The DCC - September 15, 2019

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void_nothing
Look On My Sash...
Posts: 15099
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Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Hopefully getting about 10 hours of sleep.


DCC Scoreboard



Sagharri 43 (+2)
bravelion83 39 (+0)
emily 36 (+4)
slimytrout 35 (+3)
netn10 30 (+9)
RattingRots 29 (+0)
void_nothing 26 (+1)
Rithaniel 25 (+2)
shukkets 22 (+0)
Henlock 13
Ink-Treader 12
Krishnath 11 (+0)
Legend 6
marioguy3 4
kwanyeegor-ii 2



RattingRots wrote:
4 years ago
Extremely good submissions today.

slimytrout, netn10
hms
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almost everyone:

bravelion83 (I think this works better as a keyword, and with a shorter period of time)

Also Krishnath, Rithaniel, Sagharri, emily
Gang Up XB
Instant (U)
Collective 1B (You may play this card for its collective cost. If you do, the value of X is determined by the number of creatures you control)
Target creature gets -X/-X until end of turn.
bravelion83 wrote:
4 years ago
Votes: slimytrout, netn10
Honorable mentions
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emily, Sagharri
RattingRots
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Yes, I had considered various other options: making its own keyword, just using vanishing, and/or increasing the mana cost to 4W. But that card is supposed to come from one of my custom sets, private for now, and in that set both the mechanic being written out and the specific number being four make a lot of sense. Of course, you just couldn't know this, and it's hard to explain without saying more about that set and the story it's meant to tell. Maybe one day I will. I don't know.

As for your card for today, that's a neat idea, but unfortunately it doesn't work in the rules. Snow mana is not a type of mana you can add to your mana pool, it's just defined as "mana from a snow permanent".
CR 106.11 wrote: If an effect would add mana represented by one or more snow mana symbols to a player's mana pool, that much colorless mana is added to that player's mana pool.
So that card is functionally the same as "Add CCC."
Honor the Ancestors 2G
Sorcery (U)
Return target card from your graveyard to your hand.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
"Making mistakes of your own isn't a problem, but repeating ones that have already been made by your ancestors is. Honor their memory by learning from their experiences."

Note: "Target" prevents you from returning the card you discarded to jump-start.
Krishnath wrote:
4 years ago
Votes: netn10, Sagharri,

Demon Charm 1B
Instant (Common)
Choose one —
• Create a 0/1 black Serf creature token.
• Target Demon creature you control gets +2/+0 and gains menace until end of turn.
• Each player loses 2 life.
Rithaniel wrote:
4 years ago
Votes: emily, netn10

Shadow of Appeasement
Creature - Spirit R
Flying
, Sacrifice two nontoken creatures: Creatures can't attack this turn.
"When I was alive, I fought against death. I was selfish. Now that I've crossed the barrier, I see what I did not then: Sacrifice is more necessary than we admit."
2/2
slimytrout wrote:
4 years ago
rithaniel, netn10

Fleeting Loyalties 4UU
Enchantment – Aura (M)
Enchant creature
You control enchanted creature
Exile Fleeting Loyalties: Take an extra turn after this one. Activate this ability only any time you could cast a sorcery.
In one second of hesitation, a lifetime can pass.
shukkets wrote:
4 years ago
Votes: emily, void_nothing

Mortality 3BBB
Creature - Incarnation (R)
Deathtouch
All creatures lose indestructible and can't gain indestructible.
For as long as Mortality is on the battlefield or in your graveyard, non-Incarnation creature cards in all graveyards lose all abilities and can't leave their owner's graveyards.
6/6
netn10 wrote:
4 years ago
Votes: slimytrout, emily

Mirran's Last Cause 4RW
Enchantment (Rare)
At the beginning of your upkeep, put a +1/+1 counter on each creature you control and a charge counter on each artifact you control.
Tap three untapped creatures and/or artifacts you control: Proliferate.
"We are the water that will separate the phyrexian oil from the innocent."
emily wrote:
4 years ago
Votes: Rithaniel, netn10

Sanguine Chaplain 2WB
Creature — Vampire Cleric (R)
Lifelink
Other Vampire creatures you control get +1/+1 and have lifelink.
2WB, T: Sanguine Chaplain deals damage equal to its power to target creature. That creature becomes a Vampire in addition to its other types.
1/4
marioguy3 wrote:
4 years ago
Votes: emily, netn10

Bajoko the Inane
Legendary Creature - Clown (Mythic Rare)
You may reveal Bajoko the Inane from your opening hand. If you do, each player loses 1 life, exiles a card at random from their hand, then draws a card at the beginning of your first upkeep.
Menace
4/4
void_nothing wrote:
4 years ago
Votes: Rithaniel, Sagharri

Mortus Agent 3B
Creature - Skeleton Assassin (R)
T: Destroy target creature with converted mana cost 3 or less.
1U: Return Mortus Agent to its owner's hand.
2/1
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bravelion83
Back to fighting monsters
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Post by bravelion83 » 4 years ago

Votes: Rithaniel, slimytrout (both cards are elegant and mechanically interesting, to me at least, but I especially love their flavor)
Honorable mentions
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Lots of cards I liked today. A lot of the following HMs would just be regular votes most other days.
RattingRots, Krishnath, shukkets, netn10, emily
Surveillance Camera {U/B}{U/B}
Artifact (R)
U, T: Scry 2.
B, T: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
"It shows you what's happening at present somewhere, but just pull a switch and it will show you the future. The Azorius commissioned it as a tool for their precognitive mages, but I think our guild can use it too. Lots of good blackmail material..."
—Vylez, Dimir inventor
Author of the MCC Guidelines and FAQ. | Thanks to all that have provided feedback about the March MCC. You can find the results in this post.


For my projects (Jeff Lionheart, "One pierced heart, two mindful horns", republished articles from my series "The Lion's Lair", and custom sets), see Leo's content index (Last updated on April 9th 2024 - Added TLL #8).
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My CCCG Resume (Updated on February 27th 2024)
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Blue = MTGSalvation Green = MTGNexus
MCC - Winner (9): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019, Jan Mar 2022, Apr 2023 || Host (30): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last on MTGS), Aug 2019 (first on MTGN) Oct 2019, Jan Jun 2020 Apr Oct 2021, Feb May Sep Dec 2022, Mar Jun Sep Dec 2023, Mar 2024 || Judge (58): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last on MTGS), every month from Aug 2019 (first on MTGN) to Feb 2020, May Jun 2020, Mar Apr Sep Oct 2021, Feb May Sep Dec 2022, Mar May Jun Sep Dec 2023, Jan Mar 2024
CCL - Winner (4): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last on MTGS), Jun 2021 (tied with slimytrout) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (3): Mar 2015 (tied with Piar), Feb Apr 2022 || Host (12): May Oct 2015, Jan 2016, Jun Sep Dec 2021, Mar Jun Sep Dec 2022, Mar Jun 2023

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Krishnath
Mechanical Dragon
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Location: A cave somewhere in Scandinavia

Post by Krishnath » 4 years ago

Votes: emily, shukkets,

Blazeridge Geyser 1R
Instant (Common)
Domain — Blazeridge Geyser deals 1 damage to target creature for each basic land type among lands you control.
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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Sagharri
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Post by Sagharri » 4 years ago

Votes: shukkets, Rithaniel

Grand Crusade RRWW
Tribal Sorcery - Knight (R)
Grand Crusade deals 3 damage to each non-Knight creature. Tap each creature dealt damage this way.
Unity - If you control three or more Knights, then destroy each non-Knight creature instead.

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RattingRots
Pathological Scryer
Posts: 703
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Post by RattingRots » 4 years ago

netn10, slimytrout

HM: bravelion83 (but I would personally make this card a bit more expensive or restrictive because it has some abusable modes now)

Mad Sandwalla 1R
Creature - Lizard (C)
Whenever you discard a card, ~ gets +1/+1 until end of turn.
1/2

EDIT: Changed votes after correctly reading cards.
Last edited by RattingRots 4 years ago, edited 2 times in total.
For Sale: Boots of +2 intellect. Never worn.

slimytrout
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Post by slimytrout » 4 years ago

rattingrots (love the card), rithaniel
RattingRots
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Happy to continue this in the discussion thread if you still disagree, but I think the "only any time you could activate a sorcery" rider makes this card much less busted. With that rider, it's very hard to engineer a situation where you get full value out of the creature *and* get to take an extra turn with it. Sacrificing it, attacking into blockers with it, having a removal spell pointed at it: all of those would lead to you losing the enchantment because you can't activate the ability in time. Obviously it's powerful, but so are many 6-mana mythics, and, from a constructed perspective, I think this card is actually substantially weaker than my cascade submission from a few days ago (and that card made you exile your hand!). In fact, this card isn't even strictly better than a 6-mana Time Warp, since it can be fizzled by your opponent's sacrifice or bounce.
Ancestral Delusions
Sorcery
Madness 1U (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Target player draws two cards.
"I found him in the pasture, raving about a towering city with enormous skyships and grand cathedrals."
Last edited by slimytrout 4 years ago, edited 1 time in total.

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Rithaniel
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Post by Rithaniel » 4 years ago

Votes: RattingRots, shukkets (might be worded as "can't have indestructible," judging from the wording on Arcane Lighthouse)

Atavistic Serpent
Creature - Snake R
As an additional cost to cast Atavistic Serpent, exile a Forest card from your hand.
Protection from blue and from black
: Atavistic Serpent gets +2/+2 until end of turn. Activate this ability only once each turn.
The old beasts of Ulurd are greedy and territorial. If they aren't given their own space to prowl, they will thrash and rebel until either they have their own space, or they die.
2/2
Last edited by Rithaniel 4 years ago, edited 1 time in total.
And a Few Quotes
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős

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― Stephen Jay Gould

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shukkets
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Post by shukkets » 4 years ago

Votes: rattingrots, marioguy3

Qartiz Engineer 2(u/r)
Creature - Human Artificer (U)
T: Put a +1/+1 counter on tatget artifact creature.
2/2

netn10
Posts: 3982
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Post by netn10 » 4 years ago

Votes: Krishnath, shukkets

Easily Intimidated B
Enchantment - Aura (Rare)
Enchant creature
Whenever enchanted creature is dealt damage, the controller of that source of damage gains control of enchanted creature.
Blood is the most common and yet the most expensive commodity in Grixis.

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emily
No TERFs on Gruul Turf
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Post by emily » 4 years ago

Votes: RattingRots, shukkets

Reprogram 2RG
Instant (R)
Destroy target noncreature artifact. Create a colorless artifact creature token with power and toughness equal to the destroyed artifact's converted mana cost.
"I can even make it dance!"
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void_nothing
Look On My Sash...
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Location: Tal Terig, Zendikar

Post by void_nothing » 4 years ago

Votes: RattingRots, marioguy3

Dual Recruitment 5UU
Enchantment - Aura (R)
Enchant creature
Whenever Dual Recruitment becomes attached to a creature, create a token that's a copy of that creature.
You control enchanted creature.
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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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