August MCC, Finals - Cold-Blooded Consideration

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void_nothing
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Post by void_nothing » 2 years ago

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Banner based on Beast Whisperer by Matt Stewart and Wizards of the Coast. Thanks to bravelion83 for the "Core Set Style" MCC Logo
August MCC, Finals - Cold-Blooded Consideration

Welcome to the August MCC! It's Animals Month here at the MCC.

Main Challenge: Design a Frog, Salamander, or Turtle creature card
Subchallenge 1: Your card has base toughness at least 3 higher than its base power.
Subchallenge 2: Your card has no keyword abilities.

DEADLINES

Design deadline: Saturday, September 18th 23:59 EDT

Judging deadline: Tuesday, September 21st 23:59 EDT

Clarifications
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Design
(X/3) Appeal - Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card?
(X/3) Elegance - Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?

Development
(X/3) Viability - How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
(X/3) Balance - Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?

Creativity
(X/3) Uniqueness - Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel "fresh"?
(X/3) Flavor - Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?

Polish
(X/3) Quality - Points deducted for incorrect spelling, grammar, and templating.
(X/2) Main Challenge (*) - Was the main challenge satisfied? Was it approached in a unique or interesting way? Does the card fit the intent of the challenge?
(X/2) Subchallenges - One point awarded per satisfied subchallenge condition.

Total: X/25
*An entry with 0 points here is subject to disqualification.
Judges:
void_nothing

Players:
@Henlock
@netn10
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

netn10
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Post by netn10 » 2 years ago

Witherbloom Familiar
Creature - Salamander (Rare)
T: You gain 1 life.
, T: Learn.
2bg, T: Create three 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."
3BG, T: You draw a card and each opponent discards a card for each 1 life you've gained this turn.
0/3

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void_nothing
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Post by void_nothing » 2 years ago

@Henlock Do you think you'll need an extension?
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Henlock
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Post by Henlock » 2 years ago

Rune-Sealed Podomorph g
Creature - Salamander(r)
Hexproof
When Rune-Sealed Podomorph enters the battlefield, create a white Aura enchantment token attached to it. The token has enchant creature and "Enchanted creature has base power and toughness 1/1."
4/3

Thanks!

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void_nothing
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Post by void_nothing » 2 years ago

netn10
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Design
(3/3) Appeal - Txmmy likes the last couple of abilities. Jxnny likes the many, many moving parts. Spike likes the sheer versatility and usefulness at any turn.
(2/3) Elegance - Four activated abilities is a LOT, especially when some of them involve tracking or math complexity. And those are some dense mana costs on some of the abilities.

Development
(3/3) Viability - Nothing wrong with the colors or rarity.
(1.5/3) Balance - An extremely pushed card at least, just from the number of options.. Just the lifegain and repeated learn would be strong enough. The Pest creation ability may be most concerning given its relatively low cost and repeatability - it can take over the board within turns.

Creativity
(1.5/3) Uniqueness - Some unique ideas but is spiritually a Deathrite Shaman/Pestilent Cauldron // Restorative Burst mashup.
(2/3) Flavor - Name's a little bland. Meant to be part of cycle?

Polish
(3/3) Quality - Looks good.
(2/2) Main Challenge (*) - Done.
(2/2) Subchallenges - And done.

Total: 20/25
Henlock
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Design
(2.5/3) Appeal - Txmmy and Jxnny are both all about it. Jxnny especially, who would want to MOVE the Aura token onto an opposing creature. Spike likes stuff like this in theory but unless there was a bunch of, e.g., enchantment sacrifice options in the environment they'd find this had too many hoops to jump through for a reward that's good but not THAT big.
(3/3) Elegance - An Aura token is theoretically complex but ultimately this card is really easy to "get."

Development
(3/3) Viability - Color and rarity both look okay.
(3/3) Balance - Sure, basically a simple puzzle card whose ceiling is "very efficient body for its cost."

Creativity
(2/3) Uniqueness - The base card is a French vanilla but the drawback is VERY interesting.
(2.5/3) Flavor - Name's slightly a mouthful but I love the mechanical flavor. Wish the Aura token had a name.

Polish
(3/3) Quality - Looks good.
(2/2) Main Challenge (*) - Good.
(0/2) Subchallenges - Neither done.

Total: 21/25
Congrats to @Henlock!
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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