Green "pro" artifact
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Lorn Asbord Schutta 54 (+3)
void_nothing 49 (+2)
netn10 41 (+1)
dyd 36 (+2)
bravelion83 35 (+2)
Apellosine 11
JovialJovian 4
Pygyzy 2
Venedrex 2
.::Note of the Day::.void_nothing 49 (+2)
netn10 41 (+1)
dyd 36 (+2)
bravelion83 35 (+2)
Apellosine 11
JovialJovian 4
Pygyzy 2
Venedrex 2
.::Yesterday's Submissions::.
"Whenever one or more cards leave your graveyard..."
dyd wrote: ↑2 years agoVotes: Lorn, bravelion83
Mesmeric Sage
Creature - Sphinx Warlock
Flying
Whenever Mesmeric Sage attacks, exile a card at random from each graveyard. You may play one of those cards this turn, and you may spend mana as though it were mana of any type to cast that spell.
Whenever one or more cards leave your graveyard, each player mills two cards.
4/4
IIW: accident
bravelion83 wrote: ↑2 years agoVotes: void_nothing, Lorn Asbord Schutta
History Book
Artifact (R)
Whenever one or more cards leave your graveyard, you may discard a card. If you do, draw a card.
, : Choose one —
• Exile target card from a graveyard.
• Return target creature or planeswalker card with mana value 3 or less from your graveyard to the battlefield.
IIW: sea creatures
Lorn Asbord Schutta wrote: ↑2 years agoVotes: netn10, void_nothing
Tender Consoler
Creature - Human Advisor (C)
Whenever one or more cards leave your graveyard, you gain 3 life.
, exile a card from your graveyard: Put a +1/+1 counter on another target creature.
"Let go of the past. Those who passed would want to see you prospering, not grieving."
1/3
IIW: saboteur trigger
void_nothing wrote: ↑2 years agoVotes: dyd, bravelion83
Tormod's Phylactery
Legendary Artifact (U)
Whenever one or more cards leave your graveyard, put that many gem counters on Tormod's Phylactery.
, Remove a gem counter from Tormod's Phylactery: Another target permanent gains indestructible until end of turn.
, Remove XX gem counters from Tormod's Phylactery: Add X .
IIW: Possessive subtypes (like Urza's)