.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Rithaniel 46 (+4)
netn10 38 (+2)
void_nothing 34
Komandon 25 (+2)
KB52665 17
haywire 13
Raptorchan 7
CunningGabe 6
wizyard 3
LandellXil0cent 1
.::Note of the Day::.netn10 38 (+2)
void_nothing 34
Komandon 25 (+2)
KB52665 17
haywire 13
Raptorchan 7
CunningGabe 6
wizyard 3
LandellXil0cent 1
As host I'm going to rule that if you don't drink alcohol, you can make your favorite kind of card, flavorfully connected to an alcoholic beverage.
.::Yesterday's Submissions::.
4/4 red and blue Elemental creature token
Komandon wrote: ↑2 weeks agoVote: Rithaniel
Raging Tempest
Instant (rare)
Kicker - Sacrifice an two Islands
Return all creatures to their owners hands.
If this spell was kicked, create a 4/4 red and blue Elemental creature with at the beginning of the next endstep.
IIW: Card based on a Steven King or Shakespeare creation.
void_nothing wrote: ↑2 weeks agoVotes: netn10, Rithaniel
Symphony Elemental
Creature - Elemental (R)
Flying
Whenever a source you control deals noncombat damage to an opponent, create a 4/4 blue and red Elemental creature token. This ability triggers only once per turn.
, : Symphony Elemental deals 3 damage to any target.
1/6
IIW: Cards for planeswalkers who are currently deceased
Rithaniel wrote: ↑2 weeks agoVotes: netn10, Komandon
Fracturing Futures
Enchantment M
Whenever a nontoken red creature you control dies, if it was green, create a 1/1 red and green Dragon creature token with flying and Devour 1. Then, if it was white, create a 3/1 red and white Human Warrior creature token with trample and haste. Then, if it was blue, create a 4/4 red and blue Elemental creature token. Then, if it was black, each opponent sacrifices a creature.
IIW: Lands with the main goal of manafixing.