The Wall Game

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Krishnath
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Post by Krishnath » 3 years ago

Burning Barricade 2RR
Creature - Wall
6/1
First strike, defender


Next: A metaphysical wall.
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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lookingupanddown
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Post by lookingupanddown » 3 years ago

Mental Block 1UUU
Creature - Wall Incarnation
Defender
Mental Block's toughness is equal to the number of cards in your hand.
Each opponent's maximum hand size is reduced by X, where X is the number of psychic counters on Mental Block.
1U, , Discard two cards: Put a psychic counter on Mental Block. Activate this ability only any time you can cast a sorcery.
0/*

Next: a wall made of paper
Last edited by lookingupanddown 3 years ago, edited 1 time in total.

Legend
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Post by Legend » 3 years ago

Wall of Books (Rare)
3U
Creature - Wall
0/*
Defender
Wall of Books' toughness is equal to the number of cards in your hand.
Whenever Wall of Books or another Wall enters the battlefield under your control, draw two cards.

Next: a wall that wishes
Last edited by Legend 3 years ago, edited 2 times in total.
“Comboing in Commander is like dunking on a seven foot hoop.” – Dana Roach

“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan

"I want my brain to win games, not my cards." – Sheldon Menery

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OneAndOnly
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Post by OneAndOnly » 3 years ago

Hopesprout Foundation -- 3W
Creature - Wall
Defender
Whenever you gain life, you may sacrifice Hopesprout Foundation. If you do, you may choose a card you own in your graveyard or outside the game with converted mana cost lower than that amount of life gained, reveal it, and put it into your hand.
0/4
.
Next: A wall that might morph

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lookingupanddown
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Post by lookingupanddown » 3 years ago

Ghostfire Barricade 4
Creature - Elemental Wall
Defender
At the beginning of your postcombat main phase, if Ghostfire Barricade blocked a creature this turn, you may turn it face down.
Morph 2
0/8

Next: a wall made of snakes

Legend
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Post by Legend » 3 years ago

Coatl Cliff-Roost (Uncommon)
GU
Creature - Wall
1/5
Defender, reach
Whenever Coatl Cliff-Roost blocks a creature, that creature's controller gets a poison counter.

Next: a wall with 0 toughness
“Comboing in Commander is like dunking on a seven foot hoop.” – Dana Roach

“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan

"I want my brain to win games, not my cards." – Sheldon Menery

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Krishnath
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Post by Krishnath » 3 years ago

Opaline Wall 5
Artifact Creature - Wall
Defender, Sunburst
0/0

Next: A wall that would not be out of place in a horror based set.
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

The Commander Legacy Project, Come say hello and give your thoughts.

Like to read? Love books and want to recommend one to your fellow forum users? Go here.

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lookingupanddown
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Post by lookingupanddown » 3 years ago

Rattling Wall 2B
Artifact Creature - Wall
Defender
1B, : Target player discards a card and loses 1 life.
When Rattling Wall dies, create a 1/1 black Skeleton creature token with "B, : This creature gains indestructible until end of turn."
The prisoner was left behind decades ago when the town was evacuated. His chains remain strong and solid, but his mind and soul broke long ago.
0/6

Next: a buried wall

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OneAndOnly
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Post by OneAndOnly » 3 years ago

Subterranean Demarcation -- 2G
Creature - Wall
As long as Subterranean Demarcation is in your graveyard, creatures your opponents control lose all forms of landwalk and can't gain landwalk abilities.
0/5
.
Next: The wall of a prison. (Your choice of whether it has a guard tower, barbed wire, or one of those honkin' huge spotlights.)
Last edited by OneAndOnly 3 years ago, edited 1 time in total.

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Krishnath
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Post by Krishnath » 3 years ago

Guard Tower 2W
Creature - Wall Soldier
Defender
1W, T: Target attacking creature becomes blocked by Guard Tower.
0/4

Next: A very unusual wall.
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

The Commander Legacy Project, Come say hello and give your thoughts.

Like to read? Love books and want to recommend one to your fellow forum users? Go here.

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lookingupanddown
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Post by lookingupanddown » 3 years ago

Aggressive Fog 3UR
Creature - Weird Wall
Defender
Whenever Aggressive Fog's power is greater than its toughness, it loses defender and has trample.
1(u/r): Switch Aggressive Fog's power and toughness until end of turn.
1/9

Next: a wall for the party mechanic

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JovialJovian
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Post by JovialJovian » 3 years ago

Adventurers' Inn 1G
Creature - Wall
Defender
When ~ enters the battlefield, choose white Cleric, black Rogue, red Warrior or blue Wizard. Create a 1/1 creature token with the chosen color and creature type. Then, if you have a full party, put a +1/+1 counter on each Cleric, Rogue, Warrior, and Wizard creature you control.
0/4

Next: Walls full of sleeping Titans.

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OneAndOnly
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Post by OneAndOnly » 3 years ago

Chthonic Colonnade -- 8
Artifact Creature - Wall
Defender
Whenever Chthonic Colonnade blocks, you may sacrifice it. If you do, create an 8/8 colorless Eldrazi Titan creature token with annihilator 1.
0/8
,
Next: A wall in a desert

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Krishnath
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Post by Krishnath » 3 years ago

Wall of Shifting Sand 1RR
Creature - Wall
Defender
1: Wall of Shifting Sand gets +1/-1 until end of turn.
0/6

Next: A wall of an emotion
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

The Commander Legacy Project, Come say hello and give your thoughts.

Like to read? Love books and want to recommend one to your fellow forum users? Go here.

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dyd
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Post by dyd » 3 years ago

Wall of Joy 1w
Creature - Incarnation Wall
Defender
Whenever another Wall enters the battlefield under your control, you gain 1 life.
2/2


Wall of Sadness 1u
Creature - Incarnation Wall
Defender
Whenever another Wall enters the battlefield under your control, tap up to one target nonland permanent.
2/2


Wall of Fear 1b
Creature - Incarnation Wall
Defender
Whenever another Wall enters the battlefield under your control, target creature can't block this turn.
2/2


Wall of Anger 1r
Creature - Incarnation Wall
Defender
Whenever another Wall enters the battlefield under your control, target creature gains trample until end of turn.
2/2


Wall of Disgust 1g
Creature - Incarnation Wall
Defender
Whenever another Wall enters the battlefield under your control, put up to one permanent card from a graveyard on the bottom of its owner's library.
2/2


Pixar cycle :cool:


Next: a wall that's inside out

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lookingupanddown
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Post by lookingupanddown » 3 years ago

Wall of Inversion 1UR
Creature - Weird Wall
Defender
Whenever a creature is blocked by Wall of Inversion, switch its power and toughness.
0/6

Wave of Brute Force 2RG
Creature - Wall Elemental
Defender
Prevent all damage dealt to Wave of Brute Force by creatures with less power than it and spells and abilities that deal damage less than its power to it.
6/1

Next: a wall of complaints

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JovialJovian
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Post by JovialJovian » 3 years ago

Negative Feedback 2BB
Creature - Incarnation Wall
Defender
When Negative Feedback dies, each player discards a number of cards equal to the amount of damage sources they controlled dealt to Negative Feedback this turn.
0/4

Next: Gerbils

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spacemonaut
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Post by spacemonaut » 3 years ago

Collapsing Barn 2W
Artifact Creature — Wall (U)
Defender
Whenever Collapsing Barn is dealt damage, create that many 1/1 white Mouse creature tokens.
0/4


Next: A wall of shields

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dyd
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Post by dyd » 3 years ago

Aegis of the Fallen w
Creature - Wall
Defender
Aegis of the Fallen enters the battlefield with a shield counter on it for each creature card in your graveyard.
If damage would be dealt to Aegis of the Fallen while it has a shield counter on it, prevent that damage and remove a shield counter from it.
0/3

Next: bathroom wall
Last edited by dyd 3 years ago, edited 1 time in total.

Legend
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Post by Legend » 3 years ago

Orcish Outhouse (Common)
2r
Creature - Wall
0/4
Defender
T: Target creature can't block this turn.

NEXT: vehicle wall
“Comboing in Commander is like dunking on a seven foot hoop.” – Dana Roach

“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan

"I want my brain to win games, not my cards." – Sheldon Menery

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JovialJovian
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Post by JovialJovian » 3 years ago

Bone Machine 3
Tribal Artifact - Vehicle Wall
Defender
Whenever a creature crews Bone Machine, sacrifice that creature and put a +1/+1 counter on Bone Machine.
When Bone Machine is put into a graveyard from the battlefield, create a 1/1 black Skeleton creature token for each +1/+1 counter on it.
Crew 1
4/5

Next: A cosmic wall

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lookingupanddown
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Post by lookingupanddown » 3 years ago

Planar Edge 6
Enchantment Creature - Wall Incarnation
Defender
Domain — When Planar Edge enters the battlefield, add a loyalty counter on up to X planeswalkers you control, where X is the number of basic land types among lands you control.
Prevent all damage dealt to planeswalkers.
0/6

Next: a wall for weenie decks

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dyd
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Post by dyd » 3 years ago

Shields of the Legion rw
Artifact Creature - Wall
Defender
Whenever one or more 1/1 creatures enter the battlefield under your control, put a +1/+1 counter on ~.
As long as you control six or more creatures, ~ has double strike.
0/1


Next: a Wall that loves Sagas

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JovialJovian
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Post by JovialJovian » 3 years ago

Mosaic Fresco 1WW
Creature - Wall
Defender
Whenever a chapter ability of a Saga you control triggers, create a Treasure token.
Whenever you sacrifice a Saga after it's final chapter, draw a card.
0/4

Next: A wall of walls

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spacemonaut
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Post by spacemonaut » 3 years ago

Endless Fortress XWU
Artifact Creature — Wall (U)
Defender
When Wallowall enters the battlefield, create X Fortification artifact tokens with fortify 1 and "Fortified creature gets +0/+2". Attach them to Endless Fortress.
, , Sacrifice an artifact: Wallowall gains indestructible until end of turn.
0/3


Next: A wall of food

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