Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:
- Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
- Design a creature (or kindred, previously tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
- Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!
Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.
The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.
The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.
Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Aurochs: netn10, void_nothing, Ink-Treader
Badger: Subject16, OneAndOnly
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Camel: slimytrout, void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Construct: Ink-Treader, Henlock
Crab: ApocalypseChive, lookingupanddown
Custodes: slimytrout, Henlock, netn10
Dog: Subject16, lookingupanddown
Dreadnought: void_nothing, Ink-Treader
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Giant: Subject16, ApocalypseChive, void_nothing
Gnoll: ApocalypseChive, void_nothing
Gremlin: Henlock, netn10, void_nothing
Guest: Subject16, Henlock
Halfling: ApocalypseChive, Henlock
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Kavu: Henlock, void_nothing
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Kobold: Subject16, lookingupanddown
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Lizard: ApocalypseChive, Ink-Treader
Manticore: Ink-Treader, netn10, Komandon
Mercenary: Ink-Treader, Caspernicus
Merfolk: Ink-Treader, void_nothing, netn10
Minion: Ink-Treader, Caspernicus
Mole: void_nothing, Henlock, JovialJovian
Monger: Ink-Treader, lookingupanddown
Moonfolk: Ink-Treader, ApocalypseChive
Mouse: ApocalypseChive, void_nothing, netn10
Necron: ApocalypseChive, lookingupanddown
Nightmare: void_nothing, Subject16
Ninja: Ink-Treader, Subject16, Sporegorger_Dragon
Nomad: Subject16, Sporegorger_Dragon
Orb: Ink-Treader, netn10
Ouphe: ApocalypseChive, void_nothing
Pangolin: Subject16, Sporegorger_Dragon
Pest: Ink-Treader, Subject16, netn10
Phelddagrif: void_nothing, netn10
Primarch: Ink-Treader, Subject16
Processor: ApocalypseChive, KB52665
Rabbit: ApocalypseChive, Ink-Treader, Komandon
Raccoon: Ink-Treader, netn10, Komandon, KB52665
Ranger: ApocalypseChive, Ink-Treader, void_nothing, lookingupanddown, Sporegorger_Dragon
Rat: ApocalypseChive, Ink-Treader, lookingupanddown, Komandon
Rebel: lookingupanddown, Sporegorger_Dragon
Saproling: Sporegorger_Dragon, void_nothing, ApocalypseChive
Satyr: Subject16, void_nothing, netn10, CunningGabe, Sporegorger_Dragon
Scout: Ink-Treader, Sporegorger_Dragon
Serf: Ink-Treader, Komandon
Shaman: netn10, Subject16
Shapeshifter: netn10, Subject16
Skeleton: Subject16, void_nothing
Slith: Subject16, void_nothing
Sliver: Subject16, Sporegorger_Dragon
Slug: ApocalypseChive, Sporegorger_Dragon, GorionsWard
Snail: Ink-Treader, Subject16
Specter: Ink-Treader, Subject16
Spellshaper: netn10, lookingupanddown, Sporegorger_Dragon
Spike: ApocalypseChive, Subject16, Sporegorger_Dragon
These entries kind of demonstrate that Spirit is probably the creature type that means the most different things in flavor in Magic...
(Yesterday's Type: Spirit)
ApocalypseChive wrote: ↑2 weeks agoSpike vote: Ink-Treader, void
Kami of Beloved Tools
Creature - Spirit (R)
Each Equipment you control is a 2/2 Spirit artifact creature with a reconfigure cost equal to its equip cost.
It leads a procession of tsukumogami, or objects that have become imbued with kami over decades of use.
Sporegorger_Dragon wrote: ↑2 weeks agoVotes: lookingupanddown, Ink-Treader
Itadori, the Noon Sun
Legendary Creature - Dragon Spirit (M)
When Itadori, the Noon Sun enters the battlefield, exile the top card of your library and a card from your graveyard. Until the end of your next turn, you may play those cards.
When Itadori dies, you may exile it. If you do, create a 4/4 red Dragon Spirit creature token with flying. If you have two or more opponents, instead create two of those tokens.
lookingupanddown wrote: ↑2 weeks agoVotes: Sporegorger_Dragon, Subject16
Eidolon of Mourning
Enchantment Creature - Spirit
Other creatures enter the battlefield tapped.
Whenever one or more creatures die, put a stun counter on target creature.
The burden of memory weighs heavy on the those who have been left behind.
Komandon wrote: ↑2 weeks agoVotes: ApocalypseChive , Subject16
Creature - Spirit (Rare)
Prevent all damage dealt to and dealt by Faceless.
When Faceless blocks or becomes blocked exile that creature until faceless leaves the battlefield or another creature is exiled in this way.
When Faceless attacks a player and isn't blocked that player skips their next combat step.
Ink-Treader wrote: ↑2 weeks agoVote ApocalypseChive, Subject16
Creature - Spirit Druid (R)
As Wildwood Tabookeeper enters the battlefield, choose a nonland card type.
Whenever an opponent casts a spell of the chosen type, put a +1/+1 counter on each creature you control.
"There are no rules here, but there are consequences."
Subject16 wrote: ↑2 weeks agonetn10, Sporegorger_Dragon
Creature Spirit Knight (R)
Flying, soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Drogskol Exemplar is paired with another creature, that creature has protection from everything.
In life, she vowed to protect the innocent. In death, her oath still stands.
netn10 wrote: ↑2 weeks agoVotes: lookingupanddown, Sporegorger_Dragon
It That Stirs Underground
Legendary Creature - Leviathan Spirit (Mythic)
, Exile a Kraken, Leviathan, Octopus, or Serpent card from your hand: Put two time counters on the exiled card. If it doesn't have suspend, it gains suspend.
The Kingdoms Shall Switch
The Kingdoms Shall Switch is all colors.
Each player exiles all creature cards from their graveyard and all creatures they control, then puts all Kraken, Leviathan, Octopus, or Serpent cards from exile onto the battlefield. They gain haste until end of turn.
Exile The Kingdoms Shall Switch.
void_nothing wrote: ↑2 weeks agoVotes: ApocalypseChive, netn10
Imperatrix of the Eventide
Creature - Spirit Avatar (M)
Double strike, ward
Whenever you cast a spell, choose one at random for each of that spell's colors. You may choose the same one more than once -
• Create a tapped 1/1 white and black Spirit creature token with flying.
• Discard a card. If you do, scry 1, then draw a card.
• Exile up to three cards from graveyards. You gain 1 life for each card exiled this way.
• Creatures you control get +1/+0 until end of turn.
• Untap up to three permanents you control.