December MCC, Round 1: First to the Fray

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void_nothing
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Post by void_nothing » 5 days ago

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Banner based on Arcum's Astrolabe by Igor Kieryluk and Wizards of the Coast. Thanks to bravelion83 for the "Core Set Style" MCC Logo
December MCC, Round 1 - First to the Fray

Welcome to the September MCC! It's Commons Month here at the MCC - yes, every round will REQUIRE contestants to design a COMMON card! Please make double sure you have the rarity right this month.

Main Challenge: Design a common creature card with haste.
Subchallenge 1: Your card is some color other than red (i.e. it is not colorless nor monored).
Subchallenge 2: Your card's converted mana cost is 5 or greater.

DEADLINES

Design deadline: Sunday, December 8th 23:59 EDT

Judging deadline: Wednesday, December 11th 23:59 EDT

Clarifications
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Main Challenge: Yes, the card must have haste at all times - simply the keyword "haste", not granting it to other creatures (although the card may also do this as long as it has haste itself) nor conditionally gaining it.
MCC Rubric
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Design
(X/3) Appeal - Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card?
(X/3) Elegance - Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?

Development
(X/3) Viability - How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
(X/3) Balance - Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?

Creativity
(X/3) Uniqueness - Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel "fresh"?
(X/3) Flavor - Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?

Polish
(X/3) Quality - Points deducted for incorrect spelling, grammar, and templating.
(X/2) Main Challenge (*) - Was the main challenge satisfied? Was it approached in a unique or interesting way? Does the card fit the intent of the challenge?
(X/2) Subchallenges - One point awarded per satisfied subchallenge condition.

Total: X/25
*An entry with 0 points here is subject to disqualification.
Judges:
void_nothing
bravelion83
Blydden

If you are not interested in playing, please sign up to judge the contest!

Players:
Anyone is welcome to enter this first round!

Ink-Treader
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Post by Ink-Treader » 4 days ago

Nomadic Apatosaurus 2GGG
Creature - Dinosaur (C)
Haste
Nomadic Apatosaurus costs 2 less to cast if an opponent controls two or more creatures than you.
Wherever prey gathers, it is sure to follow.
4/3
Last edited by Ink-Treader 3 days ago, edited 1 time in total.

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Icarii
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Post by Icarii » 4 days ago

Phoberos Man-Eater 4GG
Creature - Snake (C)
Haste
When Phoberos Man-Eater enters the battlefield, it gets +X/+X until your next turn, where X is your devotion to green. (Each G in the mana costs of permanents you control counts toward your devotion to green.)
The underground monster markets continued to expand leading to more cases of misplaced "merchandise" growing up in foreign lands.
4/5
Last edited by Icarii 3 days ago, edited 1 time in total.

slimytrout
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Post by slimytrout » 4 days ago

Falkenrath Vanguard 3BB
Creature - Vampire Soldier (C)
Haste
Discard a card: Other creatures you control gain haste until end of turn.
"For Anje, for glory, and for blood!"
4/4

The_Hittite
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Post by The_Hittite » 4 days ago

Ambush Onager 2G
Artifact Creature — Construct (C)
Haste (This creature can attack and T as soon as it comes under your control.)
T: Ambush Onager deals 3 damage to target creature with flying.
"Aven think they can see everything from up there. Well they never saw this coming."
—Kenzeg, catapult master

0/4
Last edited by The_Hittite 21 hours ago, edited 2 times in total.

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Jimmy Groove
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Post by Jimmy Groove » 4 days ago

Cinder-Wolf Alpha 3(r/g)(r/g)
Creature - Elemental Wolf (C)
Haste
Totem - Whenever a creature with power 1 or less enters the battlefield under your control, you may tap it. If you do, Cinder-Wolf Alpha gets +1/+0 and gains trample until end of turn.
4/3

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RaikouRider
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Post by RaikouRider » 4 days ago

Nylea's Prowler 2GG
Creature - Cat Beast {C}
Trample, haste
Nylea's Prowler can't attack unless your devotion to green is six or greater. (Each G in the mana costs of permanents you control counts toward your devotion to green.)
4/4

ForestsCarl
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Post by ForestsCarl » 3 days ago

Starving Bats 3BB
Creature - Bat (C)
Haste (This creature can attack and T as soon as it comes under your control.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your end step, you lose 2 life unless Starving Bats attacked this turn.
2/5
Last edited by ForestsCarl 2 days ago, edited 1 time in total.

marioguy3
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Post by marioguy3 » 3 days ago

Scissorblade Beetle
Creature — Beetle Slasher (Common)
Haste
Whenever Scissorblade Beetle attacks a player, it deals 2 damage to target planeswalker.
5/4
It's a chop off the old block. It'll save the cutting edge for the battlefield.
Last edited by marioguy3 2 days ago, edited 1 time in total.
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netn10
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Post by netn10 » 3 days ago

Hold
Last edited by netn10 1 day ago, edited 3 times in total.

netn10
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Post by netn10 » 3 days ago

Bonded Homunculus 4U
Creature - Homunculus (Common)
Defender, haste
T: Untap another target creature.
Each host it feeds on provides it with enough energy to outlive that host. And in return, the homuncolus shares its enthusiasm with its host.
0/8
Last edited by netn10 3 days ago, edited 2 times in total.

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Kypster
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Post by Kypster » 3 days ago

Rallying Cry 1RW
Sorcery - Adventure
Create two 1/1 red and white Soldier creature tokens with haste.
//
Fearless Vanguard 3RW
Creature - Knight {C}
Haste
Whenever Fearless Vanguard attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
1/4

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Ryder
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Post by Ryder » 2 days ago

Cinderbones 4B
Creature — Skeleton (C)
Haste
2R: Cinderbones deals 1 damage to each creature blocking it.
4/1

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Subject16
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Post by Subject16 » 2 days ago

Acolyte of Wrath 4WW
Creature — Human Cleric Warrior (C)
As long as you control an angel, Acolyte of Wrath has first strike, trample, vigilance, and haste
"The teachings of Akroma are simple. If you do harm to others, we do harm to you.
3/4

kwanyeegor-ii
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Post by kwanyeegor-ii » 2 days ago

Death-Maker Avarax 1BR
Creature--Zombie Beast (Common)
Haste, deathtouch
When Death-Maker Avarax enters the battlefield or dies, you lose 2 life.
3/2
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I'm a simple Magic player since 2 years ago from China. Now I live in New Jersey.

Legend
Lord of Ravnica
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Titles & Recognition

Post by Legend » 2 days ago

Reaping Willow 4{B/G}
Creature - Treefolk Horror (Common)
Haste
Whenever a creature dealt damage by Reaping Willow this turn dies, you gain 3 life.
3/3
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Cube of Legend: The worst cube ever.

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Freyleyes
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Post by Freyleyes » 17 hours ago

Voracious Pack 3GG
Creature - Wolf {C}
Haste
When you cast this spell, you may reveal any number of cards named Voracious Pack from your hand. Reduce the cost of this spell by 1 for each card revealed this way.
When you are caught by one, you are caught by all.
4/3

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