The Token Game
Toggo's Weaponry
Sorcery
For each Goblin you control, create a colorless Equipment artifact token named Rock with "Equipped creature has ', , Sacrifice Rock: This creature deals 2 damage to any target'" and "Equip ". Attach each of those tokens to a different Goblin you control.
Next: a token that has the name, types and abilities of an existing equipment card
Sorcery
For each Goblin you control, create a colorless Equipment artifact token named Rock with "Equipped creature has ', , Sacrifice Rock: This creature deals 2 damage to any target'" and "Equip ". Attach each of those tokens to a different Goblin you control.
Next: a token that has the name, types and abilities of an existing equipment card
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Copper-Clad Enforcer --
Artifact Creature - Golem
, : Create an Artifact - Equipment token named Copper Carapace with "Equipped creature gets +2/+2 and can't block" and "Equip ." and attach it to a creature you control.
: Copy Copper-Clad Enforcer's activated ability for each creature controlled by target opponent. Attach each token created this way to a different creature controlled by that opponent.
3/3
.
Next: A token that's usable from the command zone
Artifact Creature - Golem
, : Create an Artifact - Equipment token named Copper Carapace with "Equipped creature gets +2/+2 and can't block" and "Equip ." and attach it to a creature you control.
: Copy Copper-Clad Enforcer's activated ability for each creature controlled by target opponent. Attach each token created this way to a different creature controlled by that opponent.
3/3
.
Next: A token that's usable from the command zone
R.L.E. Violator
Creature — Human Gamer (Un-R)
707.3a — As you cast this creature, put a Comprehensive Rule — Entry token named R.LE. Violator's Rules Text into the command zone. It has, "Damage doesn't wear off from creatures during cleanup.", and, "Lethal damage marked on creatures you control doesn't cause them to die."
When R.L.E. Violator leaves the battlefield, remove it's Entry from the command zone at end of turn.
1/2
Next: An enchantment token with a new keyword ability
Creature — Human Gamer (Un-R)
707.3a — As you cast this creature, put a Comprehensive Rule — Entry token named R.LE. Violator's Rules Text into the command zone. It has, "Damage doesn't wear off from creatures during cleanup.", and, "Lethal damage marked on creatures you control doesn't cause them to die."
When R.L.E. Violator leaves the battlefield, remove it's Entry from the command zone at end of turn.
1/2
Next: An enchantment token with a new keyword ability
- lookingupanddown
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Favor of the Gods
Enchantment
Whenever a creature you control deals combat damage to a player, you gain 1 life and create an enchantment creature token with blessing. (Creatures you control get +1/+0.)
Sacrifice an enchantment with blessing: Nontoken non-enchantment permanents you control gain indestructible until end of turn.
Next: Myr tokens (the 1/1's, not the ones Brudiclad makes)
Enchantment
Whenever a creature you control deals combat damage to a player, you gain 1 life and create an enchantment creature token with blessing. (Creatures you control get +1/+0.)
Sacrifice an enchantment with blessing: Nontoken non-enchantment permanents you control gain indestructible until end of turn.
Next: Myr tokens (the 1/1's, not the ones Brudiclad makes)
Sword of Myr and Might
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from artifacts.
Whenever equipped creature deals combat damage to a player, you create that many 1/1 colorless Myr artifact creature tokens.
Equip
Next: Brain tokens. (these don't exist yet, so feel free to come up with something cool.)
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from artifacts.
Whenever equipped creature deals combat damage to a player, you create that many 1/1 colorless Myr artifact creature tokens.
Equip
Next: Brain tokens. (these don't exist yet, so feel free to come up with something cool.)
Food from Thought
Enchantment
Whenever you cast an instant or sorcery spell, create a number of Brain artifact tokens equal to one third of its converted mana cost, rounded up.
Sacrifice X Brains: Target Zombie gets +X/+X and gains haste until end of turn.
or
Cerebral Transplanter
Creature - Zombie Wizard Artificer
Whenever a nontoken creature you control dies, create a token that's a copy of that creature, except it's a colorless Brain artifact with " Sacrifice this permanent: Target creature loses all abilities and gains this permanent's abilities except this one." (The Brain is not a creature.)
4/4
Next: an Embarrassment token (?)
Enchantment
Whenever you cast an instant or sorcery spell, create a number of Brain artifact tokens equal to one third of its converted mana cost, rounded up.
Sacrifice X Brains: Target Zombie gets +X/+X and gains haste until end of turn.
or
Cerebral Transplanter
Creature - Zombie Wizard Artificer
Whenever a nontoken creature you control dies, create a token that's a copy of that creature, except it's a colorless Brain artifact with " Sacrifice this permanent: Target creature loses all abilities and gains this permanent's abilities except this one." (The Brain is not a creature.)
4/4
Next: an Embarrassment token (?)
Game of Skill
Enchantment
Whenever a player accidentally makes a game state or procedural error, each player creates a colorless 0/1 Embarrassment creature token with, "Sacrifice this creature: Counter target spell you control unless it's controller pays . Only an opponent may activate this ability.".
What did we learn?
Next: A new Tuktuk the Explorer
Enchantment
Whenever a player accidentally makes a game state or procedural error, each player creates a colorless 0/1 Embarrassment creature token with, "Sacrifice this creature: Counter target spell you control unless it's controller pays . Only an opponent may activate this ability.".
What did we learn?
Next: A new Tuktuk the Explorer
- OneAndOnly
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Peku, Cave-Diver --
Legendary Creature - Merfolk
: Scry 2.
When Peku, Cave-Diver dies, create a legendary 8/8 Merfolk Kraken creature token with defender named Peku, Cave-Dweller.
Far beneath the surface, Peku discovered the secrets of the underground grotto. What they were, she never told anyone; but she defended them with her life ... many times.
1/2
.
Next: Viashino tokens
Legendary Creature - Merfolk
: Scry 2.
When Peku, Cave-Diver dies, create a legendary 8/8 Merfolk Kraken creature token with defender named Peku, Cave-Dweller.
Far beneath the surface, Peku discovered the secrets of the underground grotto. What they were, she never told anyone; but she defended them with her life ... many times.
1/2
.
Next: Viashino tokens
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JovialJovian Captain, I object!
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Sandswimmer Bey
Creature - Viashino Warrior
Haste
When Sandswimmer Bey enters the battlefield or leaves the battlefield, create a 2/1 red Viashino Warrior creature token with haste.
Sandswimmer Bey and other Viashino you control attack each combat if able.
At the beginning of your end step, return Sandswimmer Bey to its owner's hand.
4/2
Next: "Kaldra, a legendary 4/4 colorless Avatar creature token."
Creature - Viashino Warrior
Haste
When Sandswimmer Bey enters the battlefield or leaves the battlefield, create a 2/1 red Viashino Warrior creature token with haste.
Sandswimmer Bey and other Viashino you control attack each combat if able.
At the beginning of your end step, return Sandswimmer Bey to its owner's hand.
4/2
Next: "Kaldra, a legendary 4/4 colorless Avatar creature token."
Mirrodin's Vengeance
Instant
Metalcraft - Choose one. If you control three or more artifacts, choose any number instead -
. Exile target creature with deathtouch or infect.
. Create Kaldra, a legendary 4/4 colorless Avatar creature token.
. Target creature you control gains protection from all colors until end of turn. Scry 2.
Next: Tokens that care about tapping and/or untapping.
Instant
Metalcraft - Choose one. If you control three or more artifacts, choose any number instead -
. Exile target creature with deathtouch or infect.
. Create Kaldra, a legendary 4/4 colorless Avatar creature token.
. Target creature you control gains protection from all colors until end of turn. Scry 2.
Next: Tokens that care about tapping and/or untapping.
- lookingupanddown
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Lunarch Inquisition
Legendary Enchantment
Whenever a creature you don't control enters the battlefield, you may pay and discard a card. If you do, create a 1/1 white Human Cleric creature with "As long as this card is tapped, spells your opponents control cost more to cast."
, Tap X Clerics you control: Exile target nonland permanent with converted mana cost X or less.
Next: a Wolf token that isn't a 2/2
Legendary Enchantment
Whenever a creature you don't control enters the battlefield, you may pay and discard a card. If you do, create a 1/1 white Human Cleric creature with "As long as this card is tapped, spells your opponents control cost more to cast."
, Tap X Clerics you control: Exile target nonland permanent with converted mana cost X or less.
Next: a Wolf token that isn't a 2/2
- OneAndOnly
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Silver-Eye Huntsman --
Creature - Human Warrior
Whenever Silver-Eye Huntsman attacks, create an X/X green Creature - Wolf token that is also attacking, where X equals the number of attacking creatures.
3/3
.
Next: A flying token
Creature - Human Warrior
Whenever Silver-Eye Huntsman attacks, create an X/X green Creature - Wolf token that is also attacking, where X equals the number of attacking creatures.
3/3
.
Next: A flying token
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JovialJovian Captain, I object!
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Leaf Tornado
Enchantment
At the beginning of each player's upkeep, that player puts a Velocity counter on Leaf Tornado, then creates X 1/1 green Plant creature tokens with flying, where X is the number of velocity counters on Leaf Tornado.
When Leaf Tornado leaves the battlefield, exile all plant tokens with flying.
Next: Three differently colored tokens.
Enchantment
At the beginning of each player's upkeep, that player puts a Velocity counter on Leaf Tornado, then creates X 1/1 green Plant creature tokens with flying, where X is the number of velocity counters on Leaf Tornado.
When Leaf Tornado leaves the battlefield, exile all plant tokens with flying.
Next: Three differently colored tokens.
- lookingupanddown
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Naya Beastcaller
Creature - Elf Shaman
, : Create a 5/3 red Beast creature token with trample and haste.
, : Create a 3/5 white Beast creature token with vigilance and lifelink.
. , Sacrifice Naya Beastcaller: Create a 5/5 green Beast creature token with vigilance and trample for each Beast you control.
1/2
Next: at least 4 Snake tokens
Creature - Elf Shaman
, : Create a 5/3 red Beast creature token with trample and haste.
, : Create a 3/5 white Beast creature token with vigilance and lifelink.
. , Sacrifice Naya Beastcaller: Create a 5/5 green Beast creature token with vigilance and trample for each Beast you control.
1/2
Next: at least 4 Snake tokens
- OneAndOnly
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Basket of Snakes --
Artifact
When Basket of Snakes enters the battlefield, create four 1/1 green Creature - Snake tokens.
or , : Create a 1/1 green Creature - Snake token.
.
Next: A newspaper token
Artifact
When Basket of Snakes enters the battlefield, create four 1/1 green Creature - Snake tokens.
or , : Create a 1/1 green Creature - Snake token.
.
Next: A newspaper token
The Gavony Informer
Artifact
The Gavony Informer enters the battlefield with four page counters.
, Remove a page counter from The Gavony Informer: Scry 1.
, Remove two page counters from The Gavony Informer: Create a colorless Newspaper artifact token with " , Sacrifice this artifact: Draw two cards."
edit: sorry had a brain fart and completely forgot what my own thread is about! fixed.
Next: Hippo tokens.
Artifact
The Gavony Informer enters the battlefield with four page counters.
, Remove a page counter from The Gavony Informer: Scry 1.
, Remove two page counters from The Gavony Informer: Create a colorless Newspaper artifact token with " , Sacrifice this artifact: Draw two cards."
edit: sorry had a brain fart and completely forgot what my own thread is about! fixed.
Next: Hippo tokens.
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JovialJovian Captain, I object!
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Joven, Mercenary Thief
Legendary Creature - Human Rogue
At the beginning of your upkeep, untap all Ferrets and gain control of them until end of turn.
When Joven, Mercenary Thief or a Ferret you control deals combat damage to a player, you may gain control of target noncreature artifact that player controls. If you do, that player creates a 1/1 green Ferret creature token with haste and "This creature can't be blocked by creatures with greater power."
3/3
Next: Mask token as in Estrid, the Masked
Legendary Creature - Human Rogue
At the beginning of your upkeep, untap all Ferrets and gain control of them until end of turn.
When Joven, Mercenary Thief or a Ferret you control deals combat damage to a player, you may gain control of target noncreature artifact that player controls. If you do, that player creates a 1/1 green Ferret creature token with haste and "This creature can't be blocked by creatures with greater power."
3/3
Next: Mask token as in Estrid, the Masked
- lookingupanddown
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Copycat Masquerade
Enchantment
When Copycat Masquerade enters the battlefield, create two white Aura enchantment tokens named Mask attached to two other target permanents. Those tokens have enchant permanent and totem armor.
Whenever an Aura enchantment token named Mask enters the battlefield attached to a creature, choose target creature. Enchanted creature becomes a copy of the chosen creature until Mask becomes unattached from that creature.
One goes to a masquerade with a hidden identity. Sometimes this means using someone else's.
Next: if Ancient Stone Idol is a Kozilek reference, and Idol of Oblivion is an Ulamog reference, make a token that's an Emrakul reference
Enchantment
When Copycat Masquerade enters the battlefield, create two white Aura enchantment tokens named Mask attached to two other target permanents. Those tokens have enchant permanent and totem armor.
Whenever an Aura enchantment token named Mask enters the battlefield attached to a creature, choose target creature. Enchanted creature becomes a copy of the chosen creature until Mask becomes unattached from that creature.
One goes to a masquerade with a hidden identity. Sometimes this means using someone else's.
Next: if Ancient Stone Idol is a Kozilek reference, and Idol of Oblivion is an Ulamog reference, make a token that's an Emrakul reference
Last edited by lookingupanddown 3 years ago, edited 1 time in total.
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void_nothing Look On My Sash...
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- Location: Tal Terig, Zendikar
Sky Queen's Idol
Artifact
Artifact creatures, enchantment creatures, and land creatures you control get +1/+1.
: Target noncreature permanent you control becomes an X/X Elemental Golem creature until end of turn, where X is its converted mana cost.
When Sky Queen's Idol is put into a graveyard from the battlefield, if you control one or more artifact creatures, enchantment creatures, and/or land creatures, create a 4/4 colorless Angel Golem creature token with flying.
Next: A Scorpion token
Artifact
Artifact creatures, enchantment creatures, and land creatures you control get +1/+1.
: Target noncreature permanent you control becomes an X/X Elemental Golem creature until end of turn, where X is its converted mana cost.
When Sky Queen's Idol is put into a graveyard from the battlefield, if you control one or more artifact creatures, enchantment creatures, and/or land creatures, create a 4/4 colorless Angel Golem creature token with flying.
Next: A Scorpion token
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type
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JovialJovian Captain, I object!
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Venomous Sandmother
Creature - Scorpion
~ enters the battlefield with X brood counters on it.
Deathtouch
If damage would be dealth to Venemous Sandmother while it has a brood counter on it, prevent that damage, remove a brood counter from Venomous Sandmother, and create a 1/1 green Scorpion creature token with deathtouch.
2/4
Next: A Leviathan token
Creature - Scorpion
~ enters the battlefield with X brood counters on it.
Deathtouch
If damage would be dealth to Venemous Sandmother while it has a brood counter on it, prevent that damage, remove a brood counter from Venomous Sandmother, and create a 1/1 green Scorpion creature token with deathtouch.
2/4
Next: A Leviathan token
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void_nothing Look On My Sash...
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- Location: Tal Terig, Zendikar
Ghosts Trapped in Flesh
Enchantment
At the beginning of your upkeep, one or more target players each sacrifices a nontoken creature. Each player who does creates a 3/3 black Zombie Spirit creature token with flying.
Next: An Ox token
Enchantment
At the beginning of your upkeep, one or more target players each sacrifices a nontoken creature. Each player who does creates a 3/3 black Zombie Spirit creature token with flying.
Next: An Ox token
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type
The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)
Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type
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Temple's Tribute
Enchantment
When Temple's Tribute enters the battlefield, each opponent creates two 0/2 white Ox creature tokens with defender.
At the beginning of each opponent's upkeep, that player may sacrifice a creature and gain 2 life. If they don't, you create a treasure token.
Next: A spellbook token.
Enchantment
When Temple's Tribute enters the battlefield, each opponent creates two 0/2 white Ox creature tokens with defender.
At the beginning of each opponent's upkeep, that player may sacrifice a creature and gain 2 life. If they don't, you create a treasure token.
Next: A spellbook token.
- OneAndOnly
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Chazkar Runewriting --
Instant
Exile target spell you control. Create an Artifact - Spellbook token with that spell's name and mana cost and "Pay this Spellbook's mana cost, : Play a copy of the named spell." You can't play spells with the name of the spell exiled by Chazkar Runewriting.
.
Next: A tree token, and the squirrel token that lives in it.
Instant
Exile target spell you control. Create an Artifact - Spellbook token with that spell's name and mana cost and "Pay this Spellbook's mana cost, : Play a copy of the named spell." You can't play spells with the name of the spell exiled by Chazkar Runewriting.
.
Next: A tree token, and the squirrel token that lives in it.