New Challenge Every Day - August 20th: Archenemy

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void_nothing
Look On My Sash...
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Post by void_nothing » 2 years ago

Today's Challenge:
Archenemy

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
void_nothing 50 (+5)
netn10 46 (+3)
bravelion83 36 (+2)
dyd 25 (+1)
Venedrex 7 (+3)
JovialJovian 5
Pygyzy 1
.::Note of the Day::.

.::Yesterday's Submissions::.
nonbasic lands with basic land types
dyd wrote:
2 years ago
Votes: void_nothing, netn10

Luscious Jungle
Land - Forest
(t: Add g.)
Luscious Jungle enters the battlefield tapped if you control another Forest.
ggg, t: For each green creature that entered there battlefield under your control this turn, choose two kinds of counters from among reach, trample, vigilance, or +1/+1 and put the chosen counters on that creature.

IIW: legendary basic land
netn10 wrote:
2 years ago
Votes: bravelion83, void_nothing

Convergence Center
Land (Rare)
Convergence Center has all basic land types, all colors and all creature types in all zones.
Convergence Center enters the battlefield tapped.

IIW: White create treasures.
bravelion83 wrote:
2 years ago
Votes: netn10, Venedrex

Flatmarsh Lake
Land — Island (U)
(T: Add U.)
Flatmarsh Lake enters the battlefield tapped unless you control a Plains or a Swamp.
3W, T: Each player draws a card.
3B, T: You draw a card and you lose 1 life.

IIW: non-blue card draw
Ink-Treader wrote:
2 years ago
Votes: bravelion83, void_nothing

This challenge is perfect for running by a simple concept I had...

Scarred Peak
Land - Mountain (U)
(T: Add R.)
Scarred Peak is named Wastes in addition to its other names.
Scarred Peak enters the battlefield tapped unless you control another land named Wastes.
T: Add C.
JovialJovian wrote:
2 years ago
votes: void_nothing, venedrex

Littoral Meadow
Land - Plains (U)
(T: Add W.)
Littoral Meadow enters the battlefield tapped.
T, sacrifice Littoral Meadow: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

IIW: nonblack Demons
void_nothing wrote:
2 years ago
Votes: dyd, Venedrex

Wavering Wadi
Land - Island Desert (R)
(T: Add U.)
Wavering Wadi enters the battlefield tapped. When it does, you lose 1 life.
R, T, Pay 2 life: Change the target of target spell with a single target unless its controller pays 2.

IIW: Sets of three
kwanyeegor-ii wrote:
2 years ago
netn10 void_tothing
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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dyd
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Post by dyd » 2 years ago

Votes: JovialJovian, bravelion83

HM: Ink-Treader (I like the dual-with-c idea, but the additional name feels a bit too much as trinket text to me)

My Plans Come to Fruition
Ongoing Scheme
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}.
Abandon this scheme: Exile all cards from your graveyard in a face-down pile and shuffle that pile. You may look at those cards and have up to seven of them become foretold. Each has foretell cost equal to its mana cost reduced by {2}. Shuffle all other cards exiled this way into your library.


IIW: magical tattoos

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bravelion83
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Post by bravelion83 » 2 years ago

Votes: JovialJovian, void_nothing

Tactical Advantage 2WB
Enchantment (R)
If an opponent would lose life, instead they lose that much life plus one.
If you or a teammate would lose life, instead that player loses that much life minus one.

IIW: the number of cards in your library matters
Author of the MCC Guidelines and FAQ. | Thanks to all that have provided feedback about the March MCC. You can find the results in this post.


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netn10
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Post by netn10 » 2 years ago

Votes: dyd, bravelion83

Halaster Blackcloak, the Mad Mage UBR
Legendary Creature - Human Wizard (Mythic)
No one controls Halaster Blackcloak.
3: Venture into the Dungeon of the Mad Mage. Any player may activate this ability but only as a sorcery.
Whenever a player complete the Dungeon of the Mad Mage, that player gains control of Halaster Blackcloak.
As long as you control Halaster Blackcloak, only you can activate its abilities and they cost 2 less to activate.
6/6

IIW: Roll a d20.

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void_nothing
Look On My Sash...
Posts: 15147
Joined: 4 years ago
Answers: 125
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Location: Tal Terig, Zendikar

Post by void_nothing » 2 years ago

Votes: bravelion83, Ink-Treader

Serra Sunsmith 1W
Creature - Angel Spirit Artificer (U)
Flying
Serra Sunsmith and artifacts and enchantments your team controls have protection from schemes and effects of schemes can't destroy them or cause them to be sacrificed.
2/1

IIW: Archers
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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