Ink-Treader wrote: ↑3 years ago
The West Wind's Travels GU
Enchantment — Saga (U)
I — Untap target permanent and you gain 2 life.
II — Put target card in your graveyard not named The West Wind's Travels on top of your library.
III — You may put a Saga card from your hand onto the battlefield. If you don't, draw a card.
Not my own style of play, but it makes sense. I and II are green, III is a blue bend, I actually think putting a Saga onto the battlefield from your hand would make more sense in white, but then drawing a card if you don't is certainly blue. And white could do it too, with the help of green for untapping lands. Maybe this should have been Bant colors? I don't know.
kwanyeegor-ii wrote: ↑3 years ago
Nylea's Chase 1G
Enchantment - Saga (Uncommon)
I - Target creature you control gets +1/+1 and gains haste until end of turn.
II - Creature spells you cast cost
1 less to cast this turn.
III - Target creature you control fights target creature you don't control.
The three chapter abilities make sense each by itself, but I would have liked to see more of a connection among them. Clearly in color, and rarity also looks fine to me.
slimytrout wrote: ↑3 years ago
The Implicit Maze 1UR
Enchantment - Saga (U)
I, II - Investigate
(Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
III - The Implicit Maze deals damage to any target equal to the number of cards you've drawn this turn.
Very flavorful way to use investigate on Ravnica. If Sagas and investigate had already existed, I would have easily seen this in RTR block. And you can also synchronize Clues to get the most damage with III. I think this is a serious candidate for my top 3.
Venedrex wrote: ↑3 years ago
Assembling the Nine Titans
Enchantment — Saga (M)
I, III — Search your library for up to three planeswalker cards with different names, reveal them and put them into your hand, then shuffle.
IV — Create nine 5/5 colorless Construct artifact creature tokens with defender and: "Tap an untapped planeswalker you control: This creature can attack this turn as though it didn't have defender."
I see what you did with the mana cost. Mana value is nine, and it's certainly not by chance. Nine are the Titans, even though don't ask me who those were. Were they planeswalkers? I think so, otherwise the mechanics here don't make sense for the flavor. I think two of the nine were Urza and Freyalise? I know it's a lore concept from the very early days of Magic, but it was way before I even knew what Magic is. The abilities are very splashy, maybe too much for my taste, but again, mana value is nine, they'd better be splashy! Tapping planeswalkers is also new design space.
MonoRedMage wrote: ↑3 years ago
Kaervek's Rise to Power 2RR
Enchantment - Saga {U}
I, II - Each player discards a card at random, then draws a card. Kaervek's Rise to Power deals damage to each player equal to the converted mana cost of the card they discarded in this way.
III - You may cast target sorcery card in your graveyard without paying its mana cost.
Here's another name that I've heard but that I don't remember who it is: Kaervak. Also from before I started playing, even though I think not too much before original Ravnica. Maybe Onslaught? Oh well, let's check the card. I've never been a fan of random discard. It feels really bad to not have control over what you discard. At least if you happen to discard a sorcery, you can recover it with III, and for free. But what if you happened to discard something else? Actually, what if you don't have a sorcery at all in your graveyard when III triggers? Overall, I'm not really a fan of this card, I'm sorry.
Henlock wrote: ↑3 years ago
Founding of the Ancient City wwg
Enchantment - Saga (m)
I- Create two white 1/1 Human creature tokens.
II- Create a green 2/2 Wolf creature token.
III-Search your library for a legendary land card and put it onto the battlefield. Shuffle.
Ok, the colors and mana cost make sense with the abilities, but those are completely disconnected from one another. I like them but I would have liked to see a connection. I don't really have anything more to say. Wait! It's a mythic? I hadn't noticed it. I would have guessed uncommon actually. Maybe rare. Certainly not mythic. It doesn't feel mythic to me.