Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:
- Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
- Design a creature (or kindred, previously tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
- Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!
Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.
The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.
The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.
Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Aurochs: netn10, void_nothing, Ink-Treader
Badger: Subject16, OneAndOnly
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Camel: slimytrout, void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Construct: Ink-Treader, Henlock
Crab: ApocalypseChive, lookingupanddown
Custodes: slimytrout, Henlock, netn10
Dog: Subject16, lookingupanddown
Dreadnought: void_nothing, Ink-Treader
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Giant: Subject16, ApocalypseChive, void_nothing
Gnoll: ApocalypseChive, void_nothing
Gremlin: Henlock, netn10, void_nothing
Guest: Subject16, Henlock
Halfling: ApocalypseChive, Henlock
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Kavu: Henlock, void_nothing
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Kobold: Subject16, lookingupanddown
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Lizard: ApocalypseChive, Ink-Treader
Manticore: Ink-Treader, netn10, Komandon
Mercenary: Ink-Treader, Caspernicus
Merfolk: Ink-Treader, void_nothing, netn10
Minion: Ink-Treader, Caspernicus
Mole: void_nothing, Henlock, JovialJovian
Monger: Ink-Treader, lookingupanddown
Moonfolk: Ink-Treader, ApocalypseChive
Mouse: ApocalypseChive, void_nothing, netn10
Necron: ApocalypseChive, lookingupanddown
Nightmare: void_nothing, Subject16
Ninja: Ink-Treader, Subject16, Sporegorger_Dragon
Nomad: Subject16, Sporegorger_Dragon
Orb: Ink-Treader, netn10
Ouphe: ApocalypseChive, void_nothing
Pangolin: Subject16, Sporegorger_Dragon
Pest: Ink-Treader, Subject16, netn10
Phelddagrif: void_nothing, netn10
Primarch: Ink-Treader, Subject16
Processor: ApocalypseChive, KB52665
Rabbit: ApocalypseChive, Ink-Treader, Komandon
Raccoon: Ink-Treader, netn10, Komandon, KB52665
Ranger: ApocalypseChive, Ink-Treader, void_nothing, lookingupanddown, Sporegorger_Dragon
Rat: ApocalypseChive, Ink-Treader, lookingupanddown, Komandon
Rebel: lookingupanddown, Sporegorger_Dragon
Saproling: Sporegorger_Dragon, void_nothing, ApocalypseChive
Satyr: Subject16, void_nothing, netn10, CunningGabe, Sporegorger_Dragon
Scout: Ink-Treader, Sporegorger_Dragon
Serf: Ink-Treader, Komandon
Shaman: netn10, Subject16
Shapeshifter: netn10, Subject16
Skeleton: Subject16, void_nothing
Slith: Subject16, void_nothing
Sliver: Subject16, Sporegorger_Dragon
Slug: ApocalypseChive, Sporegorger_Dragon, GorionsWard
Snail: Ink-Treader, Subject16
Specter: Ink-Treader, Subject16
Spellshaper: netn10, lookingupanddown, Sporegorger_Dragon
(Yesterday's Type: Spike)
ApocalypseChive wrote: ↑2 weeks agoSpider votes: netn10, void
Creature - Spike (U)
Domesticated Spike enters the battlefield with two +1/+1 counters on it.
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
, Remove a +1/+1 counter from Domesticated Spike: Put a +1/+1 counter on target creature.
netn10 wrote: ↑2 weeks agoVotes: void_nothing, Ink-Treader
Creature - Spike (Rare)
Red-Moon Spike enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Red-Moon Spiker: Put a +1/+1 counter on target creature and goad it.
Remove a +1/+1 counter from Red-Moon Spike: Target land becomes a 1/1 creature that's still a land. Put a +1/+1 counter on it and goad it.
lookingupanddown wrote: ↑2 weeks agoVotes: void_nothing, Ink-Treader
Creature - Spike
Spike Skywatcher enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Skywatcher: It deals 1 damage to each creature with flying.
Sporegorger_Dragon wrote: ↑2 weeks agoVotes: ApocalypseChive, lookingupanddown
Creature - Spike (R)
Each other Spike creature you control enters the battlefield with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from Spike Broodqueen: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Broodqueen: Create a 0/0 green Spike creature token with graft 1.
Subject16 wrote: ↑2 weeks agovoid_nothing, Ink-Treader
Creature — Spike (R)
Spike Predator enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Predator: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Predator: Spike Predator fights another target creature.
Ink-Treader wrote: ↑2 weeks agoVote: Sporegorger_Dragon, void_nothing
Creature - Spike (U)
Mordant Spike enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Mordant Spike: Put a +1/+1 counter on target creature.
When Mordant Spike dies, each opponent loses 3 life.
Komandon wrote: ↑2 weeks agoVotes: ApocalypseChive 👍 , Ink-Treader
Artifact Creature - Spike Construct
Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
, Remove a +1/+1 counter from Arcbound: Target creature gets +2/-1 until end of turn.
"Even I'm confused what this is. Was Memnarch a fan of Volrath? I mean they both were power hungry psychopaths but different you know. And this thing is just weird." — Karn
void_nothing wrote: ↑2 weeks agoVotes: ApocalypseChive, netn10
Creature - Spike (U)
Spike Ossifier enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Ossifier: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Ossifier: Target nonartifact creature becomes an artifact. (It's no longer a creature.)