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Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 4 years ago

The Diamond City was once the seat of all the power in Porrassar, the glittering metropolis from which the Great Kings could command their subjects in every corner of the plane. But centuries have passed since the death of the last Great King, and the Diamond City is now the last vestige of civilization in a barbaric and unforgiving plane. In Porrassar: the Crumbling Kingdom, we find ourselves in a city besieged on all sides by the forces of chaos and decay, where the question on everyone's lips is: how much longer can we hold out?
Porrassar: the Crumbling Kingdom Mechanics
Show
Hide
-1/-1 counters
Reliquary - (effect) equal to the number of artifact and/or enchantment cards in your graveyard.
Venomshot N (Whenever one or more creatures block, if this creature is attacking, put N -1/-1 counters on target blocking creature.)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Porrassar: the Crumbling Kingdom
Show
Hide

Wall
Token Artifact Creature - Wall (S)
Defender
0/3

Nasty Sting B
Instant
Target creature gets -1/-1 until end of turn. If you control an Insect, put a -1/-1 counter on it as well.
Just one sting from the Black Queen's forces can cause putrefaction and atrophy.

Light from the Grave 1W
Instant (C)
Remove target creature from combat.
Reliquary - You may Light from the Grave have deal damage to that creature equal to the number of artifact and/or enchantment cards in your graveyard.
"Our temples of old are all tombs now. And thus they ought not to be disturbed." - Talik Zedlei, ainok outrider

Kraul Salvager 2g
Creature - Insect Scout (C)
When Kraul Salvager enters the battlefield, target player sacrifices an artifact or enchantment. If an artifact or enchantment you control was sacrificed this way, draw a card.
2/3

Goblin Attack Squad 4R
Creature - Goblin Warrior (C)
Haste
When Goblin Attack Squad dies, create a 1/1 red Goblin creature token.
"If even a single one gets away you can be sure they'll be back."
-Dusmel of Trala Pass

4/2

Hyuthet Blowgunner 1B
Creature - Human Assassin (C)
Whenever Hyuthet Blowgunner attacks, defending player loses 1 life.
Venomshot 1 (Whenever one or more creatures block, if this creature is attacking, put a -1/-1 counter on target blocking creature.)
"Kraul toxin is potent but always acts the same. With alchemy you can have a poison for any occasion."
1/1

Invigorating Balm 2W
Instant (C)
Untap target creature and remove any number of counters from target creature. You gain 2 life for each counter removed this way.
"The knights of the diamond city will never break."

Desperate Warband 3R
Creature - Human Warrior Deserter (C)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Desperate Warband has first strike as long as it has a -1/-1 counter on it.
"Disease took my companions and an ainok's arrow took my leader. The rest of us will have to make up for their loss with our determination." - Dusmel of Trala Pass
3/3

Renewed Aggression 1G
Instant (C)
Remove all -1/-1 counters from target creature you control. It fights target creature you don't control.
"Doesn't that feel better? Then get back your post!"
Common 9 of 10:

Belfry Gargoyle 3W
Artifact Creature - Gargoyle (C)
Flying
When Belfry Gargoyle dies, you gain 3 life.
"When we sound the horn, the entire city comes to its defense."
-Palna, City Watch

2/3

Countermove 1U
Instant (C)
Reliquary - Counter target spell if its converted mana cost is equal to or less than the number of artifact and enchantment cards in your graveyard.
"We've seen them attack us a thousand times before. Repelling them is second nature to us."
-Nash, Palace Sage


Blackhive Vanguard 4B
Creature - Insect Soldier (C)
Menace
Blackhive Vanguard can't block.
Ever since the Black Queen's ascension, Kraul efforts to take the Diamond City have increased tremendously.
3/5

User avatar
void_nothing
Look On My Sash...
Posts: 14924
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

The Diamond City was once the seat of all the power in Porrassar, the glittering metropolis from which the Great Kings could command their subjects in every corner of the plane. But centuries have passed since the death of the last Great King, and the Diamond City is now the last vestige of civilization in a barbaric and unforgiving plane. In Porrassar: the Crumbling Kingdom, we find ourselves in a city besieged on all sides by the forces of chaos and decay, where the question on everyone's lips is: how much longer can we hold out?
Porrassar: the Crumbling Kingdom Mechanics
Show
Hide
-1/-1 counters
Reliquary - (effect) equal to the number of artifact and/or enchantment cards in your graveyard.
Venomshot N (Whenever one or more creatures block, if this creature is attacking, put N -1/-1 counters on target blocking creature.)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Porrassar: the Crumbling Kingdom
Show
Hide

Wall
Token Artifact Creature - Wall (S)
Defender
0/3

Nasty Sting B
Instant
Target creature gets -1/-1 until end of turn. If you control an Insect, put a -1/-1 counter on it as well.
Just one sting from the Black Queen's forces can cause putrefaction and atrophy.

Light from the Grave 1W
Instant (C)
Remove target creature from combat.
Reliquary - You may Light from the Grave have deal damage to that creature equal to the number of artifact and/or enchantment cards in your graveyard.
"Our temples of old are all tombs now. And thus they ought not to be disturbed." - Talik Zedlei, ainok outrider

Kraul Salvager 2g
Creature - Insect Scout (C)
When Kraul Salvager enters the battlefield, target player sacrifices an artifact or enchantment. If an artifact or enchantment you control was sacrificed this way, draw a card.
2/3

Goblin Attack Squad 4R
Creature - Goblin Warrior (C)
Haste
When Goblin Attack Squad dies, create a 1/1 red Goblin creature token.
"If even a single one gets away you can be sure they'll be back."
-Dusmel of Trala Pass

4/2

Hyuthet Blowgunner 1B
Creature - Human Assassin (C)
Whenever Hyuthet Blowgunner attacks, defending player loses 1 life.
Venomshot 1 (Whenever one or more creatures block, if this creature is attacking, put a -1/-1 counter on target blocking creature.)
"Kraul toxin is potent but always acts the same. With alchemy you can have a poison for any occasion."
1/1

Invigorating Balm 2W
Instant (C)
Untap target creature and remove any number of counters from target creature. You gain 2 life for each counter removed this way.
"The knights of the diamond city will never break."

Desperate Warband 3R
Creature - Human Warrior Deserter (C)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Desperate Warband has first strike as long as it has a -1/-1 counter on it.
"Disease took my companions and an ainok's arrow took my leader. The rest of us will have to make up for their loss with our determination." - Dusmel of Trala Pass
3/3

Renewed Aggression 1G
Instant (C)
Remove all -1/-1 counters from target creature you control. It fights target creature you don't control.
"Doesn't that feel better? Then get back your post!"

Countermove 1U
Instant (C)
Reliquary - Counter target spell if its converted mana cost is equal to or less than the number of artifact and enchantment cards in your graveyard.
"We've seen them attack us a thousand times before. Repelling them is second nature to us."
-Nash, Palace Sage
Common 10 of 10:

Beast of Bleeding Gems 7
Artifact Creature - Beast (C)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
2: Beast of Bleeding Gems gains indestructible until end of turn. Activate this ability only if Beast of Bleeding Gems has a -1/-1 counter on it.
The mechanical masterpieces of the Diamond City are unchanged on the outside but rusted and failing on the inside.
5/5

Blackhive Conversion BB
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +2/-1, has deathtouch, and is an Insect in addition to its other types.
Not all of the Black Queen's troops were always kraul.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Raptorchan
Beautiful Liar
Posts: 760
Joined: 4 years ago
Pronoun: Unlisted
Location: Red Jungle, Babwe

Post by Raptorchan » 4 years ago

The Diamond City was once the seat of all the power in Porrassar, the glittering metropolis from which the Great Kings could command their subjects in every corner of the plane. But centuries have passed since the death of the last Great King, and the Diamond City is now the last vestige of civilization in a barbaric and unforgiving plane. In Porrassar: the Crumbling Kingdom, we find ourselves in a city besieged on all sides by the forces of chaos and decay, where the question on everyone's lips is: how much longer can we hold out?
Porrassar: the Crumbling Kingdom Mechanics
Show
Hide
-1/-1 counters
Reliquary - (effect) equal to the number of artifact and/or enchantment cards in your graveyard.
Venomshot N (Whenever one or more creatures block, if this creature is attacking, put N -1/-1 counters on target blocking creature.)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Porrassar: the Crumbling Kingdom
Show
Hide

Wall
Token Artifact Creature - Wall (S)
Defender
0/3

Nasty Sting B
Instant
Target creature gets -1/-1 until end of turn. If you control an Insect, put a -1/-1 counter on it as well.
Just one sting from the Black Queen's forces can cause putrefaction and atrophy.

Light from the Grave 1W
Instant (C)
Remove target creature from combat.
Reliquary - You may Light from the Grave have deal damage to that creature equal to the number of artifact and/or enchantment cards in your graveyard.
"Our temples of old are all tombs now. And thus they ought not to be disturbed." - Talik Zedlei, ainok outrider

Kraul Salvager 2g
Creature - Insect Scout (C)
When Kraul Salvager enters the battlefield, target player sacrifices an artifact or enchantment. If an artifact or enchantment you control was sacrificed this way, draw a card.
2/3

Goblin Attack Squad 4R
Creature - Goblin Warrior (C)
Haste
When Goblin Attack Squad dies, create a 1/1 red Goblin creature token.
"If even a single one gets away you can be sure they'll be back."
-Dusmel of Trala Pass

4/2

Hyuthet Blowgunner 1B
Creature - Human Assassin (C)
Whenever Hyuthet Blowgunner attacks, defending player loses 1 life.
Venomshot 1 (Whenever one or more creatures block, if this creature is attacking, put a -1/-1 counter on target blocking creature.)
"Kraul toxin is potent but always acts the same. With alchemy you can have a poison for any occasion."
1/1

Invigorating Balm 2W
Instant (C)
Untap target creature and remove any number of counters from target creature. You gain 2 life for each counter removed this way.
"The knights of the diamond city will never break."

Desperate Warband 3R
Creature - Human Warrior Deserter (C)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Desperate Warband has first strike as long as it has a -1/-1 counter on it.
"Disease took my companions and an ainok's arrow took my leader. The rest of us will have to make up for their loss with our determination." - Dusmel of Trala Pass
3/3

Renewed Aggression 1G
Instant (C)
Remove all -1/-1 counters from target creature you control. It fights target creature you don't control.
"Doesn't that feel better? Then get back your post!"

Countermove 1U
Instant (C)
Reliquary - Counter target spell if its converted mana cost is equal to or less than the number of artifact and enchantment cards in your graveyard.
"We've seen them attack us a thousand times before. Repelling them is second nature to us."
-Nash, Palace Sage


Beast of Bleeding Gems 7
Artifact Creature - Beast (C)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
2: Beast of Bleeding Gems gains indestructible until end of turn. Activate this ability only if Beast of Bleeding Gems has a -1/-1 counter on it.
The mechanical masterpieces of the Diamond City are unchanged on the outside but rusted and failing on the inside.
5/5
Uncommon 1 of 3

Ruin Griper 3r
Creature - Goblin Scout (U)
When Ruin Griper enters the battlefield, grab 2 (Exile the top two cards of your library, then put one of grabbed cards you own in exile into your hand.)
r, t, Discard a card: Put one of grabbed cards you own in exile into your hand.
3/2

Abandoned Mine
Land (U)
Abandoned Mine enters the battlefield with a fatigue counter on it.
t, Remove a fatigue counter from Abandoned Mine: Add c.
t: Add r or w. Activate this ability only if Abandoned Mine doesn't have fatique counters on it.

User avatar
void_nothing
Look On My Sash...
Posts: 14924
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

The Diamond City was once the seat of all the power in Porrassar, the glittering metropolis from which the Great Kings could command their subjects in every corner of the plane. But centuries have passed since the death of the last Great King, and the Diamond City is now the last vestige of civilization in a barbaric and unforgiving plane. In Porrassar: the Crumbling Kingdom, we find ourselves in a city besieged on all sides by the forces of chaos and decay, where the question on everyone's lips is: how much longer can we hold out?
Porrassar: the Crumbling Kingdom Mechanics
Show
Hide
-1/-1 counters
Reliquary - (effect) equal to the number of artifact and/or enchantment cards in your graveyard.
Venomshot N (Whenever one or more creatures block, if this creature is attacking, put N -1/-1 counters on target blocking creature.)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Grab N (Exile the top N cards of your library, then put one of grabbed cards you own in exile into your hand.)
Porrassar: the Crumbling Kingdom
Show
Hide

Wall
Token Artifact Creature - Wall (S)
Defender
0/3

Nasty Sting B
Instant
Target creature gets -1/-1 until end of turn. If you control an Insect, put a -1/-1 counter on it as well.
Just one sting from the Black Queen's forces can cause putrefaction and atrophy.

Light from the Grave 1W
Instant (C)
Remove target creature from combat.
Reliquary - You may Light from the Grave have deal damage to that creature equal to the number of artifact and/or enchantment cards in your graveyard.
"Our temples of old are all tombs now. And thus they ought not to be disturbed." - Talik Zedlei, ainok outrider

Kraul Salvager 2g
Creature - Insect Scout (C)
When Kraul Salvager enters the battlefield, target player sacrifices an artifact or enchantment. If an artifact or enchantment you control was sacrificed this way, draw a card.
2/3

Goblin Attack Squad 4R
Creature - Goblin Warrior (C)
Haste
When Goblin Attack Squad dies, create a 1/1 red Goblin creature token.
"If even a single one gets away you can be sure they'll be back."
-Dusmel of Trala Pass

4/2

Hyuthet Blowgunner 1B
Creature - Human Assassin (C)
Whenever Hyuthet Blowgunner attacks, defending player loses 1 life.
Venomshot 1 (Whenever one or more creatures block, if this creature is attacking, put a -1/-1 counter on target blocking creature.)
"Kraul toxin is potent but always acts the same. With alchemy you can have a poison for any occasion."
1/1

Invigorating Balm 2W
Instant (C)
Untap target creature and remove any number of counters from target creature. You gain 2 life for each counter removed this way.
"The knights of the diamond city will never break."

Desperate Warband 3R
Creature - Human Warrior Deserter (C)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Desperate Warband has first strike as long as it has a -1/-1 counter on it.
"Disease took my companions and an ainok's arrow took my leader. The rest of us will have to make up for their loss with our determination." - Dusmel of Trala Pass
3/3

Renewed Aggression 1G
Instant (C)
Remove all -1/-1 counters from target creature you control. It fights target creature you don't control.
"Doesn't that feel better? Then get back your post!"

Countermove 1U
Instant (C)
Reliquary - Counter target spell if its converted mana cost is equal to or less than the number of artifact and enchantment cards in your graveyard.
"We've seen them attack us a thousand times before. Repelling them is second nature to us."
-Nash, Palace Sage


Beast of Bleeding Gems 7
Artifact Creature - Beast (C)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
2: Beast of Bleeding Gems gains indestructible until end of turn. Activate this ability only if Beast of Bleeding Gems has a -1/-1 counter on it.
The mechanical masterpieces of the Diamond City are unchanged on the outside but rusted and failing on the inside.
5/5

Ruin Griper 3r
Creature - Goblin Scout (U)
When Ruin Griper enters the battlefield, grab 2 (Exile the top two cards of your library, then put one of grabbed cards you own in exile into your hand.)
r, t, Discard a card: Put one of grabbed cards you own in exile into your hand.
3/2
Uncommon 2 of 3:

Shattered Well
Land (U)
Shattered Well enters the battlefield with a fatigue counter on it.
T, Remove a fatigue counter from Shattered Well: Add C.
T: Add U or R. Activate this ability only if Shattered Well doesn't have a fatigue counter on it.

Swarming in Wait 1BB
Enchantment (U)
When one or more creatures enter the battlefield under an opponent's control, sacrifice Swarming in Wait and create X 1/1 black Insect creature tokens with flying, where X is the total toughness of those creatures.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
dyd
Randomancer
Posts: 2587
Joined: 4 years ago
Pronoun: Unlisted

Post by dyd » 4 years ago

The Diamond City was once the seat of all the power in Porrassar, the glittering metropolis from which the Great Kings could command their subjects in every corner of the plane. But centuries have passed since the death of the last Great King, and the Diamond City is now the last vestige of civilization in a barbaric and unforgiving plane. In Porrassar: the Crumbling Kingdom, we find ourselves in a city besieged on all sides by the forces of chaos and decay, where the question on everyone's lips is: how much longer can we hold out?
Porrassar: the Crumbling Kingdom Mechanics
Show
Hide
-1/-1 counters
Reliquary - (effect) equal to the number of artifact and/or enchantment cards in your graveyard.
Venomshot N (Whenever one or more creatures block, if this creature is attacking, put N -1/-1 counters on target blocking creature.)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Grab N (Exile the top N cards of your library, then put one of grabbed cards you own in exile into your hand.)
Porrassar: the Crumbling Kingdom
Show
Hide

Wall
Token Artifact Creature - Wall (S)
Defender
0/3

Nasty Sting B
Instant
Target creature gets -1/-1 until end of turn. If you control an Insect, put a -1/-1 counter on it as well.
Just one sting from the Black Queen's forces can cause putrefaction and atrophy.

Light from the Grave 1W
Instant (C)
Remove target creature from combat.
Reliquary - You may Light from the Grave have deal damage to that creature equal to the number of artifact and/or enchantment cards in your graveyard.
"Our temples of old are all tombs now. And thus they ought not to be disturbed." - Talik Zedlei, ainok outrider

Kraul Salvager 2g
Creature - Insect Scout (C)
When Kraul Salvager enters the battlefield, target player sacrifices an artifact or enchantment. If an artifact or enchantment you control was sacrificed this way, draw a card.
2/3

Goblin Attack Squad 4R
Creature - Goblin Warrior (C)
Haste
When Goblin Attack Squad dies, create a 1/1 red Goblin creature token.
"If even a single one gets away you can be sure they'll be back."
-Dusmel of Trala Pass

4/2

Hyuthet Blowgunner 1B
Creature - Human Assassin (C)
Whenever Hyuthet Blowgunner attacks, defending player loses 1 life.
Venomshot 1 (Whenever one or more creatures block, if this creature is attacking, put a -1/-1 counter on target blocking creature.)
"Kraul toxin is potent but always acts the same. With alchemy you can have a poison for any occasion."
1/1

Invigorating Balm 2W
Instant (C)
Untap target creature and remove any number of counters from target creature. You gain 2 life for each counter removed this way.
"The knights of the diamond city will never break."

Desperate Warband 3R
Creature - Human Warrior Deserter (C)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Desperate Warband has first strike as long as it has a -1/-1 counter on it.
"Disease took my companions and an ainok's arrow took my leader. The rest of us will have to make up for their loss with our determination." - Dusmel of Trala Pass
3/3

Renewed Aggression 1G
Instant (C)
Remove all -1/-1 counters from target creature you control. It fights target creature you don't control.
"Doesn't that feel better? Then get back your post!"

Countermove 1U
Instant (C)
Reliquary - Counter target spell if its converted mana cost is equal to or less than the number of artifact and enchantment cards in your graveyard.
"We've seen them attack us a thousand times before. Repelling them is second nature to us."
-Nash, Palace Sage


Beast of Bleeding Gems 7
Artifact Creature - Beast (C)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
2: Beast of Bleeding Gems gains indestructible until end of turn. Activate this ability only if Beast of Bleeding Gems has a -1/-1 counter on it.
The mechanical masterpieces of the Diamond City are unchanged on the outside but rusted and failing on the inside.
5/5

Ruin Griper 3r
Creature - Goblin Scout (U)
When Ruin Griper enters the battlefield, grab 2 (Exile the top two cards of your library, then put one of grabbed cards you own in exile into your hand.)
r, t, Discard a card: Put one of grabbed cards you own in exile into your hand.
3/2

Shattered Well
Land (U)
Shattered Well enters the battlefield with a fatigue counter on it.
T, Remove a fatigue counter from Shattered Well: Add C.
T: Add U or R. Activate this ability only if Shattered Well doesn't have a fatigue counter on it.
Uncommon 3 of 3:

Black Queen's Chosen bg
Creature - Insect Warrior (U)
Other Insects you control get +1/+1.
"Once the swarm is in motion, nothing can stop us."
2/2

Disfigured Vorrac 1br
Creature - Beast (U)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Each creature you control with a -1/-1 counter on it has menace.
Few are brave enough to look at its muzzle. Even fewer are alive enough to tell.
3/3

Scavengers' Battlewagon ur
Artifact - Vehicle (U)
Crew 1
When ~ enters the battlefield, discard a card. If you do, grab 3. (Exile the top three cards of your library, then put one of grabbed cards you own in exile into your hand.)
~ gets +1/+1 for each card you own in exile.
0/1

User avatar
Raptorchan
Beautiful Liar
Posts: 760
Joined: 4 years ago
Pronoun: Unlisted
Location: Red Jungle, Babwe

Post by Raptorchan » 4 years ago

The Diamond City was once the seat of all the power in Porrassar, the glittering metropolis from which the Great Kings could command their subjects in every corner of the plane. But centuries have passed since the death of the last Great King, and the Diamond City is now the last vestige of civilization in a barbaric and unforgiving plane. In Porrassar: the Crumbling Kingdom, we find ourselves in a city besieged on all sides by the forces of chaos and decay, where the question on everyone's lips is: how much longer can we hold out?
Porrassar: the Crumbling Kingdom Mechanics
Show
Hide
-1/-1 counters
Reliquary - (effect) equal to the number of artifact and/or enchantment cards in your graveyard.
Venomshot N (Whenever one or more creatures block, if this creature is attacking, put N -1/-1 counters on target blocking creature.)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Grab N (Exile the top N cards of your library, then put one of grabbed cards you own in exile into your hand.)
Porrassar: the Crumbling Kingdom
Show
Hide

Wall
Token Artifact Creature - Wall (S)
Defender
0/3

Nasty Sting B
Instant
Target creature gets -1/-1 until end of turn. If you control an Insect, put a -1/-1 counter on it as well.
Just one sting from the Black Queen's forces can cause putrefaction and atrophy.

Light from the Grave 1W
Instant (C)
Remove target creature from combat.
Reliquary - You may Light from the Grave have deal damage to that creature equal to the number of artifact and/or enchantment cards in your graveyard.
"Our temples of old are all tombs now. And thus they ought not to be disturbed." - Talik Zedlei, ainok outrider

Kraul Salvager 2g
Creature - Insect Scout (C)
When Kraul Salvager enters the battlefield, target player sacrifices an artifact or enchantment. If an artifact or enchantment you control was sacrificed this way, draw a card.
2/3

Goblin Attack Squad 4R
Creature - Goblin Warrior (C)
Haste
When Goblin Attack Squad dies, create a 1/1 red Goblin creature token.
"If even a single one gets away you can be sure they'll be back."
-Dusmel of Trala Pass

4/2

Hyuthet Blowgunner 1B
Creature - Human Assassin (C)
Whenever Hyuthet Blowgunner attacks, defending player loses 1 life.
Venomshot 1 (Whenever one or more creatures block, if this creature is attacking, put a -1/-1 counter on target blocking creature.)
"Kraul toxin is potent but always acts the same. With alchemy you can have a poison for any occasion."
1/1

Invigorating Balm 2W
Instant (C)
Untap target creature and remove any number of counters from target creature. You gain 2 life for each counter removed this way.
"The knights of the diamond city will never break."

Desperate Warband 3R
Creature - Human Warrior Deserter (C)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Desperate Warband has first strike as long as it has a -1/-1 counter on it.
"Disease took my companions and an ainok's arrow took my leader. The rest of us will have to make up for their loss with our determination." - Dusmel of Trala Pass
3/3

Renewed Aggression 1G
Instant (C)
Remove all -1/-1 counters from target creature you control. It fights target creature you don't control.
"Doesn't that feel better? Then get back your post!"

Countermove 1U
Instant (C)
Reliquary - Counter target spell if its converted mana cost is equal to or less than the number of artifact and enchantment cards in your graveyard.
"We've seen them attack us a thousand times before. Repelling them is second nature to us."
-Nash, Palace Sage


Beast of Bleeding Gems 7
Artifact Creature - Beast (C)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
2: Beast of Bleeding Gems gains indestructible until end of turn. Activate this ability only if Beast of Bleeding Gems has a -1/-1 counter on it.
The mechanical masterpieces of the Diamond City are unchanged on the outside but rusted and failing on the inside.
5/5

Ruin Griper 3r
Creature - Goblin Scout (U)
When Ruin Griper enters the battlefield, grab 2 (Exile the top two cards of your library, then put one of grabbed cards you own in exile into your hand.)
r, t, Discard a card: Put one of grabbed cards you own in exile into your hand.
3/2

Shattered Well
Land (U)
Shattered Well enters the battlefield with a fatigue counter on it.
T, Remove a fatigue counter from Shattered Well: Add C.
T: Add U or R. Activate this ability only if Shattered Well doesn't have a fatigue counter on it.

Black Queen's Chosen bg
Creature - Insect Warrior (U)
Other Insects you control get +1/+1.
"Once the swarm is in motion, nothing can stop us."
2/2
Rare 1 of 1

Spreading Insanity r
Enchantment - Aura (R)
Enchant creature
Enchanted creature attacks each combat if able.
At the beginning of your upkeep, if Spreading Insanity is not a token, create a token that's a copy of it attached to target creature that's not enchanted by an Aura named Spreading Insanity.

Embodiment of Rain 3uu
Creature - Elemental Dragon (R)
Flying
Whenever Embodiment of Rain attacks, each player draws a card.
Whenever Embodiment of Rain deals combat damage to a player, each opponent discards a card.
4/5

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void_nothing
Look On My Sash...
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Post by void_nothing » 4 years ago

The Diamond City was once the seat of all the power in Porrassar, the glittering metropolis from which the Great Kings could command their subjects in every corner of the plane. But centuries have passed since the death of the last Great King, and the Diamond City is now the last vestige of civilization in a barbaric and unforgiving plane. In Porrassar: the Crumbling Kingdom, we find ourselves in a city besieged on all sides by the forces of chaos and decay, where the question on everyone's lips is: how much longer can we hold out?
Porrassar: the Crumbling Kingdom Mechanics
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-1/-1 counters
Reliquary - (effect) equal to the number of artifact and/or enchantment cards in your graveyard.
Venomshot N (Whenever one or more creatures block, if this creature is attacking, put N -1/-1 counters on target blocking creature.)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Grab N (Exile the top N cards of your library, then put one of grabbed cards you own in exile into your hand.)
Porrassar: the Crumbling Kingdom
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Wall
Token Artifact Creature - Wall (S)
Defender
0/3

Nasty Sting B
Instant
Target creature gets -1/-1 until end of turn. If you control an Insect, put a -1/-1 counter on it as well.
Just one sting from the Black Queen's forces can cause putrefaction and atrophy.

Light from the Grave 1W
Instant (C)
Remove target creature from combat.
Reliquary - You may Light from the Grave have deal damage to that creature equal to the number of artifact and/or enchantment cards in your graveyard.
"Our temples of old are all tombs now. And thus they ought not to be disturbed." - Talik Zedlei, ainok outrider

Kraul Salvager 2g
Creature - Insect Scout (C)
When Kraul Salvager enters the battlefield, target player sacrifices an artifact or enchantment. If an artifact or enchantment you control was sacrificed this way, draw a card.
2/3

Goblin Attack Squad 4R
Creature - Goblin Warrior (C)
Haste
When Goblin Attack Squad dies, create a 1/1 red Goblin creature token.
"If even a single one gets away you can be sure they'll be back."
-Dusmel of Trala Pass

4/2

Hyuthet Blowgunner 1B
Creature - Human Assassin (C)
Whenever Hyuthet Blowgunner attacks, defending player loses 1 life.
Venomshot 1 (Whenever one or more creatures block, if this creature is attacking, put a -1/-1 counter on target blocking creature.)
"Kraul toxin is potent but always acts the same. With alchemy you can have a poison for any occasion."
1/1

Invigorating Balm 2W
Instant (C)
Untap target creature and remove any number of counters from target creature. You gain 2 life for each counter removed this way.
"The knights of the diamond city will never break."

Desperate Warband 3R
Creature - Human Warrior Deserter (C)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Desperate Warband has first strike as long as it has a -1/-1 counter on it.
"Disease took my companions and an ainok's arrow took my leader. The rest of us will have to make up for their loss with our determination." - Dusmel of Trala Pass
3/3

Renewed Aggression 1G
Instant (C)
Remove all -1/-1 counters from target creature you control. It fights target creature you don't control.
"Doesn't that feel better? Then get back your post!"

Countermove 1U
Instant (C)
Reliquary - Counter target spell if its converted mana cost is equal to or less than the number of artifact and enchantment cards in your graveyard.
"We've seen them attack us a thousand times before. Repelling them is second nature to us."
-Nash, Palace Sage


Beast of Bleeding Gems 7
Artifact Creature - Beast (C)
Decay (You may have this creature enter the battlefield with a -1/-1 counter on it.)
2: Beast of Bleeding Gems gains indestructible until end of turn. Activate this ability only if Beast of Bleeding Gems has a -1/-1 counter on it.
The mechanical masterpieces of the Diamond City are unchanged on the outside but rusted and failing on the inside.
5/5

Ruin Griper 3r
Creature - Goblin Scout (U)
When Ruin Griper enters the battlefield, grab 2 (Exile the top two cards of your library, then put one of grabbed cards you own in exile into your hand.)
r, t, Discard a card: Put one of grabbed cards you own in exile into your hand.
3/2

Shattered Well
Land (U)
Shattered Well enters the battlefield with a fatigue counter on it.
T, Remove a fatigue counter from Shattered Well: Add C.
T: Add U or R. Activate this ability only if Shattered Well doesn't have a fatigue counter on it.

Black Queen's Chosen bg
Creature - Insect Warrior (U)
Other Insects you control get +1/+1.
"Once the swarm is in motion, nothing can stop us."
2/2

Embodiment of Rain 3uu
Creature - Elemental Dragon (R)
Flying
Whenever Embodiment of Rain attacks, each player draws a card.
Whenever Embodiment of Rain deals combat damage to a player, each opponent discards a card.
4/5
Next:

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.

Time spares no one, and all people do crumbles to the ground. Larger half of Inkh world is ruled by the Lifebringer, but not everyone is okay with this - and as we all know, there is no king that can rule forever, so the scheming against Inkh overlord and savior is inevitable - that's just how Inkh folks nature is. However, there is still a chance to save the world and prevent it from becoming Dust in the Wind.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Amuzet
Posts: 102
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Post by Amuzet » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
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Thousand Moons Over Nulcosh
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Token 1 of 1:

Moon Beams
* Token Enchantment - Aura
Enchant permanent
: Change the target of target spell or ability to enchanted permanent.

Wolf
* Token Creature - Wolf
2/2


Pegasus
*Token Creature — Pegasus
Flying
1/1

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void_nothing
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Posts: 14924
Joined: 4 years ago
Answers: 124
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Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
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Thousand Moons Over Nulcosh
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Wolf
* Token Creature - Wolf
2/2
Common 1 of 10:

Lunar Conjunction U
Instant (C)
Scry 2, then you may discard an instant or sorcery card. If you do, scry 2 again and draw a card.
"The power of these moons is diffuse, Tamiyo, but they come into alignment more often than those of Carch." - Colette, Rochos researcher

Shaman of Duskfire 3R
Creature - Werewolf Shaman (C)
When Shaman of Duskfire enters the battlefield, it deals 1 damage to target creature.
T: Shaman of Duskfire deals 1 damage to target player.
"I am the avenging paw of Kuunaza, searing her enemies."
2/3
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Subject16
Posts: 1499
Joined: 4 years ago
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Post by Subject16 » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
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Thousand Moons Over Nulcosh
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Wolf
* Token Creature - Wolf
2/2

Shaman of Duskfire 3R
Creature - Werewolf Shaman (C)
When Shaman of Duskfire enters the battlefield, it deals 1 damage to target creature.
T: Shaman of Duskfire deals 1 damage to target player.
"I am the avenging paw of Kuunaza, searing her enemies."
2/3
Common 2 of 10:

Looming Dark 3B
Instant (C)
Target creature gets -3/-3 until end of turn.
Cycling 1B (1B, Discard this card: Draw a card.)
When you cycle Looming Dark, target creature gets -1/-1 until end of turn.
Moonlight can only reveal so much.

Elvish Sundigger 3W
Creature - Elf Cleric (C)
When Elvish Sundigger enters the battlefield, choose one -
• Return target enchantment card from your graveyard to your hand.
• Exile target card in a graveyard.
"Leave them. They worship the night. Save your talents for those who walk proud under the sun."
2/2

Daybreak Lycan 2G
Creature - Werewolf Druid (C)
As Daybreak Lycan enters the battlefield, choose Day or Night.
• Day - When Daybreak Lycan enters the battlefield, you gain 3 life.
• Night - Daybreak Lycan enters the battlefield with a +1/+1 counter on it.
2/2

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FoilSquared
Good evening, 47...
Posts: 144
Joined: 4 years ago
Pronoun: she / her
Location: United States

Post by FoilSquared » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
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Day and Night
Thousand Moons Over Nulcosh
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Wolf
* Token Creature - Wolf
2/2
Shaman of Duskfire 3R
Creature - Werewolf Shaman (C)
When Shaman of Duskfire enters the battlefield, it deals 1 damage to target creature.
T: Shaman of Duskfire deals 1 damage to target player.
"I am the avenging paw of Kuunaza, searing her enemies."
2/3
Daybreak Lycan 2G
Creature - Werewolf Druid (C)
As Daybreak Lycan enters the battlefield, choose Day or Night.
• Day - When Daybreak Lycan enters the battlefield, you gain 3 life.
• Night - Daybreak Lycan enters the battlefield with a +1/+1 counter on it.
2/2
Common 3 of 10:

Overzealous Diviner 3UU
Creature - Moonfolk Shaman (C)
When Overzealous Diviner enters the battlefield, scry 2.
; Sacrifice Overzealous Diviner: draw two cards, then discard a card.
Knowledge breeds power, and power breeds recklessness.
2/2

Nulcosh Excavator 2W
Creature - Moonfolk (C)
When Nulcosh Excavator enters the battlefield, create a colorless Moon Shard artifact token that has '; Sacrifice this artifact: Scry 1'
1/2
Some Moonfolk scholars take the treacherous journey down into one the Grand Basins in hopes of finding a remnant of one of the plane's many moons, all in the pursuit of knowledge.
EDH:
BTergrid, God of Fright // Tergrid's LanternB

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void_nothing
Look On My Sash...
Posts: 14924
Joined: 4 years ago
Answers: 124
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Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
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Day and Night
Thousand Moons Over Nulcosh
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Wolf
* Token Creature - Wolf
2/2

Shaman of Duskfire 3R
Creature - Werewolf Shaman (C)
When Shaman of Duskfire enters the battlefield, it deals 1 damage to target creature.
T: Shaman of Duskfire deals 1 damage to target player.
"I am the avenging paw of Kuunaza, searing her enemies."
2/3

Daybreak Lycan 2G
Creature - Werewolf Druid (C)
As Daybreak Lycan enters the battlefield, choose Day or Night.
• Day - When Daybreak Lycan enters the battlefield, you gain 3 life.
• Night - Daybreak Lycan enters the battlefield with a +1/+1 counter on it.
2/2

Overzealous Diviner 3UU
Creature - Moonfolk Shaman (C)
When Overzealous Diviner enters the battlefield, scry 2.
; Sacrifice Overzealous Diviner: draw two cards, then discard a card.
Knowledge breeds power, and power breeds recklessness.
2/2
Common 4 of 10:

Moonstone Adder B
Creature - Snake (C)
Deathtouch
When Moonstone Adder enters the battlefield, sacrifice a creature.
Cycling B
2/1

Clergy of the Silent Ritual 1W
Creature - Human Cleric (C)
3W, T: Tap target creature with power 4 or less. You gain 2 life.
The Undisturbed sect are aptly named.
0/2
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Subject16
Posts: 1499
Joined: 4 years ago
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Post by Subject16 » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
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Cycling
Day and Night
Thousand Moons Over Nulcosh
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Wolf
* Token Creature - Wolf
2/2

Shaman of Duskfire 3R
Creature - Werewolf Shaman (C)
When Shaman of Duskfire enters the battlefield, it deals 1 damage to target creature.
T: Shaman of Duskfire deals 1 damage to target player.
"I am the avenging paw of Kuunaza, searing her enemies."
2/3

Daybreak Lycan 2G
Creature - Werewolf Druid (C)
As Daybreak Lycan enters the battlefield, choose Day or Night.
• Day - When Daybreak Lycan enters the battlefield, you gain 3 life.
• Night - Daybreak Lycan enters the battlefield with a +1/+1 counter on it.
2/2

Overzealous Diviner 3UU
Creature - Moonfolk Shaman (C)
When Overzealous Diviner enters the battlefield, scry 2.
; Sacrifice Overzealous Diviner: draw two cards, then discard a card.
Knowledge breeds power, and power breeds recklessness.
2/2

Moonstone Adder B
Creature - Snake (C)
Deathtouch
When Moonstone Adder enters the battlefield, sacrifice a creature.
Cycling B
2/1
Common 5 of 10:

Odesan Druid 5G
Creature - Treefolk Druid (C)
Reach
T: Add GG.
The druids of Odesan gather in the night, performing rituals to pull the moons closer to Nulcosh.
5/6

Shard of Alendi 3
Artifact - Shard (C)
When Shard of Alendi enters the battlefield Scry 1.
T: Add U or B.
"Alendi is the smallest of the many moons, yet it possesses a powerful magical influence. A puzzle waiting to be solved."
-Tamiyo's notes.


Mandaran Hellion 4RR
Creature - Hellion (C)
Haste
When the moon of mandara fell to Nulcosh, people flocked to it in joy. Then the hellions awoke, and there was no more joy.
5/4

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void_nothing
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Answers: 124
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Post by void_nothing » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
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Hide
Cycling
Day and Night
Thousand Moons Over Nulcosh
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Hide
Wolf
* Token Creature - Wolf
2/2

Shaman of Duskfire 3R
Creature - Werewolf Shaman (C)
When Shaman of Duskfire enters the battlefield, it deals 1 damage to target creature.
T: Shaman of Duskfire deals 1 damage to target player.
"I am the avenging paw of Kuunaza, searing her enemies."
2/3

Daybreak Lycan 2G
Creature - Werewolf Druid (C)
As Daybreak Lycan enters the battlefield, choose Day or Night.
• Day - When Daybreak Lycan enters the battlefield, you gain 3 life.
• Night - Daybreak Lycan enters the battlefield with a +1/+1 counter on it.
2/2

Overzealous Diviner 3UU
Creature - Moonfolk Shaman (C)
When Overzealous Diviner enters the battlefield, scry 2.
; Sacrifice Overzealous Diviner: draw two cards, then discard a card.
Knowledge breeds power, and power breeds recklessness.
2/2

Moonstone Adder B
Creature - Snake (C)
Deathtouch
When Moonstone Adder enters the battlefield, sacrifice a creature.
Cycling B
2/1

Odesan Druid 5G
Creature - Treefolk Druid (C)
Reach
T: Add GG.
The druids of Odesan gather in the night, performing rituals to pull the moons closer to Nulcosh.
5/6
Common 6 of 10:

Shard of Nishegu 3
Artifact - Shard (C)
When Shard of Nishegu enters the battlefield, scry 1.
T: Add R or G.
"Nishegu is both an old and a young moon, its ancient core covered with a shell of newly-formed volcanic rock." - Tamiyo's notes

Odesan Apothecary 2WW
Creature - Human Cleric (C)
Lifelink
When Odesan Apothecary enters the battlefield, moonpull target creature. (Tap that creature and add C or one mana of each of that creature's colors.)
2/2
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Subject16
Posts: 1499
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Post by Subject16 » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
Show
Hide
Cycling
Day and Night
Thousand Moons Over Nulcosh
Show
Hide
Wolf
* Token Creature - Wolf
2/2

Shaman of Duskfire 3R
Creature - Werewolf Shaman (C)
When Shaman of Duskfire enters the battlefield, it deals 1 damage to target creature.
T: Shaman of Duskfire deals 1 damage to target player.
"I am the avenging paw of Kuunaza, searing her enemies."
2/3

Daybreak Lycan 2G
Creature - Werewolf Druid (C)
As Daybreak Lycan enters the battlefield, choose Day or Night.
• Day - When Daybreak Lycan enters the battlefield, you gain 3 life.
• Night - Daybreak Lycan enters the battlefield with a +1/+1 counter on it.
2/2

Overzealous Diviner 3UU
Creature - Moonfolk Shaman (C)
When Overzealous Diviner enters the battlefield, scry 2.
; Sacrifice Overzealous Diviner: draw two cards, then discard a card.
Knowledge breeds power, and power breeds recklessness.
2/2

Moonstone Adder B
Creature - Snake (C)
Deathtouch
When Moonstone Adder enters the battlefield, sacrifice a creature.
Cycling B
2/1

Odesan Druid 5G
Creature - Treefolk Druid (C)
Reach
T: Add GG.
The druids of Odesan gather in the night, performing rituals to pull the moons closer to Nulcosh.
5/6

Shard of Nishegu 3
Artifact - Shard (C)
When Shard of Nishegu enters the battlefield, scry 1.
T: Add R or G.
"Nishegu is both an old and a young moon, its ancient core covered with a shell of newly-formed volcanic rock." - Tamiyo's notes
Common 7 of 10:

Cancel 1UU
Instant (C)
Counter target spell.
"Don't waste my time. I have more important things to attend to."
—Vlimesh, Vedalken Astronomer


Rapid Decay 1B
Instant (C)
Exile up to three target cards from a single graveyard.
Cycling 2 (2, Discard this card: Draw a card.)
Kuuzana's magic ensures those cast out from her pack can't even resort to scavenging.

Heartblazer 2RR
Creature — Werewolf Shaman (C)
As Heartblazer enters the battlefield, choose Day or Night.
• Day— Other Wolves and Werewolves you control get +1/+0.
• Night— Other Wolves and Werewolves you control have haste.
3/3

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Raptorchan
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Location: Red Jungle, Babwe

Post by Raptorchan » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
Show
Hide
Cycling
Day and Night
Thousand Moons Over Nulcosh
Show
Hide
Wolf
* Token Creature - Wolf
2/2

Shaman of Duskfire 3R
Creature - Werewolf Shaman (C)
When Shaman of Duskfire enters the battlefield, it deals 1 damage to target creature.
T: Shaman of Duskfire deals 1 damage to target player.
"I am the avenging paw of Kuunaza, searing her enemies."
2/3

Daybreak Lycan 2G
Creature - Werewolf Druid (C)
As Daybreak Lycan enters the battlefield, choose Day or Night.
• Day - When Daybreak Lycan enters the battlefield, you gain 3 life.
• Night - Daybreak Lycan enters the battlefield with a +1/+1 counter on it.
2/2

Overzealous Diviner 3UU
Creature - Moonfolk Shaman (C)
When Overzealous Diviner enters the battlefield, scry 2.
; Sacrifice Overzealous Diviner: draw two cards, then discard a card.
Knowledge breeds power, and power breeds recklessness.
2/2

Moonstone Adder B
Creature - Snake (C)
Deathtouch
When Moonstone Adder enters the battlefield, sacrifice a creature.
Cycling B
2/1

Odesan Druid 5G
Creature - Treefolk Druid (C)
Reach
T: Add GG.
The druids of Odesan gather in the night, performing rituals to pull the moons closer to Nulcosh.
5/6

Shard of Nishegu 3
Artifact - Shard (C)
When Shard of Nishegu enters the battlefield, scry 1.
T: Add R or G.
"Nishegu is both an old and a young moon, its ancient core covered with a shell of newly-formed volcanic rock." - Tamiyo's notes

Rapid Decay 1B
Instant (C)
Exile up to three target cards from a single graveyard.
Cycling 2 (2, Discard this card: Draw a card.)
Kuuzana's magic ensures those cast out from her pack can't even resort to scavenging.
Common 8 of 10

Tidecaller Newt ww
Creature - Salamander Spirit (C)
Culmination - When Tidecaller Newt enters the battlefield, you gain life equal to the highest converted mana cost among permanents you control.
The higher the tide, the louder the song.
1/3

Bap r
Instant (C)
You may sacrifice a creature rather than pay this spell's mana cost.
Bap deals 1 damage to any target.
Porra was covered in blood. Fortunately, the blood wasn't her own.

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Subject16
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Post by Subject16 » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
Show
Hide
Cycling
Day and Night
Culmination - EFFECT equal to the highest converted mana cost among permanents you control.
Thousand Moons Over Nulcosh
Show
Hide
Wolf
* Token Creature - Wolf
2/2

Shaman of Duskfire 3R
Creature - Werewolf Shaman (C)
When Shaman of Duskfire enters the battlefield, it deals 1 damage to target creature.
T: Shaman of Duskfire deals 1 damage to target player.
"I am the avenging paw of Kuunaza, searing her enemies."
2/3

Daybreak Lycan 2G
Creature - Werewolf Druid (C)
As Daybreak Lycan enters the battlefield, choose Day or Night.
• Day - When Daybreak Lycan enters the battlefield, you gain 3 life.
• Night - Daybreak Lycan enters the battlefield with a +1/+1 counter on it.
2/2

Overzealous Diviner 3UU
Creature - Moonfolk Shaman (C)
When Overzealous Diviner enters the battlefield, scry 2.
; Sacrifice Overzealous Diviner: draw two cards, then discard a card.
Knowledge breeds power, and power breeds recklessness.
2/2

Moonstone Adder B
Creature - Snake (C)
Deathtouch
When Moonstone Adder enters the battlefield, sacrifice a creature.
Cycling B
2/1

Odesan Druid 5G
Creature - Treefolk Druid (C)
Reach
T: Add GG.
The druids of Odesan gather in the night, performing rituals to pull the moons closer to Nulcosh.
5/6

Shard of Nishegu 3
Artifact - Shard (C)
When Shard of Nishegu enters the battlefield, scry 1.
T: Add R or G.
"Nishegu is both an old and a young moon, its ancient core covered with a shell of newly-formed volcanic rock." - Tamiyo's notes

Rapid Decay 1B
Instant (C)
Exile up to three target cards from a single graveyard.
Cycling 2 (2, Discard this card: Draw a card.)
Kuuzana's magic ensures those cast out from her pack can't even resort to scavenging.

Tidecaller Newt ww
Creature - Salamander Spirit (C)
Culmination - When Tidecaller Newt enters the battlefield, you gain life equal to the highest converted mana cost among permanents you control.
The higher the tide, the louder the song.
1/3
Common 9 of 10

Astromancer's Chariot 4W
Artifact — Vehicle (C)
Whenever Astromancer's Chariot attacks, reveal the top card of your library. If it's an artifact or enchantment card, Astromancer's Chariot gets +1/+1 and gains flying until end of turn.
Crew 2
When à new moon is within reach, the race to claim it begins.
3/3

Midnight Stalker 4BB
Creature — Vampire Rogue (C)
Whenever Midnight Stalker enters the battlefield or when you cycle it, each opponent loses 2 life and you gain 2 life.
Cycling 3B
In the midnight sky, the moonlight always seems to wane.
4/3

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void_nothing
Look On My Sash...
Posts: 14924
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
Show
Hide
Cycling
Day and Night
Culmination - EFFECT equal to the highest converted mana cost among permanents you control.
Thousand Moons Over Nulcosh
Show
Hide
Wolf
* Token Creature - Wolf
2/2

Shaman of Duskfire 3R
Creature - Werewolf Shaman (C)
When Shaman of Duskfire enters the battlefield, it deals 1 damage to target creature.
T: Shaman of Duskfire deals 1 damage to target player.
"I am the avenging paw of Kuunaza, searing her enemies."
2/3

Daybreak Lycan 2G
Creature - Werewolf Druid (C)
As Daybreak Lycan enters the battlefield, choose Day or Night.
• Day - When Daybreak Lycan enters the battlefield, you gain 3 life.
• Night - Daybreak Lycan enters the battlefield with a +1/+1 counter on it.
2/2

Overzealous Diviner 3UU
Creature - Moonfolk Shaman (C)
When Overzealous Diviner enters the battlefield, scry 2.
; Sacrifice Overzealous Diviner: draw two cards, then discard a card.
Knowledge breeds power, and power breeds recklessness.
2/2

Moonstone Adder B
Creature - Snake (C)
Deathtouch
When Moonstone Adder enters the battlefield, sacrifice a creature.
Cycling B
2/1

Odesan Druid 5G
Creature - Treefolk Druid (C)
Reach
T: Add GG.
The druids of Odesan gather in the night, performing rituals to pull the moons closer to Nulcosh.
5/6

Shard of Nishegu 3
Artifact - Shard (C)
When Shard of Nishegu enters the battlefield, scry 1.
T: Add R or G.
"Nishegu is both an old and a young moon, its ancient core covered with a shell of newly-formed volcanic rock." - Tamiyo's notes

Rapid Decay 1B
Instant (C)
Exile up to three target cards from a single graveyard.
Cycling 2 (2, Discard this card: Draw a card.)
Kuuzana's magic ensures those cast out from her pack can't even resort to scavenging.

Tidecaller Newt ww
Creature - Salamander Spirit (C)
Culmination - When Tidecaller Newt enters the battlefield, you gain life equal to the highest converted mana cost among permanents you control.
The higher the tide, the louder the song.
1/3

Astromancer's Chariot 4W
Artifact — Vehicle (C)
Whenever Astromancer's Chariot attacks, reveal the top card of your library. If it's an artifact or enchantment card, Astromancer's Chariot gets +1/+1 and gains flying until end of turn.
Crew 2
When à new moon is within reach, the race to claim it begins.
3/3
Common 10 of 10:

Gravity Spin 2U
Instant (C)
Untap target creature. That creature gains flying until end of turn. Another target creature gets -4/-0 until end of turn.
Ulbisan mages have been aware of Alendi's effects on luck in battle for centuries.

Mandaran Rockbusters 3R
Creature - Human Berserker (C)
Trample
Mandaran Rockbusters attacks each combat if able.
"The Mandaran invention of the drill-gauntlet reveals much about their priorities." - Colette, Rochos researcher
4/4
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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User avatar
Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
Show
Hide
Cycling
Day and Night
Culmination - EFFECT equal to the highest converted mana cost among permanents you control.
Thousand Moons Over Nulcosh
Show
Hide
Wolf
* Token Creature - Wolf
2/2

Shaman of Duskfire 3R
Creature - Werewolf Shaman (C)
When Shaman of Duskfire enters the battlefield, it deals 1 damage to target creature.
T: Shaman of Duskfire deals 1 damage to target player.
"I am the avenging paw of Kuunaza, searing her enemies."
2/3

Daybreak Lycan 2G
Creature - Werewolf Druid (C)
As Daybreak Lycan enters the battlefield, choose Day or Night.
• Day - When Daybreak Lycan enters the battlefield, you gain 3 life.
• Night - Daybreak Lycan enters the battlefield with a +1/+1 counter on it.
2/2

Overzealous Diviner 3UU
Creature - Moonfolk Shaman (C)
When Overzealous Diviner enters the battlefield, scry 2.
; Sacrifice Overzealous Diviner: draw two cards, then discard a card.
Knowledge breeds power, and power breeds recklessness.
2/2

Moonstone Adder B
Creature - Snake (C)
Deathtouch
When Moonstone Adder enters the battlefield, sacrifice a creature.
Cycling B
2/1

Odesan Druid 5G
Creature - Treefolk Druid (C)
Reach
T: Add GG.
The druids of Odesan gather in the night, performing rituals to pull the moons closer to Nulcosh.
5/6

Shard of Nishegu 3
Artifact - Shard (C)
When Shard of Nishegu enters the battlefield, scry 1.
T: Add R or G.
"Nishegu is both an old and a young moon, its ancient core covered with a shell of newly-formed volcanic rock." - Tamiyo's notes

Rapid Decay 1B
Instant (C)
Exile up to three target cards from a single graveyard.
Cycling 2 (2, Discard this card: Draw a card.)
Kuuzana's magic ensures those cast out from her pack can't even resort to scavenging.

Tidecaller Newt ww
Creature - Salamander Spirit (C)
Culmination - When Tidecaller Newt enters the battlefield, you gain life equal to the highest converted mana cost among permanents you control.
The higher the tide, the louder the song.
1/3

Astromancer's Chariot 4W
Artifact — Vehicle (C)
Whenever Astromancer's Chariot attacks, reveal the top card of your library. If it's an artifact or enchantment card, Astromancer's Chariot gets +1/+1 and gains flying until end of turn.
Crew 2
When à new moon is within reach, the race to claim it begins.
3/3

Gravity Spin 2U
Instant (C)
Untap target creature. That creature gains flying until end of turn. Another target creature gets -4/-0 until end of turn.
Ulbisan mages have been aware of Alendi's effects on luck in battle for centuries.
Uncommon 1 or 3:

Cindermane Lycan 2RG
Creature — Werewolf Warrior (U)
Trample
When Cindermane Lycan enters the battlefield, create a 2/2 green Wolf creature token. Creatures you control gain haste until end of turn.
In the midsummer nights, the Ashwoods shine brighter than its sky.
3/3

Astrography 3GU
Sorcery (U)
Culmination — Draw cards equal to the highest converted mana cost among permanents you control. You may play an additional land this turn.
Tamiyo came to Nulcosh in search of knowledge. What she discovered could only be described as beauty.

Meteor Blast XRRR
Sorcery (U)
Meteor Blast deals 4 damage to each of X targets.
Sometimes it's just not your day.

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void_nothing
Look On My Sash...
Posts: 14924
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
Show
Hide
Cycling
Day and Night
Culmination - EFFECT equal to the highest converted mana cost among permanents you control.
Thousand Moons Over Nulcosh
Show
Hide
Wolf
* Token Creature - Wolf
2/2

Shaman of Duskfire 3R
Creature - Werewolf Shaman (C)
When Shaman of Duskfire enters the battlefield, it deals 1 damage to target creature.
T: Shaman of Duskfire deals 1 damage to target player.
"I am the avenging paw of Kuunaza, searing her enemies."
2/3

Daybreak Lycan 2G
Creature - Werewolf Druid (C)
As Daybreak Lycan enters the battlefield, choose Day or Night.
• Day - When Daybreak Lycan enters the battlefield, you gain 3 life.
• Night - Daybreak Lycan enters the battlefield with a +1/+1 counter on it.
2/2

Overzealous Diviner 3UU
Creature - Moonfolk Shaman (C)
When Overzealous Diviner enters the battlefield, scry 2.
; Sacrifice Overzealous Diviner: draw two cards, then discard a card.
Knowledge breeds power, and power breeds recklessness.
2/2

Moonstone Adder B
Creature - Snake (C)
Deathtouch
When Moonstone Adder enters the battlefield, sacrifice a creature.
Cycling B
2/1

Odesan Druid 5G
Creature - Treefolk Druid (C)
Reach
T: Add GG.
The druids of Odesan gather in the night, performing rituals to pull the moons closer to Nulcosh.
5/6

Shard of Nishegu 3
Artifact - Shard (C)
When Shard of Nishegu enters the battlefield, scry 1.
T: Add R or G.
"Nishegu is both an old and a young moon, its ancient core covered with a shell of newly-formed volcanic rock." - Tamiyo's notes

Rapid Decay 1B
Instant (C)
Exile up to three target cards from a single graveyard.
Cycling 2 (2, Discard this card: Draw a card.)
Kuuzana's magic ensures those cast out from her pack can't even resort to scavenging.

Tidecaller Newt ww
Creature - Salamander Spirit (C)
Culmination - When Tidecaller Newt enters the battlefield, you gain life equal to the highest converted mana cost among permanents you control.
The higher the tide, the louder the song.
1/3

Astromancer's Chariot 4W
Artifact — Vehicle (C)
Whenever Astromancer's Chariot attacks, reveal the top card of your library. If it's an artifact or enchantment card, Astromancer's Chariot gets +1/+1 and gains flying until end of turn.
Crew 2
When à new moon is within reach, the race to claim it begins.
3/3

Gravity Spin 2U
Instant (C)
Untap target creature. That creature gains flying until end of turn. Another target creature gets -4/-0 until end of turn.
Ulbisan mages have been aware of Alendi's effects on luck in battle for centuries.

Astrography 3GU
Sorcery (U)
Culmination — Draw cards equal to the highest converted mana cost among permanents you control. You may play an additional land this turn.
Tamiyo came to Nulcosh in search of knowledge. What she discovered could only be described as beauty.
Uncommon 2 of 3:

Comet Elemental 6G
Creature - Elemental (U)
This spell costs 1 less to cast for each Shard you control.
Trample
Comet Elemental can't be blocked except by creatures with flying.
They leap from moon to moon, cloaked in foxfire.
4/4

Superstitious Headhunter 1B
Creature - Human Assassin Warrior (U)
Lifelink, menace
Periapsis (This creature gets +1/+1 for each permanent you control with the same mana cost as it.)
"Doesn't look like tonight was auspicious for you to go out alone."
1/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
Show
Hide
Cycling
Day and Night
Culmination - EFFECT equal to the highest converted mana cost among permanents you control.
Thousand Moons Over Nulcosh
Show
Hide
Wolf
* Token Creature - Wolf
2/2

Shaman of Duskfire 3R
Creature - Werewolf Shaman (C)
When Shaman of Duskfire enters the battlefield, it deals 1 damage to target creature.
T: Shaman of Duskfire deals 1 damage to target player.
"I am the avenging paw of Kuunaza, searing her enemies."
2/3

Daybreak Lycan 2G
Creature - Werewolf Druid (C)
As Daybreak Lycan enters the battlefield, choose Day or Night.
• Day - When Daybreak Lycan enters the battlefield, you gain 3 life.
• Night - Daybreak Lycan enters the battlefield with a +1/+1 counter on it.
2/2

Overzealous Diviner 3UU
Creature - Moonfolk Shaman (C)
When Overzealous Diviner enters the battlefield, scry 2.
; Sacrifice Overzealous Diviner: draw two cards, then discard a card.
Knowledge breeds power, and power breeds recklessness.
2/2

Moonstone Adder B
Creature - Snake (C)
Deathtouch
When Moonstone Adder enters the battlefield, sacrifice a creature.
Cycling B
2/1

Odesan Druid 5G
Creature - Treefolk Druid (C)
Reach
T: Add GG.
The druids of Odesan gather in the night, performing rituals to pull the moons closer to Nulcosh.
5/6

Shard of Nishegu 3
Artifact - Shard (C)
When Shard of Nishegu enters the battlefield, scry 1.
T: Add R or G.
"Nishegu is both an old and a young moon, its ancient core covered with a shell of newly-formed volcanic rock." - Tamiyo's notes

Rapid Decay 1B
Instant (C)
Exile up to three target cards from a single graveyard.
Cycling 2 (2, Discard this card: Draw a card.)
Kuuzana's magic ensures those cast out from her pack can't even resort to scavenging.

Tidecaller Newt ww
Creature - Salamander Spirit (C)
Culmination - When Tidecaller Newt enters the battlefield, you gain life equal to the highest converted mana cost among permanents you control.
The higher the tide, the louder the song.
1/3

Astromancer's Chariot 4W
Artifact — Vehicle (C)
Whenever Astromancer's Chariot attacks, reveal the top card of your library. If it's an artifact or enchantment card, Astromancer's Chariot gets +1/+1 and gains flying until end of turn.
Crew 2
When à new moon is within reach, the race to claim it begins.
3/3

Gravity Spin 2U
Instant (C)
Untap target creature. That creature gains flying until end of turn. Another target creature gets -4/-0 until end of turn.
Ulbisan mages have been aware of Alendi's effects on luck in battle for centuries.

Astrography 3GU
Sorcery (U)
Culmination — Draw cards equal to the highest converted mana cost among permanents you control. You may play an additional land this turn.
Tamiyo came to Nulcosh in search of knowledge. What she discovered could only be described as beauty.

Comet Elemental 6G
Creature - Elemental (U)
This spell costs 1 less to cast for each Shard you control.
Trample
Comet Elemental can't be blocked except by creatures with flying.
They leap from moon to moon, cloaked in foxfire.
4/4
Uncommon 3 of 3:

Shard of the Heron Moon 3
Artifact - Shard (U)
When Shard of the Heron Moon enters the battlefield, scry 1.
T: Add one mana of any color.
"How did that get here?"
—Tamiyo


Leyline Shaper 2GG
Creature — Werewolf Druid (U)
As Leyline Shaper enters the battlefield, choose Day or Night.
• Day— T: Add GG.
• Night— 1G, Sacrifice a Wolf or Werewolf: Destroy target artifact or enchantment.
3/3

Grasp of Darkness BB
Instant (U)
Target creature gets -4/-4 until end of turn.
"Do not presume the night to be your friend, moonsinger."
—Duru Vim, Nosferatu Lord

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void_nothing
Look On My Sash...
Posts: 14924
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
Show
Hide
Cycling
Day and Night
Culmination - EFFECT equal to the highest converted mana cost among permanents you control.
Thousand Moons Over Nulcosh
Show
Hide
Wolf
* Token Creature - Wolf
2/2

Shaman of Duskfire 3R
Creature - Werewolf Shaman (C)
When Shaman of Duskfire enters the battlefield, it deals 1 damage to target creature.
T: Shaman of Duskfire deals 1 damage to target player.
"I am the avenging paw of Kuunaza, searing her enemies."
2/3

Daybreak Lycan 2G
Creature - Werewolf Druid (C)
As Daybreak Lycan enters the battlefield, choose Day or Night.
• Day - When Daybreak Lycan enters the battlefield, you gain 3 life.
• Night - Daybreak Lycan enters the battlefield with a +1/+1 counter on it.
2/2

Overzealous Diviner 3UU
Creature - Moonfolk Shaman (C)
When Overzealous Diviner enters the battlefield, scry 2.
; Sacrifice Overzealous Diviner: draw two cards, then discard a card.
Knowledge breeds power, and power breeds recklessness.
2/2

Moonstone Adder B
Creature - Snake (C)
Deathtouch
When Moonstone Adder enters the battlefield, sacrifice a creature.
Cycling B
2/1

Odesan Druid 5G
Creature - Treefolk Druid (C)
Reach
T: Add GG.
The druids of Odesan gather in the night, performing rituals to pull the moons closer to Nulcosh.
5/6

Shard of Nishegu 3
Artifact - Shard (C)
When Shard of Nishegu enters the battlefield, scry 1.
T: Add R or G.
"Nishegu is both an old and a young moon, its ancient core covered with a shell of newly-formed volcanic rock." - Tamiyo's notes

Rapid Decay 1B
Instant (C)
Exile up to three target cards from a single graveyard.
Cycling 2 (2, Discard this card: Draw a card.)
Kuuzana's magic ensures those cast out from her pack can't even resort to scavenging.

Tidecaller Newt ww
Creature - Salamander Spirit (C)
Culmination - When Tidecaller Newt enters the battlefield, you gain life equal to the highest converted mana cost among permanents you control.
The higher the tide, the louder the song.
1/3

Astromancer's Chariot 4W
Artifact — Vehicle (C)
Whenever Astromancer's Chariot attacks, reveal the top card of your library. If it's an artifact or enchantment card, Astromancer's Chariot gets +1/+1 and gains flying until end of turn.
Crew 2
When à new moon is within reach, the race to claim it begins.
3/3

Gravity Spin 2U
Instant (C)
Untap target creature. That creature gains flying until end of turn. Another target creature gets -4/-0 until end of turn.
Ulbisan mages have been aware of Alendi's effects on luck in battle for centuries.

Astrography 3GU
Sorcery (U)
Culmination — Draw cards equal to the highest converted mana cost among permanents you control. You may play an additional land this turn.
Tamiyo came to Nulcosh in search of knowledge. What she discovered could only be described as beauty.

Comet Elemental 6G
Creature - Elemental (U)
This spell costs 1 less to cast for each Shard you control.
Trample
Comet Elemental can't be blocked except by creatures with flying.
They leap from moon to moon, cloaked in foxfire.
4/4

Shard of the Heron Moon 3
Artifact - Shard (U)
When Shard of the Heron Moon enters the battlefield, scry 1.
T: Add one mana of any color.
"How did that get here?"
—Tamiyo
Rare 1 of 1:

Kuunaza, Savage Priestess 1BRG
Legendary Creature - Werewolf Druid (M)
When Kuunaza, Savage Priestess enters the battlefield, if you cast it, return up to one target Wolf or Werewolf card from your graveyard to the battlefield.
You may choose up to one additional mode for abilities of creatures you control. (Modes are choices marked with a •.)
"Many presume to speak to the moons. They listen only to wolfkind."
3/2

Pyrotechnic Glider W
Creature - Human Scout (R)
Flying
Periapsis (This creature gets +1/+1 for each permanent you control with the same mana cost as it.)
WW, Return another creature you control to its owner's hand: Pyrotechnic Glider gains protection from the color of your choice until end of turn.
0/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

User avatar
Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 4 years ago

The Thousand Moons Over Nulcosh are a great gift to the plane. They give off light after sundown, aid in navigation, and are spiritually beloved by Nulcosh's tribes of werewolves and moonfolk. Occasionally, one of these moons will fall to the plane itself, a dangerous but joyous moment that always causes a race to the celestial body. Tamiyo has come to this plane both in search of her distant kin, and wanting to understand the mysteries of the seemingly infinite number of moons.
Thousand Moons Over Nulcosh Mechanics
Show
Hide
Cycling
Day and Night
Culmination - EFFECT equal to the highest converted mana cost among permanents you control.
Thousand Moons Over Nulcosh
Show
Hide
Wolf
* Token Creature - Wolf
2/2

Shaman of Duskfire 3R
Creature - Werewolf Shaman (C)
When Shaman of Duskfire enters the battlefield, it deals 1 damage to target creature.
T: Shaman of Duskfire deals 1 damage to target player.
"I am the avenging paw of Kuunaza, searing her enemies."
2/3

Daybreak Lycan 2G
Creature - Werewolf Druid (C)
As Daybreak Lycan enters the battlefield, choose Day or Night.
• Day - When Daybreak Lycan enters the battlefield, you gain 3 life.
• Night - Daybreak Lycan enters the battlefield with a +1/+1 counter on it.
2/2

Overzealous Diviner 3UU
Creature - Moonfolk Shaman (C)
When Overzealous Diviner enters the battlefield, scry 2.
; Sacrifice Overzealous Diviner: draw two cards, then discard a card.
Knowledge breeds power, and power breeds recklessness.
2/2

Moonstone Adder B
Creature - Snake (C)
Deathtouch
When Moonstone Adder enters the battlefield, sacrifice a creature.
Cycling B
2/1

Odesan Druid 5G
Creature - Treefolk Druid (C)
Reach
T: Add GG.
The druids of Odesan gather in the night, performing rituals to pull the moons closer to Nulcosh.
5/6

Shard of Nishegu 3
Artifact - Shard (C)
When Shard of Nishegu enters the battlefield, scry 1.
T: Add R or G.
"Nishegu is both an old and a young moon, its ancient core covered with a shell of newly-formed volcanic rock." - Tamiyo's notes

Rapid Decay 1B
Instant (C)
Exile up to three target cards from a single graveyard.
Cycling 2 (2, Discard this card: Draw a card.)
Kuuzana's magic ensures those cast out from her pack can't even resort to scavenging.

Tidecaller Newt ww
Creature - Salamander Spirit (C)
Culmination - When Tidecaller Newt enters the battlefield, you gain life equal to the highest converted mana cost among permanents you control.
The higher the tide, the louder the song.
1/3

Astromancer's Chariot 4W
Artifact — Vehicle (C)
Whenever Astromancer's Chariot attacks, reveal the top card of your library. If it's an artifact or enchantment card, Astromancer's Chariot gets +1/+1 and gains flying until end of turn.
Crew 2
When à new moon is within reach, the race to claim it begins.
3/3

Gravity Spin 2U
Instant (C)
Untap target creature. That creature gains flying until end of turn. Another target creature gets -4/-0 until end of turn.
Ulbisan mages have been aware of Alendi's effects on luck in battle for centuries.

Astrography 3GU
Sorcery (U)
Culmination — Draw cards equal to the highest converted mana cost among permanents you control. You may play an additional land this turn.
Tamiyo came to Nulcosh in search of knowledge. What she discovered could only be described as beauty.

Comet Elemental 6G
Creature - Elemental (U)
This spell costs 1 less to cast for each Shard you control.
Trample
Comet Elemental can't be blocked except by creatures with flying.
They leap from moon to moon, cloaked in foxfire.
4/4

Shard of the Heron Moon 3
Artifact - Shard (U)
When Shard of the Heron Moon enters the battlefield, scry 1.
T: Add one mana of any color.
"How did that get here?"
—Tamiyo


Kuunaza, Savage Priestess 1BRG
Legendary Creature - Werewolf Druid (M)
When Kuunaza, Savage Priestess enters the battlefield, if you cast it, return up to one target Wolf or Werewolf card from your graveyard to the battlefield.
You may choose up to one additional mode for abilities of creatures you control. (Modes are choices marked with a •.)
"Many presume to speak to the moons. They listen only to wolfkind."
3/2
Next:

Fleeing Amonkhet after the defeat of Nicol Bolas, Tezzeret finds himself on New Phyrexia once more. No doubt that insufferable gang "the Gatewatch" will send someone after him, so best to lay low somewhere even the mightiest planeswalkers tread light. The Phyrexians are eager to learn more about Planeswalking, and have asked his assistance in quashing the last fires of rebellion. But Tezzeret is his own agent now, and the last thing he's ready to do is get involved in Phyrexian Schemes.

"Do you see them? They've gone lazy, our so called 'lords'. They bask in their opulence, their feasting, their self-importance. There has been a change in the storms, Arel has seen it. Ugin is gone, and the Dragonlords have weakened. All around Tarkir things are changing: The Ojutai have uncovered their hidden past; the Kolaghan are in open defiance; and the Old Ways of the Temur are returning to our children. I can feel it in the wind. There will be an Uprising on Tarkir. And the Great Khan is coming.

Thaldain, the Blighted plane. The four Vampire Houses have suppressed their mortal inhabitants into submission and forced labor, all the while accruing their own power, wealth and influence to beyond the plane itself. Any resistance by the humans is quashed, and it seems like all hope of freedom is lost, but there are rumors in the villages during the day, about a warrior, a human woman, who so far has evaded slaughter. Who is she? What is her story? Could she, possibly, be a symbol of hope, that not all is lost?

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void_nothing
Look On My Sash...
Posts: 14924
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Fleeing Amonkhet after the defeat of Nicol Bolas, Tezzeret finds himself on New Phyrexia once more. No doubt that insufferable gang "the Gatewatch" will send someone after him, so best to lay low somewhere even the mightiest planeswalkers tread light. The Phyrexians are eager to learn more about Planeswalking, and have asked his assistance in quashing the last fires of rebellion. But Tezzeret is his own agent now, and the last thing he's ready to do is get involved in Phyrexian Schemes.
Phyrexian Schemes mechanics
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Phyrexian Schemes
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Token 1 of 1:

Demon
Token Creature - Demon (S)
Flying
5/5

Golem
Token Artifact Creature - Golem (S)
3/3

Drone
Token Creature - Drone (S)
1/4
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Subject16
Posts: 1499
Joined: 4 years ago
Pronoun: he / him

Post by Subject16 » 4 years ago

Fleeing Amonkhet after the defeat of Nicol Bolas, Tezzeret finds himself on New Phyrexia once more. No doubt that insufferable gang "the Gatewatch" will send someone after him, so best to lay low somewhere even the mightiest planeswalkers tread light. The Phyrexians are eager to learn more about Planeswalking, and have asked his assistance in quashing the last fires of rebellion. But Tezzeret is his own agent now, and the last thing he's ready to do is get involved in Phyrexian Schemes.
Phyrexian Schemes mechanics
Show
Hide
Phyrexian Schemes
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Demon
Token Creature - Demon (S)
Flying
5/5
Common 1 of 10

Raconite Myr 2W
Artifact Creature — Myr (C)
2: Raconite Myr gains first strike until end of turn.
2, Sacrifice Raconite Myr: Draw a card.
"Anything is possible, you simply need the right mindset."
—Brudiclad, Telchor Engineer

2/2

Disciple of the Vault B
Creature — Human Cleric (C)
Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.
He bows before his thane, Geth, obsessing over the dark secrets of Phyrexia.
1/1

Tel-Jilad Invoker 1GG
Creature — Elf Shaman (C)
When Tel-Jilad enters the battlefield, proliferate.(Choose any number of permanents and/or players, then give each another counter of each kind already there.)
"Father of Machines, grant my people the strength to carry your will to worlds beyond!"
2/1

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