kwanyeegor-ii wrote: ↑2 years ago
Konda's Communion WW
Instant - Arcane (Rare)
Put a +1/+1 counter on each of up to two target creatures. They gain indestructible until end of turn.
Whenever you cast a legendary Spirit spell, you may cast Konda's Communion from your graveyard.
A fine Kamigawa card. I don't think it has to be Arcane though. The last ability feels a little strange casting a spell during the resolution of another spell, but I think there is precedent. What's nice about that ability is that is allow synergies with other sets and blocks that have legendary Spirits, like for example
Midnight Hunt,
Kaldheim,
Dominaria, and others.
RaikouRider wrote: ↑2 years ago
Teyo's Protection 3WW
Instant {R}
This spell costs
2 less to cast if it targets a permanent you control that is the target of a spell or ability an opponent controls.
Put an indestructible counter on target permanent.
I like this card and I don't have much to say about it. I just wish there were a less convoluted way to word the cost reduction. I also wish there was some flavor text.
Subject16 wrote: ↑2 years ago
Ismarta, Asura of Glory RGW
Legendary Creature — Angel (M)
Flying
Exalted
(Whenever a creature you control attacks alone, it gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains indestructible until end of turn.
RGW: Untap another target creature. It blocks this turn if able.
3/3
I also like this card, but I would like it even more without the last ability. I don't think that ability is necessary, and one thing I noticed this round is how wordy most submissions are (including mine). You could have save words and make a more elegant card without that ability.
netn10 wrote: ↑2 years ago
Dusk and Down, Forged of Twilight 4
Legendary Artifact - Equipment (Mythic)
Equipped creature has deathtouch and lifelink.
: Equipped creature gets +1/+1 until end of turn.
wb: Equipped creature gains indestructible until end of turn.
Equip
2
I get the you used white to represent day here (is "Down" a typo, supposed to be "Dawn"?) and black to represent night, but mechanically both activated abilities could have just been monowhite. Black is really only needed for deathtouch on this card. I like how the text is the shortest possible, but this doesn't really feel mythic to me. Maybe it is for some unexplained lore reasons? There is no flavor text here to help with that.
slimytrout wrote: ↑2 years ago
Ashari, the Vaultkeeper 2GWU
Legendary Artifact Creature - Golem (R)
Noncreature permanents you control have indestructible.
Whenever a noncreature permanent enters the battlefield under your control, you may pay
1. If you do, put a +1/+1 counter on Ashari, the Vaultkeeper and draw a card.
3/5
More than Bant, the focus on noncreatures makes this card feel Jeskai to me, even if mechanically you could just drop green (or red in Jeskai) and make this white-blue, or, if you say "noncreature permanents" is the green part, green-blue. Anyway, the mana cost could have been less restrictive in my opinion. I like all the rest here.
void_nothing wrote: ↑2 years ago
Pearlescent Propagation 4GU
Enchantment - Aura
(M)
Enchant creature you control
Enchanted creature has indestructible, prowess, and ward
2.
Whenever enchanted creature deals combat damage to a player, create a token that's a copy of that creature. The token gains your choice of indestructible, prowess, or ward
2.
The nacreous coating refracted gorgeous images of preservation and power seemingly without end.
Ironically, the only card with flavor text this round has barely room for it and looks better in MSE without it in my opinion (I've tried). Mechanically, I have two remarks here. First, prowess is no longer evergreen, so it should either not be here or have reminder text. The second remark is the I see logistical issues when you have multiple tokens with different abilities. You'll need to use pieces of paper to note which ability every token has.
Henlock wrote: ↑2 years ago
Raving Propagandist rw
Creature - Human Rebel Advisor (r)
Goaded creatures have indestructible.
4rw: Goad target creature. You may tap that creature.
3/2
Goad is not evergreen and needs reminder text. There is also plenty of room for flavor text here. I really like how elegant this card is, the most elegant one of the round, for sure. I'm not sure how I feel about pairing goading with tapping, but overall I like this card.