Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
A particularly fascinating document in the study of Celtic mythology is Trioedd Ynys Prydein. This compilation, whose title translates to "The Triads of the Isle of Britain," is sourced from Welsh medieval manuscripts that present groups of three in the mythohistory of the British Isles. The categories the groupings fall under are as highly specific as "Adulterers' Horses" and "Fortunate Assassinations," and while some of them are explained within the text others remain tantalizingly mysterious in terms of the actual narrative they come from. Relevantly to mythographers and fans of literature alike, a great number of the triads have asides praising King Arthur in extravagant terms.
DCC Scoreboard
Sagharri 66 (+5)
Ink-Treader 59 (+2)
bravelion83 53 (+1)
void_nothing 48 (+1)
netn10 47 (+2)
Rithaniel 47 (+5)
emily 13
ayssia 8
kwanyeegor-ii 5
Ink-Treader 59 (+2)
bravelion83 53 (+1)
void_nothing 48 (+1)
netn10 47 (+2)
Rithaniel 47 (+5)
emily 13
ayssia 8
kwanyeegor-ii 5
bravelion83 wrote: ↑2 years agoVotes: netn10, Sagharri
Kind Citizen
Creature — Human Werewolf (R)
Vigilance
Each other creature you control that's a Werewolf and a Human gets +1/+1 and has vigilance.
At the beginning of each upkeep, if no spells were cast last turn, transform Kind Citizen.
2/2
//
Furious Packmate
(G) Creature — Werewolf (R)
Trample
Each other creature you control that's a Werewolf but not a Human gets +1/+1 and has trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Furious Packmate.
4/4
Ink-Treader wrote: ↑2 years agoVote: bravelion83, Rithaniel
Mizzium Defibreactor
Artifact (R)
At the beginning of your upkeep, put a charge counter on Mizzium Defibreactor.
Instant and sorcery cards in your graveyard with mana value less than or equal to the number of charge counters on Mizzium Defibreactor have jump-start (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile that card.)
, Exile an instant or sorcery card from your graveyard: Put a charge counter on Mizzium Defibreactor.
netn10 wrote: ↑2 years agoVotes: Sagharri, Rithaniel
The announcement day was SO GOOD!
I Know a Guy
Instant (Rare)
Play this card only if an opponent attacks you or a planeswalker you control.
Search your library for a creature card with toughness 3 or less, put it onto the battlefield blocking each attacking creature you don't control, then shuffle.
Rithaniel wrote: ↑2 years agoVotes: Ink-Treader Sagharri
Frozen Time
Instant U
Cast this spell only during combat after attackers are declared and only if the total converted mana cost of attacking creatures is 6 or less.
End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)
"Oh of course, an unstoppable juggernaut that you sacrificed your entire race to create. It's not like I've seen that before."
—Nova Yeht, the Ancient
void_nothing wrote: ↑2 years agoVotes: Ink-Treader, Rithaniel
Xathrid Hellwarden
Creature - Imp Cleric (R)
Flying
Sacrifice another creature: The next black creature spell you cast this turn has convoke.
Whenever you cast a spell, if it was convoked by three or more creatures, you draw a card and lose 1 life.
1/1