New Challenge Every Day - December 4th: Energy or Vehicles outside of Kaladesh

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void_nothing
Look On My Sash...
Posts: 14924
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Location: Tal Terig, Zendikar

Post by void_nothing » 2 years ago

Today's Challenge: Energy or Vehicles outside of Kaladesh

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
Lorn Asbord Schutta 4
dyd 5 (+3)
netn10 5 (+4)
JovialJovian 5 (+4)
kwanyeegor-ii 2
Venedrex 1 (+1)
void_nothing 0
.::Note of the Day::.

.::Yesterday's Submissions::.
Minotaur Tribal
dyd wrote:
2 years ago
Votes: JovialJovian, Venedrex

Cruhorn, Furymonger 2brg
Legendary Creature - Minotaur Shaman (R)
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Vigilance, menace, trample
Other minotaurs you control have menace and trample.
, Exile a Minotaur card from your hand: It gains flash, bloodthirst X and "This spell costs less to cast", where X is the total damage dealt to your opponents this turn. You may cast that card this turn.
3/3

IIW: a card that can help or hinder a tribe (e.g. Crux of Fate)
netn10 wrote:
2 years ago
Votes: dyd, JoviaJovian

Rush Down R
Tribal Sorcery - Minotaur (Common)
Minotaur creatures you control gets +1/+0 and gains haste until end of turn.
Target creature can't block this turn.
Draw a card.

IIW: Common that gives a lots of value.
JovialJovian wrote:
2 years ago
votes: dyd, netn10

Need to Stampede 2RR
Enchantment (U)
Creatures you control get +2/+0.
Minotaur creatures you control have trample and haste.
Some primal urges go away..

IIW: nontoken Food, Clues, Treasures, or Blood
Lorn Asbord Schutta wrote:
2 years ago
Votes: netn10, dyd

Fury of Mogis
Enchantment (R)
If a spell or ability would increase the power of one or more Minotaurs you control, that spell or ability increases double that amount of power.
, discard a card: Creatures you control with first strike, haste, menace and/or trample gets +1/+0 until end of turn.

IIW: simic keyword soup
Pygyzy wrote:
2 years ago
Jovialjovian, netn10

Warhorn Plunderer 1
Creature - Minotaur Pirate (U)
Plundering (Damage dealt by this creature also causes you to create that many Treasures.)
Other Minotaur creatures you control get +0/+1 and gain plundering.
1/2

Iiw: Unfinity
void_nothing wrote:
2 years ago
Votes: netn10, JovialJovian

Anaba Soothsayer 1RR
Creature - Minotaur Shaman (R)
Whenever you create one or more Minotaur tokens, reveal that many cards from the top of your library. You may cast any Minotaur cards revealed this way without paying their mana costs. Put the rest on the bottom of your library in any order.
1RR, T: Create a 2/2 red Minotaur Shaman creature token with "Ward - pay 2 life."
3/2

IIW: White or green Pirates
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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dyd
Randomancer
Posts: 2587
Joined: 4 years ago
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Post by dyd » 2 years ago

Votes: JovialJovian, void_nothing


Saheeli's Depurator 5
Artifact
If a source an opponent controls would give you one or more poison counters, you get that many e instead.
(u/r), t, Pay e: Discard a card. Scry 1, then draw a card.
"It prevents Phyrexian infections by converting oil into purified aether. It can't be used on living matter yet, but I'm working on it."

(Note: card advantage for blue or red when empty-handed is intended)


IIW: what is Tezzeret scheming?

netn10
Posts: 3933
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 2 years ago

Votes: void_nothing, Pygyzy

Selesnia Garden-Tender GW
Artifact - Vehicle (Rare)
Vigilance
Whenever an opponent cast their first spell each turn, they may pay mana equal to Selesnia Garden-Tender's power. If they don't, draw a card. You may put a land card from your hand onto the battlefield.
Crew 3
2/4

IIW: Crew cost is more than the power of the vehicle.

User avatar
void_nothing
Look On My Sash...
Posts: 14924
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 2 years ago

Votes: netn10, Lorn Asbord Schutta

Dwarven Battle Kite 1RW
Artifact - Vehicle (U)
Flying, vigilance
Whenever a Dwarf crews Dwarven Battle Kite during your turn, target creature can't block this turn.
Crew 1
3/3

IIW: Lessons
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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