Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
A new month begins!!!
DCC Scoreboard
Sagharri 90 (+6)
Ink-Treader 83 (+2)
bravelion83 65 (+0)
void_nothing 63 (+3)
Rithaniel 59 (+1)
netn10 59 (+3)
emily 13
Riria 9 (+1)
ayssia 8
kwanyeegor-ii 5
Ink-Treader 83 (+2)
bravelion83 65 (+0)
void_nothing 63 (+3)
Rithaniel 59 (+1)
netn10 59 (+3)
emily 13
Riria 9 (+1)
ayssia 8
kwanyeegor-ii 5
Ink-Treader wrote: ↑2 years agoVote: Sagharri, void_nothing
@Rithaniel: Honestly I'd be honored to have anyone try their hand at designing with invert. I don't have a lot of other ideas for it at the moment, and I'd love to see what people can come up with.
Doomed Trek
Sorcery (C)
As an additional cost to cast Doomed Trek, sacrifice a creature.
Search your library for a basic land card and put it onto the battlefield. Then shuffle.
Sometimes maps are filled in with more than ink.
bravelion83 wrote: ↑2 years agoVotes: Sagharri, Ink-Treader
Trapped in Ice
Sorcery (R)
Choose one —
• Tap up to two target creatures. They don't untap during their controllers' next untap steps.
• Destroy all tapped creatures.
Entwine (Choose both if you pay the entwine cost.)
Ice will melt but scars will stay.
Sagharri wrote: ↑2 years agovoid_nothing, Ink-Treader
Static Lightning
Instant (C)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Static Lightning deals 3 damage to any target.
There is a reason to why not touch anything in artificer's workshop.
Rithaniel wrote: ↑2 years agoVotes: netn10, void_nothing
Re; Ink-Treader - Alright, I'll give it an attempt.
Incantation of Flesh
Sorcery U
I - Each player mills X and loses X life, where X is the greatest power among creatures you control.
II - Return to the battlefield the creature card in your graveyard with greatest power. If two or more cards are tied for greatest power, you choose one of them.
Invert (If you cast this for its invert cost, perform all actions in reverse order.)
void_nothing wrote: ↑2 years agoVotes: netn10, Rithaniel
Stellar Essence
Creature - Angel Spirit (U)
Flying
, : Exile another target creature you control. Return it to the battlefield with a +1/+1 counter on it at the beginning of the next end step.
1/1