Between the storms growing harsher and the frequent raids from the Homarids in the north, the archipelago plane of
Poralis has been through tough times lately. But stranger still are these secret gatherings in the night on Tosuma, and the looming shadow of what the goblin Island callers fear the most: the Neverstone, where new islands will cease to rise from the ocean's depths.
Landfall but for types
Vehicles
Navigate N. (Reveal at the top N cards of your library. You may put a basic land card revealed this way into your hand. Put the rest on the top or bottom of your library in any order.)
Plunder N (Exile top N cards of target opponent's library. You may play one of them this turn.)
Whale
• Token Creature - Whale
When this creature dies, draw a card.
6/6
Siltshard Giant 3R
Creature - Giant Warrior (C)
Mountainfall - Whenever a Mountain enters the battlefield under your control, Siltshard Giant gets +2/+0 and gains trample until end of turn.
"Observe, students, how this specimen uses momentum to its advantage." - Morin, Aqune physicist
3/3
Ibrese Gondola 3
Artifact - Vehicle (C)
Vigilance
Ibrese Gondola can't be blocked by black or red creatures.
Crew 2 (Tap any number of untapped creatures you control with total power 2 or greater: This permanent becomes an artifact creature until end of turn.)
"People come from all over to swim in Ibrese's calm seas. We make sure they stay calm."
-Giacoli, Gondola Rider
3/3
Clergy of Muck 1B
Creature - Homarid Cleric (C)
Whenever Clergy of Muck deals combat damage to a player, you may exile a creature card from your graveyard. When you do, put a +1/+1 counter on target Homarid.
"Do you know why we need to get to newly formed islets first? Because if we don't, the homarids will." - Eddin O'Royle, Monachath guard captain
1/2
Tanavan's Shoreseeker 3G
Creature - Elf Scout (C)
Whenever Tanavan's Shoreseeker crews a vehicle or attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
"New islands are born everyday. It's our duty to find them before they sink back down again."
2/2
Reactive Squid 3u
Creature - Squid (C)
3r: Reactive Squid and up to one another target creature you control gain flying until end of turn. Sacrifice them at the beginning of the next end step.
3/3
Bleak-Sea Scudder 1U
Creature - Homarid Scout (C)
When Bleak-Sea Scudder enters the battlefield, target player puts the top three cards of their library into their graveyard.
Deep-Sea Scudder can't be blocked.
"We not know where they come from. We know where they try to go: Mathka's heart." - Hapi, gobling stonecaller
1/1
Bloodsail Ruffian 3BB
Creature - Vampire Pirate (C)
Menace
Whenever Bloodsail Ruffian crews a Vehicle, that Vehicle gains menace until end of turn.
Even other pirates fear the Bloodsail fleet: Everyone knows they aren't after your gold.
3/3
Erupt from the Sea 1R
Instant (C)
Erupt from the Sea deals 2 damage to target creature.
Navigate 1. (Reveal at the top card of your library. You may put a basic land card revealed this way into your hand. Put the rest on the top or bottom of your library in any order.)
New land is not born peacefully.
Wayfinding 2G
Sorcery (C)
Navigate 3 (Reveal at the top three cards of your library. You may put a basic land card revealed this way into your hand. Put the rest on the top or bottom of your library in any order.)
You may play an additional land this turn.
"I do not know my destination, but I know I'm heading there."
Humid Hellion 4RU
Creature - Hellion Serpent
Haste
When Humid Hellion enters the battlefield, tap target creature. It doesn't untap during its controller's next untap step.
6/4
Bleak-Sea Wreckpriest 1ub
Creature - Homarid Cleric (U)
ub, t: Plunder 3 (Exile top three cards of target opponent's library. You may play one of them this turn.)
Whenever you play a nonland card you don't own, its owner loses 1 life.
1/4
Cleansing Gale XRW
Sorcery (U)
Tap target creature. Cleansing Gale deals X damage to each tapped creature.
"You're never 'caught out in a storm'. The storm catches you."
-Frache the Wise
Bleak-Sea Seraph 3WWW
Creature - Angel (U)
Flying
When Bleak-Sea Seraph enters the battlefield, each player may shuffle a face-up card they own from exile into their library.
5/5
Rare 1 of 1
Kelp Stalker 3GG
Creature - Plant Hydra (Rare)
Reach
Kelp Stalker enters the battlefield with a +1/+1 counter on it for each land you control.
If a source woud deal damage to Kelp Stalker while it has a +1/+1 counter on it, instead remove a +1/+1 counter on it.
"New seas are as treacherous as the ones that inhabit it."
- Captain Soll
0/0
Mathka's Pulse 3RG
Enchantment (R)
Creatures spells you cast can't be countered.
Whenever you tap a land for mana, if it's your turn, add one mana of any type that land produced.
"From Mathka's Heart all live surges, birthing new islands, new people, new worlds."
-Dias inscription
Worldgorger Leviathan 5UUU
Creature - Nightmare Leviathan (M)
Trample
When Worldgorger Leviathan enters the battlefield, exile all other nonland permanents for as long as Worldgorger Leviathan remains on the battlefield.
Whenever Worldgorger Leviathan attacks or blocks, each player chooses a permanent card they own exiled with Worldgorger Leviathan and puts it onto the battlefield tapped under their control.
"I saw it once. A maw that stretched across the horizon. Endless. Infinite. Beautiful."
-Tafel the mad
8/8