A Card Named "Turn Undead"
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Henlock 19 (5)
void_nothing 18 (1)
Ink-Treader 18 (3)
Subject16 17 (2)
netn10 17 (4)
dyd 16 (0)
JovialJovian 12 (1)
FoilSquared 5 (0)
Lutrine 3 (0)
Legend (0)
.::Note of the Day::.void_nothing 18 (1)
Ink-Treader 18 (3)
Subject16 17 (2)
netn10 17 (4)
dyd 16 (0)
JovialJovian 12 (1)
FoilSquared 5 (0)
Lutrine 3 (0)
Legend (0)
.::Yesterday's Submissions::.
Adventure in Dominaria/Zendikar
netn10 wrote: ↑4 years agoVotes: Ink-Treader, Subject16
Ondu Survivalist
Creature - Kor Scout (Rare)
Vigilance
Other creatures you control gets +0/+1 and have vigilance.
2/2
/////
Prepare for Troubles
Sorcery - Adventure
Creatures you control gains hexproof and indestructible until end of turn.
IIW: Common colored vehicle.
void_nothing wrote: ↑4 years agoVotes: netn10, Henlock
Tuktuk Avenger
Creature - Goblin Warrior (U)
Haste
Whenever you cast an instant or sorcery spell, Tuktuk Avenger deals 1 damage to target Eldrazi or player.
3/1
///
Cave Clean-Up
Instant - Adventure (U)
Cave Clean-Up deals X damage to target Eldrazi or player.
IIW: Innovative spin on an evergreen keyword
Henlock wrote: ↑4 years agoZuberi, the Sun-Crowned
Legendary Creature - Griffing (r)
Flying, indestructible.
Whenever Zuberi attacks, you may put a Griffin creature card from your hand onto the battlefield tapped and attacking.
3/3
//
Canyon Quest
Sorcery - Adventure
Search your library for a Griffin card, reveal it and put it into your hand. Shuffle your library.
Votes: JovialJovian, Inktreader
IIW: A card named "Turn Undead"
frogchild wrote: ↑4 years agovoid_nothing and Henlock
Koilos Archaeologist
Creature - Human Artificer (U)
Whenever Koilos Archaeologist deals combat damage to a player, if you control a historic permanent, draw a card
//
Ancient Find
Sorcery - Adventure
Draw a card. Then, if you control a historic permanent, put a lore counter on all sagas you control
IIW: Bablovia based legendary creature (black bordered)
JovialJovian wrote: ↑4 years agoVotes: Henlock, netn10
Tolarian Temporal Researcher
Creature - Human Wizard
Flash
When ~ enters the battlefield during an extra turn, draw two cards.
: Return ~ to its owner's hand. This ability can't be activated during an extra turn.
1/3
Success!
Instant - Adventure
~ can't be cast during your turn.
Take an extra turn after this one.
IIW: A card named "Spice of Life"
Ink-Treader wrote: ↑4 years agoVote: netn10 and Subject16
Bala Ged Surveyor
Creature - Elf Scout Ally (U)
: Put a land card from your hand onto the battlefield.
, : Bala Ged Surveyor and X other target creatures you control explore.
2/2
//////
Bold Expedition
Sorcery - Adventure (U)
Each creature you control explores. (For each creature, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
IIW: nonblack Shades
FoilSquared wrote: ↑4 years agoVotes: netn10, Henlock
Hedron Smasher
Creature - Goblin (U)
Whenever you copy an instant or sorcery spell, Hedron Smasher deals 1 damage to each player
///
Knowledge Grind
Instant - Adventure (U)
Copy target instant or sorcery spell you control. You may choose new targets for the copy.
IIW: Alternate equip costs
Subject16 wrote: ↑4 years agoInk-Treader, Henlock
Expedition Leaders
Creature — Kor Ally (R)
Vigilance
Other Ally creatures you control get +1/+1.
Stick with us and you'll never be lost!"
4/4
//
New Recruits
Sorcery — Adventure
Create two 1/1 white Kor Ally creature tokens.
"Treasures! Secrets! Wonders beyond! Apply now!"
IIW: A new top-down subtype.