 9 (DFC at the end)

Hollowhenge Lurker 2G
Creature — Spirit (C)
Reach
Steadfast — At the beginning of your end step, if Hollowhenge Lurker didn't attack this turn, you may pay G. If you do, put a +1/+1 counter on it.
Rebuilding the ruins of Avabruck proved to be far more difficult than expected.
2/2

Witch's Spite 1BB
Sorcery (C)
Target player discards two cards. Curse that player. (Create a black Aura Curse enchantment token with enchant player and "At the beginning of enchanted player's upkeep, they lose 1 life.")
With Avacyn gone, the church's power has waned, while the dark forces of Innistrad have not faltered.

Grapple with the Past 1G
Instant (C)
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
"Bruna, Gisela, even Liesa... How I miss you so."

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void_nothing
Look On My Sash...
Posts: 14922
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 2 years ago

Will and Rowan suddenly decided to go on a Vacation on Innistrad, surely not the best plane to live on, but certainly in a best time to be here - Emrakul menace just passed and all Innistrad factions dropped their guard a bit which leaded to more friendly relationships and more interaction between them - at least temporarily. Let's explore the old known but a bit refreshed world with Humans, Spirits, Zombies, Vampires and Werevolves - along with those two young scholars!
Vacation on Innistrad mechanics
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Steadfast - At the beginning of your end step, if this creature didn't attack this turn...
Vacation on Innistrad
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Demon
Token Creature - Demon (S)
Flying
5/5

Hollowhenge Lurker 2G
Creature — Spirit (C)
Reach
Steadfast — At the beginning of your end step, if Hollowhenge Lurker didn't attack this turn, you may pay G. If you do, put a +1/+1 counter on it.
Rebuilding the ruins of Avabruck proved to be far more difficult than expected.
2/2
Common 2 of 9 (DFC at the end):

Ill-Omened Drought 4R
Sorcery (C)
Destroy target land. Curse its controller with Curse of Suspicion. That token is red and has "Whenever enchanted player is attacked, target attacking creature gets +1/+0 until end of turn." (To curse a player, create an Aura Curse enchantment token with enchant player attached to them.)
In Kessig such bad luck in farming is held to be contagious.

Sigardan Entrancer W
Creature - Human Bard (C)
When Sigardan Entrancer enters the battlefield, tap up to one target creature and you gain 1 life.
The simple beauty of angelic hymns is kept alive by a few.
1/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Raptorchan
Beautiful Liar
Posts: 760
Joined: 4 years ago
Pronoun: Unlisted
Location: Red Jungle, Babwe

Post by Raptorchan » 2 years ago

Will and Rowan suddenly decided to go on a Vacation on Innistrad, surely not the best plane to live on, but certainly in a best time to be here - Emrakul menace just passed and all Innistrad factions dropped their guard a bit which leaded to more friendly relationships and more interaction between them - at least temporarily. Let's explore the old known but a bit refreshed world with Humans, Spirits, Zombies, Vampires and Werevolves - along with those two young scholars!
Vacation on Innistrad mechanics
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Steadfast - At the beginning of your end step, if this creature didn't attack this turn...
Curse tokens
Vacation on Innistrad
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Demon
Token Creature - Demon (S)
Flying
5/5

Hollowhenge Lurker 2G
Creature — Spirit (C)
Reach
Steadfast — At the beginning of your end step, if Hollowhenge Lurker didn't attack this turn, you may pay G. If you do, put a +1/+1 counter on it.
Rebuilding the ruins of Avabruck proved to be far more difficult than expected.
2/2

Ill-Omened Drought 4R
Sorcery (C)
Destroy target land. Curse its controller with Curse of Suspicion. That token is red and has "Whenever enchanted player is attacked, target attacking creature gets +1/+0 until end of turn." (To curse a player, create an Aura Curse enchantment token with enchant player attached to them.)
In Kessig such bad luck in farming is held to be contagious.
Common 3 of 9 and DFC

Lost in Mirrors 1u
Instant (C)
Tap up to two target creatures. Creatures tapped this way that are controlled by cursed player don't untap during their controller's next untap step.

Cursemute w
Instant (C)
Destroy target enchantment. If that enchantment is a Curse, you gain 2 life.
"What done is done, what gone is gone."
- Sigardian prayer

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Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 2 years ago

Will and Rowan suddenly decided to go on a Vacation on Innistrad, surely not the best plane to live on, but certainly in a best time to be here - Emrakul menace just passed and all Innistrad factions dropped their guard a bit which leaded to more friendly relationships and more interaction between them - at least temporarily. Let's explore the old known but a bit refreshed world with Humans, Spirits, Zombies, Vampires and Werevolves - along with those two young scholars!
Vacation on Innistrad mechanics
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Hide
Steadfast - At the beginning of your end step, if this creature didn't attack this turn...
Curse tokens
Vacation on Innistrad
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Hide

Demon
Token Creature - Demon (S)
Flying
5/5

Hollowhenge Lurker 2G
Creature — Spirit (C)
Reach
Steadfast — At the beginning of your end step, if Hollowhenge Lurker didn't attack this turn, you may pay G. If you do, put a +1/+1 counter on it.
Rebuilding the ruins of Avabruck proved to be far more difficult than expected.
2/2

Ill-Omened Drought 4R
Sorcery (C)
Destroy target land. Curse its controller with Curse of Suspicion. That token is red and has "Whenever enchanted player is attacked, target attacking creature gets +1/+0 until end of turn." (To curse a player, create an Aura Curse enchantment token with enchant player attached to them.)
In Kessig such bad luck in farming is held to be contagious.

Lost in Mirrors 1u
Instant (C)
Tap up to two target creatures. Creatures tapped this way that are controlled by cursed player don't untap during their controller's next untap step.
Common 4 of 9 and DFC

Kessig Contender 3GG
Creature — Werewolf (C)
Trample
When Kessig Contender enters the battlefield, it fights another target creature you control. (Each deals damage to the other equal to its power.)
There can only be one alpha.
6/4

Stitched Sentry 3W
Creature — Zombie (C)
Defender
Stitched Sentry can block an additional creature each combat.
Some skaberen spend their life creating stitched monstrosities. Tuvel's skaab are far more human.
3/4

Stromkirk Arcanist 1U
Creature — Vampire Wizard (C)
T: Draw a card, then discard a card.
There are still those who seek to bring about a second eldritch moon.
1/1

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void_nothing
Look On My Sash...
Posts: 14922
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 2 years ago

Will and Rowan suddenly decided to go on a Vacation on Innistrad, surely not the best plane to live on, but certainly in a best time to be here - Emrakul menace just passed and all Innistrad factions dropped their guard a bit which leaded to more friendly relationships and more interaction between them - at least temporarily. Let's explore the old known but a bit refreshed world with Humans, Spirits, Zombies, Vampires and Werevolves - along with those two young scholars!
Vacation on Innistrad mechanics
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Hide
Steadfast - At the beginning of your end step, if this creature didn't attack this turn...
Curse tokens
Vacation on Innistrad
Show
Hide

Demon
Token Creature - Demon (S)
Flying
5/5

Hollowhenge Lurker 2G
Creature — Spirit (C)
Reach
Steadfast — At the beginning of your end step, if Hollowhenge Lurker didn't attack this turn, you may pay G. If you do, put a +1/+1 counter on it.
Rebuilding the ruins of Avabruck proved to be far more difficult than expected.
2/2

Ill-Omened Drought 4R
Sorcery (C)
Destroy target land. Curse its controller with Curse of Suspicion. That token is red and has "Whenever enchanted player is attacked, target attacking creature gets +1/+0 until end of turn." (To curse a player, create an Aura Curse enchantment token with enchant player attached to them.)
In Kessig such bad luck in farming is held to be contagious.

Lost in Mirrors 1u
Instant (C)
Tap up to two target creatures. Creatures tapped this way that are controlled by cursed player don't untap during their controller's next untap step.

Stitched Sentry 3W
Creature — Zombie (C)
Defender
Stitched Sentry can block an additional creature each combat.
Some skaberen spend their life creating stitched monstrosities. Tuvel's skaab are far more human.
3/4
Common 5 of 9 (DFC at the end):

Vampiric Rimecaller 2U
Creature - Vampire Wizard (C)
When Vampiric Rimecaller enters the battlefield, creatures target player controls get -1/-0 until end of turn.
1U: Until end of turn, Vampiric Rimecaller has base power and toughness 0/5.
"The vampires of Nephalia have made me think mist magic would be a good thing to study." - Will Kenrith
3/2

Feral Wolfir G
Creature - Wolf Warrior (C)
When Feral Wolfir enters the battlefield, it fights another target creature you control. If it doesn't fight a creature this way, tap it and it doesn't untap during your next untap step.
The Burninghowl is the name werewolves and wolfir give to the insatiable need for battle a small number of the latter are subject to.
2/3
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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void_nothing
Look On My Sash...
Posts: 14922
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Post by void_nothing » 2 years ago

Vacation on Innistrad is the 345th set.
all the sets so far
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Sets are given in the order in which they appeared, unless they're the second or third set in a block.

Arnath
Dreamvale
Primeriad
Ahrox / Riot World
Raoim
Azshanir
Rachweir
Innistrad Returned (an alternate return to Innistrad)
Haibar
Scydeon
Rammburg / Emergence
Tornaly / Tornaly at War
Return to Dominaria
Windspawn / Rooted Revenge
Airanimod
Lornadruina / Cataclysm
Solfluss
Paranis
Krunt
The Wayward Spark
Dintrel
Scilur
Arabian Paradise
Reisia
Kovzee
Innistrad: Civil War (an alternate return to Innistrad)
Guldium
Niobe
Tahrax, World of Prisms
Ekhovha
Clegohn: Collapse / Uprising / Parallax
Anapathinis
Korundum
Homecoming (a return to Homelands)
Sagrida
Journeys into the Underdark (the Magic / Forgotten Realms crossover)
Return of the Magi
Karanthion
Elor: Discoveries
Darahro
Zonh: Under Siege / Cloudburst
Kebast / Mirage of Alaron
Tuyera / Stars Beyond
Doramia
Factions of Ailon
Outerworld
Hedha
Ignixust
Quon / Looming Light / Crumble
Dhuniimok / Resurrection
Kalagh / Chorus of Roars / Supreme Predators
Gombai
Fenasera
Layvroth
Del-Sula
Spline
Brozinc
Fargreen
Braehann
Staktis
Zenith
Brux
Sparganion / Empyrical Quest
Thelb
Rimewrind and Cabalar
Malphene
Lustra / Slaves of Eldra
Henarial
Ul-Khadash / Nergalli War / Deluge
Glem Arkadia / Annihilation
Samhayn / Heirs of Maclyr
Equilor
M50 Core Set
Avinekk
The Non Mainstream (Special Set)
Eragh
Hawthri
Eonas / Coalition / Faceless
Unsound / Unleashed (the fourth and fifth "Un-" expansions)
Shotoki
Ochagon
Elohara
Siel
Zern'Thir / Radiant Eye
Fiora (the setting for the Conspiracy expansion)
Confluence
Fespinia
Vantrika
Shores of Eternities
Remnants of Regalia
Naroc
Excotar
Warajoroo
Settlers of Trigodora
Inaquehat
Invasion of Kamigawa / Kamigawa Steadfast (a return to Kamigawa)
Bysteole
Grauchenstein / Diamant Immanence
Mahaqua
The Luck of Jylede
The Relic
Velvechia / Infinite Toybox
Homelands alternate
Procella
Taulach
Hive of Caderith
Pendleton
Belantara
Iacta
Dexmaal
Zastrovoya
Timetwist
Helix
Zumm / Kindleblaze
Nerenia
Prism of Kuapai / Masters of the Spectrum
Vydris
Maltheon
Killers of Vahiel / Renovation
Konjin / Attack of Kaiju / Hihiirokane
Rochos / Grand Theory
Sadco / Frozen Soul
Nghorr: Amphitheater of Death
Stavado / Golden God
Magar
Enalp
Dawn on Vandos / Jungle Noon / Midnight Sky
Armies of Umanxi/ Meltdown
Pomylia
Temporal Rift
Shekhei / Endless Mutations
Lillibo / The Distortion
Tehkma
Toradeth / Father of Schism
Mirrored Worlds
Xerdum / The Green Fountain
Nandnoor
Hammers of Quadai / Heresy
Ribble / Rainy Day
Nirris
Upheaval (another return to Ravnica) / Powerhouse
Enchala / Eclipse
Slaves of Nepherkhon / Rebels of Nepherkhon
The Legend Continues / Lost Chapters
Chignia
Yinma and Angla
War of the Giants
Skortor / Nobility of the Axe
Voyages of Vellin / Stop in Karadena
Athryma
Jivvid
Bennrhydion
Onnhara
Trinketworld of Ipodri
Nakuloosh / Rage of the Wiitigo
Somacreis
Ellmont
Gadagar
Plysut
Bazhoan / Martial Funeral
Kolzag / Endure Together
Tink
Quaarecta / Clockmakers
Wobbryn
Furo / Hellswarm
Ors-Paak
Eterna / Lone Hero
Kagaqeirrot
Inkh
Skolvang
Battlegrounds of Oza
Bhoraya / Urban Inferno
Sornon
Alkabah / Showdown in Abdad
Band of Thieves
Reunion of Stavado / Arms Crisis
Nabel / Desolate Waters
Gaata / Rags to Riches
Magic Roots
Wabara / New Era
Carch / Bloody September
Time Shift
Rhamtik
Nalta
Therra / Planar Takeover
Orphans of Eterna / Eternal Rule
Cruashk
Atsudan / Sacrament
Kozut / Secrets of the Vault
Delextari
Future Masters
Zeteb
Hazunda
Rampongtoch
Conspiracy: Revolution (A continuation of Conspiracy series)
Bazaars of Ashif
Sakana
Zilentum
Danghan / Shadow of Motorium
Planerush
Tales of Taysir
Guilds in the North
Saarieta
Dazhendra
Sussur
Planechase: Lost Trail
Givaad / Contest of Subterfuge
Secrets of Equilor
Silence on Theros
Hawa
Echoes of Alliroch / Return of Urandou
Yakulea
Achadire / Brazenpox
Phlea
Raythar
Nurbrak
Ngasama / Ngasama: Into the Dark
Nameless Realm
Kicadia
Poralis
Letters from Exrima
Hogobundt
Crisis on Innistrad
Hiyon
Illumination of Ixalan
Porrassar: the Crumbling Kingdom
Thousand Moons Over Nulcosh
Phyrexian Schemes / Argent Throne
Ulgrotha / Homeland Defenses
Ravnica: Old Gods
Pharanga
Six Shoguns
Conspiracy Revealed
Shinama / Grim Premonition
Torrezon
Spires of Karu
Heist of Agyrem
Anbuz-Kunalak / Triumvirs
Ancients of Ikoria
Talim / Hivebloom / Contested Mines
Aurora Unraveled
Prophets of Halixut
Mercadia / Fungal Hordes
Ovetganna
Tul-Tazlan
New Alara
Ubteris
Mora
Battlebond: The Grand Finale
Isles of Arakanta / Caretaker of Mana
Amonkhet: Aftermath
Twiggaroo / Twiggaroo: Blood and Roses
Sigotzu: Lodestar of the Wise
Clavia: Land of Keys
The Greatest Race
Habram
Etrusa
Tainted Aether
Arrakia, Lawless
Alriaa
Thandar

Note: Any sets which take place on the same plane but that are not sequels to one another are considered entirely separate, and take place in alternate timelines. Any contradictions in timing, causality, or details of story, mechanics, or anything else, are just the results of Proctor Collette running the simulations differently, Sarkhan and/or Karn altering the timeline, Hathawikte suddenly remembering the details of the prophecy better, or the explanation of your choice.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Raptorchan
Beautiful Liar
Posts: 760
Joined: 4 years ago
Pronoun: Unlisted
Location: Red Jungle, Babwe

Post by Raptorchan » 2 years ago

Will and Rowan suddenly decided to go on a Vacation on Innistrad, surely not the best plane to live on, but certainly in a best time to be here - Emrakul menace just passed and all Innistrad factions dropped their guard a bit which leaded to more friendly relationships and more interaction between them - at least temporarily. Let's explore the old known but a bit refreshed world with Humans, Spirits, Zombies, Vampires and Werevolves - along with those two young scholars!
Vacation on Innistrad mechanics
Show
Hide
Steadfast - At the beginning of your end step, if this creature didn't attack this turn...
Curse tokens
Vacation on Innistrad
Show
Hide

Demon
Token Creature - Demon (S)
Flying
5/5

Hollowhenge Lurker 2G
Creature — Spirit (C)
Reach
Steadfast — At the beginning of your end step, if Hollowhenge Lurker didn't attack this turn, you may pay G. If you do, put a +1/+1 counter on it.
Rebuilding the ruins of Avabruck proved to be far more difficult than expected.
2/2

Ill-Omened Drought 4R
Sorcery (C)
Destroy target land. Curse its controller with Curse of Suspicion. That token is red and has "Whenever enchanted player is attacked, target attacking creature gets +1/+0 until end of turn." (To curse a player, create an Aura Curse enchantment token with enchant player attached to them.)
In Kessig such bad luck in farming is held to be contagious.

Lost in Mirrors 1u
Instant (C)
Tap up to two target creatures. Creatures tapped this way that are controlled by cursed player don't untap during their controller's next untap step.

Stitched Sentry 3W
Creature — Zombie (C)
Defender
Stitched Sentry can block an additional creature each combat.
Some skaberen spend their life creating stitched monstrosities. Tuvel's skaab are far more human.
3/4

Vampiric Rimecaller 2U
Creature - Vampire Wizard (C)
When Vampiric Rimecaller enters the battlefield, creatures target player controls get -1/-0 until end of turn.
1U: Until end of turn, Vampiric Rimecaller has base power and toughness 0/5.
"The vampires of Nephalia have made me think mist magic would be a good thing to study." - Will Kenrith
3/2
Common 6 of 9 (+DFC)

Fall of the House 3r
Instant (C)
Destroy target artifact or land. Fall of the House deals 2 damage to its controller if that player is cursed.
"...And the deep and dank tarn closed sullenly and silently over the fragments of the House of..."

Stensia Milestone 3
Artifact (C)
t: add c.
3, t: add ubr.
Come if you are thirsty enough to make a move, bold enough to finish it and cunning enough to leave no trace.

slimytrout
Posts: 1861
Joined: 4 years ago
Pronoun: Unlisted

Post by slimytrout » 2 years ago

Will and Rowan suddenly decided to go on a Vacation on Innistrad, surely not the best plane to live on, but certainly in a best time to be here - Emrakul menace just passed and all Innistrad factions dropped their guard a bit which leaded to more friendly relationships and more interaction between them - at least temporarily. Let's explore the old known but a bit refreshed world with Humans, Spirits, Zombies, Vampires and Werevolves - along with those two young scholars!
Vacation on Innistrad mechanics
Show
Hide
Steadfast - At the beginning of your end step, if this creature didn't attack this turn...
Curse tokens
Vacation on Innistrad
Show
Hide

Demon
Token Creature - Demon (S)
Flying
5/5

Hollowhenge Lurker 2G
Creature — Spirit (C)
Reach
Steadfast — At the beginning of your end step, if Hollowhenge Lurker didn't attack this turn, you may pay G. If you do, put a +1/+1 counter on it.
Rebuilding the ruins of Avabruck proved to be far more difficult than expected.
2/2

Ill-Omened Drought 4R
Sorcery (C)
Destroy target land. Curse its controller with Curse of Suspicion. That token is red and has "Whenever enchanted player is attacked, target attacking creature gets +1/+0 until end of turn." (To curse a player, create an Aura Curse enchantment token with enchant player attached to them.)
In Kessig such bad luck in farming is held to be contagious.

Lost in Mirrors 1u
Instant (C)
Tap up to two target creatures. Creatures tapped this way that are controlled by cursed player don't untap during their controller's next untap step.

Stitched Sentry 3W
Creature — Zombie (C)
Defender
Stitched Sentry can block an additional creature each combat.
Some skaberen spend their life creating stitched monstrosities. Tuvel's skaab are far more human.
3/4

Vampiric Rimecaller 2U
Creature - Vampire Wizard (C)
When Vampiric Rimecaller enters the battlefield, creatures target player controls get -1/-0 until end of turn.
1U: Until end of turn, Vampiric Rimecaller has base power and toughness 0/5.
"The vampires of Nephalia have made me think mist magic would be a good thing to study." - Will Kenrith
3/2

Stensia Milestone 3
Artifact (C)
t: add c.
3, t: add ubr.
Come if you are thirsty enough to make a move, bold enough to finish it and cunning enough to leave no trace.
Common 7 of 9 (+DFC)

Sparkhide Wolf 2R
Creature - Wolf (C)
Haste
Whenever Sparkhide Wolf attacks, it deals 1 damage to each opponent.
"I wish I had a coat like that."
-Rowan Kenrith

2/3

Spirit of Peace 2W
Creature - Spirit (C)
Flying
When Spirit of Peace dies, if no creature attacked this turn, draw a card.
It gave up the rest of the grave to seek a greater peace.
2/2

User avatar
void_nothing
Look On My Sash...
Posts: 14922
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 2 years ago

Will and Rowan suddenly decided to go on a Vacation on Innistrad, surely not the best plane to live on, but certainly in a best time to be here - Emrakul menace just passed and all Innistrad factions dropped their guard a bit which leaded to more friendly relationships and more interaction between them - at least temporarily. Let's explore the old known but a bit refreshed world with Humans, Spirits, Zombies, Vampires and Werevolves - along with those two young scholars!
Vacation on Innistrad mechanics
Show
Hide
Steadfast - At the beginning of your end step, if this creature didn't attack this turn...
Curse tokens
Vacation on Innistrad
Show
Hide

Demon
Token Creature - Demon (S)
Flying
5/5

Hollowhenge Lurker 2G
Creature — Spirit (C)
Reach
Steadfast — At the beginning of your end step, if Hollowhenge Lurker didn't attack this turn, you may pay G. If you do, put a +1/+1 counter on it.
Rebuilding the ruins of Avabruck proved to be far more difficult than expected.
2/2

Ill-Omened Drought 4R
Sorcery (C)
Destroy target land. Curse its controller with Curse of Suspicion. That token is red and has "Whenever enchanted player is attacked, target attacking creature gets +1/+0 until end of turn." (To curse a player, create an Aura Curse enchantment token with enchant player attached to them.)
In Kessig such bad luck in farming is held to be contagious.

Lost in Mirrors 1u
Instant (C)
Tap up to two target creatures. Creatures tapped this way that are controlled by cursed player don't untap during their controller's next untap step.

Stitched Sentry 3W
Creature — Zombie (C)
Defender
Stitched Sentry can block an additional creature each combat.
Some skaberen spend their life creating stitched monstrosities. Tuvel's skaab are far more human.
3/4

Vampiric Rimecaller 2U
Creature - Vampire Wizard (C)
When Vampiric Rimecaller enters the battlefield, creatures target player controls get -1/-0 until end of turn.
1U: Until end of turn, Vampiric Rimecaller has base power and toughness 0/5.
"The vampires of Nephalia have made me think mist magic would be a good thing to study." - Will Kenrith
3/2

Stensia Milestone 3
Artifact (C)
t: add c.
3, t: add ubr.
Come if you are thirsty enough to make a move, bold enough to finish it and cunning enough to leave no trace.

Spirit of Peace 2W
Creature - Spirit (C)
Flying
When Spirit of Peace dies, if no creature attacked this turn, draw a card.
It gave up the rest of the grave to seek a greater peace.
2/2
Common 8 of 9 (DFC at the end):

Legate of Darkness 3B
Creature - Vampire Warlock (C)
Deathtouch, hexproof from green and from white
A few Stromkirk vampires take their race's alchemical origins to a new level, changing their own blood into a deadly toxin.
2/3

Legate of Wind 1U
Creature - Spirit (C)
Flying, hexproof from red and from green
The niblis are utterly beyond many mortal means of damage.
1/1

Gavony Milestone 3
Artifact (C)
T: Add C.
3, T: Add RGW.
Come if your faith gives you mettle, your compassion extends to those who are suspicious of you, and your blade is always at the ready.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 2 years ago

Will and Rowan suddenly decided to go on a Vacation on Innistrad, surely not the best plane to live on, but certainly in a best time to be here - Emrakul menace just passed and all Innistrad factions dropped their guard a bit which leaded to more friendly relationships and more interaction between them - at least temporarily. Let's explore the old known but a bit refreshed world with Humans, Spirits, Zombies, Vampires and Werevolves - along with those two young scholars!
Vacation on Innistrad mechanics
Show
Hide
Steadfast - At the beginning of your end step, if this creature didn't attack this turn...
Curse tokens
Vacation on Innistrad
Show
Hide

Demon
Token Creature - Demon (S)
Flying
5/5

Hollowhenge Lurker 2G
Creature — Spirit (C)
Reach
Steadfast — At the beginning of your end step, if Hollowhenge Lurker didn't attack this turn, you may pay G. If you do, put a +1/+1 counter on it.
Rebuilding the ruins of Avabruck proved to be far more difficult than expected.
2/2

Ill-Omened Drought 4R
Sorcery (C)
Destroy target land. Curse its controller with Curse of Suspicion. That token is red and has "Whenever enchanted player is attacked, target attacking creature gets +1/+0 until end of turn." (To curse a player, create an Aura Curse enchantment token with enchant player attached to them.)
In Kessig such bad luck in farming is held to be contagious.

Lost in Mirrors 1u
Instant (C)
Tap up to two target creatures. Creatures tapped this way that are controlled by cursed player don't untap during their controller's next untap step.

Stitched Sentry 3W
Creature — Zombie (C)
Defender
Stitched Sentry can block an additional creature each combat.
Some skaberen spend their life creating stitched monstrosities. Tuvel's skaab are far more human.
3/4

Vampiric Rimecaller 2U
Creature - Vampire Wizard (C)
When Vampiric Rimecaller enters the battlefield, creatures target player controls get -1/-0 until end of turn.
1U: Until end of turn, Vampiric Rimecaller has base power and toughness 0/5.
"The vampires of Nephalia have made me think mist magic would be a good thing to study." - Will Kenrith
3/2

Stensia Milestone 3
Artifact (C)
t: add c.
3, t: add ubr.
Come if you are thirsty enough to make a move, bold enough to finish it and cunning enough to leave no trace.

Spirit of Peace 2W
Creature - Spirit (C)
Flying
When Spirit of Peace dies, if no creature attacked this turn, draw a card.
It gave up the rest of the grave to seek a greater peace.
2/2

Legate of Wind 1U
Creature - Spirit (C)
Flying, hexproof from red and from green
The niblis are utterly beyond many mortal means of damage.
1/1
Common 9 of 9 (DFC at the end):

Rank Officer 3B
Creature — Zombie Soldier (C)
When Rank Officer enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token.
1B, T, exile a creature card from your graveyard: Each opponent loses 2 life.
"The ghouls are organizing. Is this Gisa's work, or is someone else rallying the unhallowed?"
—Odric

3/1

Zealous Cathar 1R
Creature — Human Soldier (C)
Zealous Cathar has haste as long as you control another human.
R, T: Humans you control get +1/+0 until end of turn.
2/1

Cryptolith Visions 5UU
Sorcery (C)
This spell costs 1 less to cast for each different type among cards in your graveyard.
Draw four cards, then discard two cards.
Fragments of Nahiri's grim design remain, a cryptic power yearning to be seized.

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