New Challenge Every Day - March 27th: Win-con Planeswalkers

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void_nothing
Look On My Sash...
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Post by void_nothing » 1 day ago

Today's Challenge: Win-con Planeswalkers

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
netn10 57 (+3)
shullz 56 (+2)
void_nothing 53 (+1)
OneAndOnly 52 (+2)
Komandon 36
TessaMTG 29
YoTed 29 (+1)
Dedede3669 28
KB52665 23 (+3)
LandellXil0cent 22
Ink-Treader 16
.::Note of the Day::.

.::Yesterday's Submissions::.

Commodore Guff before he was a Planeswalker
shullz wrote:
2 days ago
Votes: KB52665, netn10



IIW: A pair of planeswalkers that only partner with each other (Like Chakram Retriever and Chakram Slinger)
netn10 wrote:
1 day ago
Votes: OneAndOnly, KB52665

Guff, Bearer of History UURW
Legendary Creature - Human Wizard (Mythic)
Whenever the same action is repeated for the second time each turn, choose one -
* Counter it.
* Copy it. If it has targets, you may choose new targets for it.
2/6

IIW: Weird card.
YoTed wrote:
1 day ago
Vote: Netn10, void_nothing



IIW: Turn a Legendary Creature from Legends set into a Planeswalker.
void_nothing wrote:
1 day ago
Votes: shullz, netn10

Guff, the Shockingly Rational 1W
Legendary Creature - Human Wizard (M)
Whenever you put one or more counters on a Saga or planeswalker you control, you may put that many lore counters on another Saga you control or that many loyalty counters on another planeswalker you control. This ability triggers only once per turn.
1UR, T: Look at the top five cards of your library. You may reveal a Saga or planeswalker card from among them and put it into your hand, then put the rest on the bottom of your library in a random order. When you don't put a card into your hand this way, Guff deals 2 damage to any target.
2/2

IIW: Cards like Centaur Glade or Dragon Roost
KB52665 wrote:
1 day ago
Votes: OneandOnly, Shullz

Erasmus Guff, Magefleet Commodore wubrg
Legendary Creature — Human Wizard Pilot (M)
Ward — Erasmus Guff's controller discovers X, where X is Erasmus Guff's toughness.
Tap an untapped Wizard you control: Target noncreature Vehicle you control becomes an artifact creature until end of turn. The next instant or sorcery spell you cast this turn has cascade.
"Whereas his superiors could invoke the greatest spells in history, Guff knew only those greatest spells yet to be written."
3/4

IIW: Creature or Planeswalker with * in it's P/T or Loyalty.
OneAndOnly wrote:
1 day ago
Votes: KB52665, YoTed
.
Apprentice Guff -- U(U/R)R
Legendary Creature - Human Scholar {R}
Prowess
X: Exile target instant or sorcery you control with mana value X. As long as it is exiled it is a Lesson.
Whenever you cast your third spell each turn, learn.
2/3
.
Next: Battles with intrinsic abilities
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

YoTed
Posts: 2409
Joined: 4 months ago
Pronoun: Unlisted

Post by YoTed » 1 day ago

Vote: OneAndOnly, KB52665



IIW: World Enchantments.

KB52665
Posts: 239
Joined: 6 months ago
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Contact:

Post by KB52665 » 22 hours ago

Votes: netn10, voidnothing

Elspeth, Made Splendid 1ww{w/p}{w/p}
Legendary Planeswalker — Elspeth
Compleated
At the beginning of each opponent's upkeep, if that player has 50 or more life, they lose the game.
+2: Until end of turn, whenever another source causes a player to gain life, each other player gains that much life.
0: Target player gets an emblem with "Whenever you cast a spell, you gain 1 life and create a 1/1 white Phyrexian Angel creature token with flying and lifelink that's goaded for the rest of the game."
-7: Until the end of your next turn, all creatures gain vigilance and lifelink and attack or block each turn if able.
5

IIW: wubr Commander that doesn't care about artifacts.

Komandon
Posts: 1442
Joined: 1 year ago
Pronoun: Unlisted

Post by Komandon » 22 hours ago

Votes: OneAndOnly (so like the card Reprieve but on yourself), shullz

Comet the Goodest Boy 1WR
Legendary Planeswalker — Comet
At the beginning of each end step if you rolled 4 or more dice with the same result this turn, you win the game.
0: Roll a six sided die.
If an odd result, gain 3 life. Then +2.
If an even result, create a two 1/1 green Squirrel token. Then -1.
-8: You get an emblem that says "1, Sacrifice a two Squirrels: Reroll a dice roll and ignore the first result."
5

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OneAndOnly
Posts: 2285
Joined: 4 years ago
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Post by OneAndOnly » 13 hours ago

Votes: void_nothing, netn10
.
Ruhik of the Great Conflagration -- 1RRR
Planeswalker - Ruhik {M}
Whenever a red instant or sorcery deals damage to another player or a permanent you don't control, put that many loyalty counters on Ruhik.
-10: You gain an emblem with "At the beginning of your upkeep, exile the top card of your library. You may cast it this turn. When you do, it deals damage equal to its mana value to any target."
-15: Ruhik deals 15 damage to any target. If a permanent damaged this way would leave the battlefield, exile it instead.
-35: Ruhil deals 25 damage to each other player and each permanent., and himself.
3
.
Next: Daring
Last edited by OneAndOnly 9 hours ago, edited 1 time in total.

netn10
Posts: 3933
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Post by netn10 » 12 hours ago

Votes: YoTed, OneAndOnly

Welcome to my Life WW
Sorcery - Adventure (Mythic)
Until end of turn, whenever a planeswalker enters the battlefield under your control, put two loyalty counters on it.
///
Kellen, Wonderboy GUR
Legendary Planeswalker - Kellen (Mythic)
At the beginning of your upkeep, if you have ten or more cards in exile that you can cast, you win the game.
-1: Exile a card with adventure from your hand. You may cast its non-adventure side later from exile.
-X: Plot a card from your hand with mana value X.
{3}

IIW: Wierd card

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void_nothing
Look On My Sash...
Posts: 14922
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Answers: 124
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Location: Tal Terig, Zendikar

Post by void_nothing » 9 hours ago

Votes: netn10, KB52665

Lukka, Redeemed by Mila 1RW
Legendary Planeswalker - Lukka (M)
+1: Add R. Creatures you control get +1/+1 until end of turn.
+1: You may return a creature you control to its owner's hand. If you do, you gain life equal to that creature's power, then draw a card.
-3: Put your choice of two counters among +1/+1, shield, first strike, reach, trample, indestructible, menace, and haste on target creature you control. You may choose the same one more than once. If that creature has each of those counters on it, you win the game.
3

IIW: Citizens and Peasants
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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