Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
So, in abstract math, most operations are assumed to be commutative. In other words, if you're combining two elements x and y, then the order doesn't matter. xy=yx.
However, there are plenty of situations where this is not true. In fact, you can start from commutative operations and easily derive something that isn't commutative. For example, both multiplication and addition of numbers are commutative. However, you can use these operations to define "matrix multiplication," which is very much non-commutative.
It's not even all that difficult to make something that isn't commutative. Even the logical extension of multiplication: division, lacks this property. x/y is not equal to y/x, except if x=y. So, it's important to be able to handle non-commutative stuff.
However, non-commutative operations are a headache, because you don't always have a simple rule to replace commutativity with. Sometimes you do, but, barring that, you're kind of floating in the void.
DCC Scoreboard
emily 44 (+2)
bravelion83 33 (+2)
Rithaniel 28 (+1)
void_nothing 28 (+1)
netn10 23 (+1)
kwanyeegor-ii 5 (+5)
bravelion83 33 (+2)
Rithaniel 28 (+1)
void_nothing 28 (+1)
netn10 23 (+1)
kwanyeegor-ii 5 (+5)
bravelion83 wrote: ↑2 years agoVotes: emily, kwanyeegor-ii
Elvish Supporter
Creature — Elf Warrior (R)
When Elvish Supporter enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
When Elvish Supporter leaves the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
2/2
void_nothing wrote: ↑2 years agoVotes: netn10, emily
Curse of Searing Ground
Enchantment - Aura Curse (U)
Enchant player
Creatures enchanted player controls have haste.
; Curse of Searing Ground deals 1 damage to enchanted player. Any player may activate this ability but only as a sorcery.
: Curse of Searing Ground deals 1 damage to target creature or planeswalker enchanted player controls. Any player may activate this ability but only as a sorcery.
Rithaniel wrote: ↑2 years agoVotes: void_nothing, kwanyeegor-ii
Life from Destruction
Instant U
Until end of turn, whenever damage is dealt to a permanent or to another player, you gain that much life.
"How quickly the tides can turn, when you favor chaos."
—King Laiang, in a missive to General Aode