The DCC - May 4, 2021

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void_nothing
Omnipresent Hero
Posts: 6293
Joined: 1 year ago
Answers: 63
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Location: Fort Tempest, Alliroch

Post by void_nothing » 1 week ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play


How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules


  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day






DCC Scoreboard



bravelion83 7 (+2)
RattingRots 7 (+5)
void_nothing 7 (+5)
netn10 4 (+2)
Rithaniel 2
JessWill 2 (+1)
Zemoo 1 (+1)



JessWill wrote:
1 week ago
Votes: RattingRots, Netn10

Dematerialize 4R
Sorcery (U)
Exile target artifact or land.
Rush 1RR (If you cast this card from exile, you may cast it for its Rush cost.)
Rithaniel wrote:
1 week ago
Votes: bravelion (might be a bit weak, though), void_nothing

HM: Zemoo (A reference to Simian Spirit Guide?)

Curse of Recklessness
Enchantment - Aura Curse U
Enchant player
Whenever a source enchanted player controls deals 3 or more damage, Curse of Recklessness deals 1 damage to them.
"May you always forget caution when it is necessary."
netn10 wrote:
1 week ago
Votes: RattingRots, void_nothing

Zero Safety R
Instant (Rare)
1R, Reveal Zero Safety from your hand: Each creature loses shroud, hexproof, protection and ward until end of turn.
Zero Safety deals 3 damage to target creature.
bravelion83 wrote:
1 week ago
Votes: RattingRots, void_nothing

History Student 2RW
Creature — Elephant Wizard (R)
History Student has haste as long as you control one or more artifacts, flying as long as you control two or more artifacts, and vigilance as long as you control three or more artifacts.
2, T: Create a Book token. (It's an artifact with "3, T, Sacrifice this artifact: Scry 2, then draw a card.")
"Stone tablets and books are both equally important to understand history."
—Quintorius, Lorehold mage-student

3/3
Zemoo wrote:
1 week ago
Votes: bravelion83, RattingRots
Spoiler
Show
Yes it was a Simian Spirit Guide reference
Exemplary Field Instructor
Creature - Human Soldier Advisor (U)
Whenever a creature you control with level up deals combat damage, put a level counter on it.
2/3
RattingRots wrote:
1 week ago
Zemoo, void_nothing

Foreseen End 2WU
Sorcery (U)
Each player returns up to one creature they control to its owner's hand.
Destroy all creatures.
void_nothing wrote:
1 week ago
Votes: JessWill, netn10

Dunegullet 1B
Sorcery (U)
Put a number of -1/-1 counters on target non-Zombie creature equal to the number of Deserts you control and Desert cards in your graveyard. When that creature dies this turn, you gain life equal to the number of -1/-1 counters on it.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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JessWill
Bad %$#% gamer
Posts: 128
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Location: Rocky River, Ohio
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Post by JessWill » 1 week ago

Votes: Rithaniel Zemoo

Purity of the Light 2WW
Enchantment (R)
Each other nonland permanent loses all abilities.
"The Children have authority wherever the Light is, witch, and where the Light is not, we bring it." - Dain Bornhald, Whitecloak Officer

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Rithaniel
Posts: 890
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Post by Rithaniel » 1 week ago

Votes: netn10, Zemoo

I, for one, would be up for some Norse mythology facts.

Acolyte of The Murky Light
Creature - Human Monk R
Lifelink
If you would gain life, put that many soul counters on Acolyte of The Murky Light instead.
When Acolyte of The Murky Light dies, you may pay , where X is less than or equal to the number of soul counters on it. If you do, each opponent loses X life.
2/2
Last edited by Rithaniel 1 week ago, edited 1 time in total.
And a Few Quotes
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős

“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

netn10
Posts: 1325
Joined: 1 year ago
Pronoun: Unlisted

Post by netn10 » 1 week ago

Votes: void_nothing, bravelion83

Figure of Speech
Sorcery (Mythic)
Learn
: Cast Figure of Speech from your graveyard without paying its mana cost, then exile it with a tune counter.
: If Figure of Speech is exiled with a tune counter, cast it without paying its mana cost, return a permanant card with mana value 3 or less from your graveyard to the battlefield, then exile it with a mastery counter.
: If Figure of Speech is exiled with a mastery counter, cast it without paying its mana cost, return each permanant card with mana value 3 or less from your graveyard to the battlefield, then exile it.
Last edited by netn10 1 week ago, edited 1 time in total.

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bravelion83
Survivor. I've survived.
Posts: 1826
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Location: Florence, Italy

Post by bravelion83 » 1 week ago

Votes: netn10, RattingRots

Evolution Scholar 2GU
Creature — Elf Shaman (R)
When Evolution Scholar enters the battlefield, create a 0/0 green and blue Fractal creature token and put a +1/+1 counter on it.
Fractal creatures you control have evolve. (Whenever a creature enters the battlefield under your control, for each Fractal you control, if that creature has greater power or toughness than that Fractal, put a +1/+1 counter on that Fractal.)
2/3
My CCCG Resume (Updated on April 4th 2021)
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Blue means it was on MTGSalvation. Green means it was here on MTGNexus.
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (20): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last ever on MTGSalvation), Aug 2019 (first ever on MTGNexus) Oct 2019, Jan Jun 2020 Apr 2021 || Judge (45): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last ever on MTGSalvation), every month from Aug 2019 (first ever on MTGNexus) to Feb 2020, May Jun 2020, Mar Apr 2021
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My projects (Updated on June 14th 2019)
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Author of the MCC Guidelines and FAQ.

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RattingRots
Pathological Scryer
Posts: 425
Joined: 1 year ago
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Post by RattingRots » 1 week ago

rithaniel, Zemoo

Training Blade 2
Artifact - Equipment (U)
Equip 2
Equipped creature gets +1/+1
Whenever ~ attacks, if an equipment became attached to it this turn, draw a card.
If you're dumb, surround yourself with smart people. If you're smart, surround yourself with mostly smart people but one dumb person.

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Zemoo
Posts: 106
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Post by Zemoo » 1 week ago

Votes: void_nothing, netn10

Anti-Spark Raid Squad
Creature - Human Soldier (U)
Haste, Trample
Multiplicity - Whenever this creature attacks a player, for each Planeswalker defending player controls, you may create a token that's a copy of this creature that's tapped and attacking that Planeswalker. If one or more tokens are created this way, exile the tokens at end of combat.
5/3

kwanyeegor-ii
Posts: 865
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Post by kwanyeegor-ii » 1 week ago

jesswill netn10
你好 have you eaten?

I'm a simple Magic player since 2 years ago from China. Now I live in New Jersey.

User avatar
void_nothing
Omnipresent Hero
Posts: 6293
Joined: 1 year ago
Answers: 63
Pronoun: he / him
Location: Fort Tempest, Alliroch

Post by void_nothing » 1 week ago

Votes: Rithaniel, Zemoo

Alertness of Spies 3UU
Enchantment (R)
When Alertness of Spies enters the battlefield, surveil 4.
Exile an instant or sorcery card from your graveyard: Untap target artifact or creature.
Exile an artifact or creature card from your graveyard: Target instant or sorcery spell can't be countered.
"It's easier to list the skills our agents don't have." - Lazav
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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