The DCC - October 23rd, 2021

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Rithaniel
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Post by Rithaniel » 2 years ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Now then, today we will show that the power set of any set, no matter its cardinality, always has a greater cardinality than the original set. Honestly, this proof is really slick.

So, remember back at the beginning of the month, when I was first introducing the idea of a set? I mentioned that any description of a set is valid, even nonsensical ones. It's just that nonsensical descriptions end up with sets that have nothing in them. However, an empty set is still a set. In fact, the empty set is a subset of every single possible set.

So, armed with this fact, let's suppose we have a bijection "f" from a set A to its power set P(A). Then we can define a subset of A as { all "a" in A, such that a is not in f(a) }. This is a subset of A, and thus an element of P(A). We've assumed that f is a bijection, so there should exist a "b" in A such that f(b) is this subset. But is "b" an element of this subset? If it is, then it isn't, by the definition of the set. If it isn't, then it is, by the definition of the set.

So, this subset can't be empty, but it also can't have anything in it. This construction is more-than-nonsensical, and so we must have made a mistake somewhere. But the only thing we really assumed is that f is bijective. Thus, no such bijection can exist. Meanwhile, you can always have an injection that takes a particular element to the subset containing just that one element, and so the cardinality of P(A) is always larger than the cardinality of A.


DCC Scoreboard



netn10 60(+2)
Rithaniel 53 (+2)
Sagharri 52
Riria 47 (+2)
void_nothing 44 (+5)
bravelion83 34 (+1)
Zemoo 21
Ink-Treader 12



netn10 wrote:
2 years ago
Votes: Riria, void_nothing

Disqait Perfectionist WUB
Creature - Vedalken Rogue (Common)
Whenever Disqait Perfectionist enters the battlefield, ransom target creature, artifact or enchantment an opponent control. (Exile it. Its owner may pay 3 at any time to return it to their hand.)
The crime family Disqait specialized in precise assassination, data extraction and kidnaps.
2/2
bravelion83 wrote:
2 years ago
Votes: void_nothing, Rithaniel

Apprentice Soldier W
Creature — Human Soldier (U)
Whenever Apprentice Soldier deals 2 or more combat damage to an opponent, transform it.
Eager to learn...
1/1

Experienced Soldier
(W) Creature — Human Soldier (U)
First strike, vigilance
... eager to fight.
2/2
void_nothing wrote:
2 years ago
Votes: netn10, Riria

Rite of the Elephant Graveyard XXBBB
Enchantment (R)
When Rite of the Elephant Graveyard enters the battlefield, create X green Elephant creature tokens with "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."
Creature tokens you control have lifelink and menace.
Riria wrote:
2 years ago
Votes: netn10, Rithaniel

Dusk Vigil BW
Creature - Human Soldier (R)
Vigilance
Spells and effects opponents control can't cause you to sacrifice permanents, discard cards, or mill while it's night.
2/2
Rithaniel wrote:
2 years ago
Votes: bravelion83, void_nothing

Wrath of the Elder
Sorcery U
You may sacrifice a Sage creature token rather than pay this spell's mana cost.
Wrath of the Elder deals 3 damage to each creature without flying.
"The old ways are remembered here, because they object to being forgotten."
—Cassa Khho, the Wildling
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― Stephen Jay Gould

netn10
Posts: 3933
Joined: 4 years ago
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Post by netn10 » 2 years ago

Votes: Bravelion83, Riria

Thalia of Glyphlight Den RGW
Legendary Creature - Human Soldier Werewolf (Mythic)
First strike
Creatures you control have ward 3 and ward - 3 life.
Daybound
"I let myself get bitten in order to become the perfect guardian..."
3/3
//////
Thalia, Feral Guardian
(RGW) Legendary Creature - Werewolf (Mythic)
First strike, vigilance, trample
Your opponents can cast only one spell each turn.
Nightbound
"... I became much, much more."
4/4

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bravelion83
MKM MCC going on now
Posts: 4038
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Location: Florence, Italy

Post by bravelion83 » 2 years ago

Votes: Riria, void_nothing

Paradox Elemental 2U
Creature — Elemental (R)
Whenever Paradox Elemental deals 2 or less combat damage to an opponent, draw a card, then discard a card.
Whenever Paradox Elemental deals 3 or 4 combat damage to an opponent, draw a card.
Whenever Paradox Elemental deals 5 or more combat damage to an opponent, draw three cards.
2/3
Author of the MCC Guidelines and FAQ. | For my projects, including Jeff Lionheart, my murder mystery story "One pierced heart, two mindful horns", and republished articles from my series "The Lion's Lair", see Leo's content index (Last updated on March 24th 2024 - Added OPHTMH Episode 4).
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Riria
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Post by Riria » 2 years ago

Reflexive Geomancy G
Enchantment - Aura (R)
Enchant creature
Whenever enchanted creature becomes the target of a spell or ability, sacrifice a land and it gains protection from everything except Reflexive Geomancy until your next turn. If you don't have a land to sacrifice, sacrifice Reflexive Geomancy instead.

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Rithaniel
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Post by Rithaniel » 2 years ago

Votes: netn10, Riria

Exiguity of Sanity
Sorcery C
Choose 1, 2, or 3 at random. Target opponent reveals their hand and discards a card of that mana cost at random.
"Minds in this plane have grown resilient to the madness induced by the Eldrazi. That doesn't mean they're sane, by any means."
—Cassa Khho, the Wildling
And a Few Quotes
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős

“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

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void_nothing
Look On My Sash...
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Post by void_nothing » 2 years ago

Votes: netn10, Rithaniel

Heal in the Aether WW
Enchantment (U)
Flash
When Heal in the Aether enters the battlefield, target creature phases out.
Whenever a permanent phases in or out, you gain 1 life.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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