Design four cards: A common, an uncommon, a rare, and a mythic, whose names reference the name of your planeswalker. They must all be different card types, and the mythic must be a new version of your planeswalker. You can add one color, remove one color, or keep the same colors you had last time. All of the other cards must be within the color identity of the mythic.
Subject16 wrote: ↑3 years agoRound 1 planeswalkerShowHideSubject16 wrote: ↑3 years agoMilena, Field Physicist
Legendary Planeswalker — Milena (Mythic)
+1: The next instant or sorcery spell you cast this turn costs less to cast.
-2: You get an emblem with "At the beginning of your precombat main phase, add ."
-7: Until end of turn, you may pay rather than the mana cost for instant or sorcery spells that you cast.
Starting Loyalty:4Round 3 versionShowHideSubject16 wrote: ↑3 years agoMilena, Time Analyst
Legendary Planeswalker — Milena (Mythic)
At the beginning of your first upkeep each turn, you get an additional upkeep step after this one.
+1: Exile the top card of your library. You may cast that card. If its a nonland card and you don't, put three time counters on it. If it doesn't have suspend, it gains suspend.
-3: Milena, Time Analyst deals X damage to any target, where X is twice the number of spells you cast this turn.
-7: You get an emblem with "If an ability you control would trigger, you may trigger that ability an additional time."
Loyalty: 4
Common CreatureShowHideAnalyst's Assistant
Creature — Weird (C)
, Sacrifice Analyst's Assistant: Exile the top card of your library. You may play that card this turn.
"She gets any help, no questions asked. How is she so high in the Firemind's esteem?"
—Mizzix of the Izmagnus
1/1Uncommon EnchantmentShowHideMilena's Conjecture
Enchantment (U)
When Milena's Conjecture enters the battlefield, Scry 1, then draw a card.
If you would draw a card, you may exile the top card of your library instead. If you do, you may play that card until the end of your next turn.
: Scry 2, then draw two cards.
"Of course time can be rewound. But how can it then be rewritten?"Rare SorceryShowHideMilena's Dismissal
Sorcery (R)
Exile target creature you don't control. For each creature exiled this way, put X time counters on it, where X is its converted mana cost. If it doesn't have suspend, it gains suspend.
Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)
"Them? I just gave them a few days off."Mythic PlaneswalkerShowHideMilena, Arcane Maverick
Legendary Planeswalker — Milena (M)
Spells you cast from anywhere other than your hand cost less to cast.
+1: Exile the top card of your library. You may play that card this turn. When you do, draw a card.
-4: Until your next turn, whenever an opponent casts their first spell each turn, counter that spell.
-7: You get an emblem with "During each of your turns, you may cast one nonland card from exile."
Loyalty: 5
Poll will run for five days and anyone can vote, regardless of whether or not you participated in this CCL. Good luck to both finalists!Ink-Treader wrote: ↑3 years agoRound 1ShowHideCarris, the Rootless
Legendary Planeswalker - Carris (M)
Whenever a land enters the battlefield under your control, scry 1, then put a loyalty counter on Carris if that land doesn't share a name with another land you control.
0: You may sacrifice a land. If you do, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield, then put each other card revealed this way on the bottom of your library in a random order.
-5: Gain control of each land target opponent controls until end of turn. Untap them. Those lands can't be sacrificed for as long as you control them.
[3]-----Round 3ShowHideCarris, Novelty Seeker
Legendary Planeswalker — Carris (M)
+1: Reveal the top card of your library and put it into your hand. If it was a permanent card that doesn't share a name with a permanent you control, put a loyalty counter on Carris.
-1: Until your next turn, untapped permanents you control have hexproof. You may untap up to two permanents you control.
-8: You get an emblem with: " : Gain control of target permanent an opponent controls until end of turn. Untap it. It gains haste and can't be sacrificed for as long as you control it. Activate this ability only any time you could cast a sorcery."
[3]
Common SorceryShowHideHunt For Novelty
Sorcery (C)
Reveal the top three cards of your library. You may choose one, then reveal your hand. If the chosen card doesn't share a name with a card in your hand or a card you control on the battlefield, put it into your hand. Then put each card revealed from your library on the bottom of your library in any order.
"I could never see myself setting root again."
-CarrisUncommon CreatureShowHideCarris' Seeker
Creature - Human Scout (U)
When Carris' Seeker enters the battlefield, it explores.
, Discard a land card: Carris' Seeker gets +2/+2 and gains first strike and trample until end of turn.
, Remove a +1/+1 counter from Carris' Seeker: Add one mana of any color and you gain 2 life.
2/2Rare EnchantmentShowHideCarris' Foray
Enchantment - Aura (R)
Enchant creature you control
When Carris' Foray enters the battlefield or enchanted creature deals combat damage to a player, scry 2, then draw a card, then enchanted creature explores.
Whenever a legendary card is put into your graveyard from anywhere, you may exile Carris' Foray from your graveyard. If you do, put that card on top of your library.Mythic PlaneswalkerShowHideCarris, Utopic Visionary
Legendary Planeswalker - Carris(M)
+2: Each opponent reveals their hand. For each of those players, you may choose a card in their hand. They put the chosen card on the bottom of their library, then draw a card.
-X: Each player mills three cards, then you may return a permanent card with converted mana cost X or less that doesn't share a name with a permanent you control from a graveyard to the battlefield under your control.
-10: Each player reveals their hand. You may put any number of permanent cards from a hand or a graveyard onto the battlefield under your control.
5